Turn 15: Ghouls 'n More Friendly Fire
concider how to get past it without alerting it to my presence. Alternatively, try to get past it when someone else distracts it.
[6] - You silently move around the corner and see a humanoid similar to the one inside of the chapel, wearing torn, dark green robes and consuming a rotten body. You are right behind him when you hear Nathaniel fall to the ground. You quickly turn to see what happened with him, and are interrupted by a sword stabbing your foot. It didn't cut very deeply, but walking hurts now.
You also feel the ghoul starting to become alert. He is still focused on eating the dead body, but he has slowed down considerably. You think you can rush down the stairs next to the ghoul if you are quick, but it will notice. You could also try using the sword and attack it from behind, but the ghoul is just out of reach and so you would have to move towards it.
Attempt to remember any protective spell, rite or ward from egyptian book of the dead.
[4] - You remember an old protection rune you saw during your studies. This odd symbol was a straight line with 5 branches, and it was called the "Elder Sign" by the book of the dead. It was said to protect from evil spirits from beyond, so if you are ever attacked by an evil spirit, you can just draw one of these in a paper using a pen.
Decapitate the creature, it's a zombie!
[1] - You lunge at the monster with all of your might! Unfortunately, you are so focused on the head of the monster that you don't notice the small pool of blood on the round you slip onto. As you fall, your sword is thrown in the air and lands in Mallo's foot, who was trying to sneak past the creature. The "zombie" did't notice the event at all, but you know that if anyone else makes another sound, it will be alerted.
Oh... So you said the truth about not having fought with a weapon before. I thought you were trying to be humble!
"We could be fighting ze heretics. Or we could be burning them to death with fire. I am preferring the second option. Much cleaner and with less risk of self harm."
Gas. Matches. Lighter. Search.
[3] - You find yourself on a gas station. You are about to buy some gas for your pyromantic plan, but you realize you don't have any money on your pockets. You find yourself holding your gun instead.
You have a weapon! You could try stealing and it would be okay. If they can't stop you because they are weak, that means you are stronger and rightfully deserve it!
You won't know what the artifact is or what it does, but he will let you pick from a group.
Hey, it was worth a shot.
Pick the gem.
[hidden]
You grab the gem. It starts glowing even more than before, and it's very hard to see. You try to cover it with something, but the rainbow light it's so blinding you can't even see your surroundings anymore.
You finally manage to cover it with your body and notice that you are back in the old cell. It's still pitch-black and you swear the room is even more darker than before. You feel the cold gem resting by your side and you realize someone removed your bindings. You carefully feel your surroundings with your hands and notice that your cell it's still closed.
You go on ahead. I'll stay back here and stand guard
Sit down and attempt to read the Book of Eibon
"Yeah, alright. I gotta make sure those rookies don't get themselves killed. Be careful with that leg!"[5] - You sit on the ground while the Nyarlathotep cultist runs to where everyone else is. You carefully open the old book and start to scan it for useful information. You find a fragment speaking about an acient deity called "Zhothaqquah", Eibon's patron deity. It describes it as an amorphous, toad-like divine being served by his equally formless spawn. These servitors were black polymorphic creatures that guarded the sacred temples of the toad god cult. The book describes these creatures in very high detail.
Knowledge gained: Formless Spawn: IYou are interrupted by some noises coming from the back of the chapel. You stop reading and notice that only Russel remains with you at the entrance of the chapel.
The cultist arrives where Mallo and Nathaniel are. She's about to say something, but freezes when she notices the ghoul. She slowly draws a dagger from her robes and waits for either to react.
(If there are any mistakes or typos, tell me.)