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Author Topic: The Great Wave Defence of Bay12ia - Wave 1  (Read 3999 times)

Supernerd

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Re: The Great Wave Defence of Bay12ia - Wave 1
« Reply #45 on: March 13, 2018, 04:43:19 pm »

Well... maybe if enough players were really into this thing. I did sort of think of a number of tweaks that could be made to this thing.
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Screech9791

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Re: The Great Wave Defence of Bay12ia - Wave 1
« Reply #46 on: March 14, 2018, 03:10:56 pm »

Like what?

Also, I'll give you spreadsheet change permissions in case you want to host it for me, if I can find some way to add editors.
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Supernerd

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Re: The Great Wave Defence of Bay12ia - Wave 1
« Reply #47 on: March 14, 2018, 04:23:10 pm »

In the event that I want to take control of a game like this, I would probably scrap the spreadsheet altogether and make my own system. I'd probably let players use their points to research new things though I am a bit foggy on precisely how it would work.

I would also be more secretive about what hazards the players would be up against. One of the biggest mistakes a GM can make in my opinion, is giving players information when it would be more fun for them if it came as a surprise, or if they can figure it out for themselves with clever observations.

I would also need to mark where every enemy is located on a map. I think I already mentioned why I would want this to be a thing.
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Screech9791

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Re: The Great Wave Defence of Bay12ia - Wave 1
« Reply #48 on: March 16, 2018, 07:26:02 am »

Got it.
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RoseHeart

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Re: The Great Wave Defence of Bay12ia - Wave 1
« Reply #49 on: April 03, 2018, 05:15:59 am »

Hmm.
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