Players:
Apiks -
Haldur Thorsson (Elf)
Th4DwArfY1 -
GawainHanzoku -
Haldur Thorsson (Human)
Sirus - Miscria
Current Job (If one is taken)
Pesky Goblins!
I have no idea where they're coming from, but they keep attacking my wagons and stealing goods I need to keep my Inn running. I'd go deal with them myself, but I'm too old. Talk to Osgar at the Drunken Stag for more details
Norune Village. Years ago, it was a small settlement with a "stable" population just shy of 30 souls with traders using it as a resupply and rest point. Being one of the few settlements that ran along the hills of Hilthborg that brought trade to the west, money always came in at a steady pace.
But Lord Norune, like most men, was prone to great ambition. When King Ingvar Christofferson said he had his choice of land to rule for his military service, he was confused why he chose a land that was infertile and so far from the coastline. Lord Norune didn't want wealth or power; he didn't need that. Lord Norune was a man who had everything he wanted, save for one thing. He was born into a noble house who was brought to ruin over poor decisions from his parents and was forced to leave his home. What he became instead of a worker or a peasant made his family cast him out. He became a mercenary, or as he preferred, and Adventurer. He travelled the continent over in his years, until his home was invaded by an orcish campaign to seize lands again. Fighting them off, he regained his title as an Earl of Hilthborg.
Now retired from war and adventuring, Lord Norune had but one dream to accomplish; one campaign he had left.
To build the first Adventurer's Guild.
Over the years, Lord Norune's small village went from a small boom town that barely made ends meet to the continent's biggest gathering place, far surpassing Tunstead in its constant call for mercenaries. Soon enough, the town grew to have more adventurers than townsfolk. Lord Norune finally saw his dream unfurl before malevolence came from the east: The Hobgoblin invasion.
Lord Norune lead the battle himself, with a force of four hundred adventurers of all backgrounds and the army of Hilthborg, two thousand strong. While the Hobgoblins outnumbered them, the great might of the adventurer army brought the Hobgoblins to the sword, and they became but a fairy-tale after this famed "Battle of the Red River". However, Lord Norune gave his last charge, having been slain in battle.
Over the next few years, things changed Norune for both the better and for worse. A large inn dedicated to housing adventurers rose up, and the village became a large town within a year of the war, as word spread quickly of their deeds. However, over time, the influx of adventurers grew too great, and there was little work to be found. Soon, other towns began to take Norune's idea and build their own adventurer's guilds. Within ten years of its peak, Norune went from a bustling city to a nearly abandoned frontier town.
But as long as there were people here, Norune would stand. The great adventurer's guild stood proud, overlooking the empty town.
Whether it be by you arriving with a caravan, following the northern trade road, or by searching for the first great Adventurer's Guild for glory, wealth or fame, you are here, in the washed-up town of Norune. Buildings look old and worn. A large building, seemingly more opulent than the rest stands to your right with a large fence surrounding it. Farther down, you see a market square with a few small caravans with a small stall to sell wares around a circular patch of overgrown road. There appears to be a boarded up building next to it with a broken sign depicting some strange creature. Another building is boarded up but appearing broken down and condemned. The place seems to have looked noble in years past, but age, and something else, has clearly been unkind to it. A medium sized temple is next to the less grand building, with a holy symbol marked on its door. Next to that, is a VERY large building with cracked and moss covered dragon statues and a heavily faded sign on it. The size of it makes it almost the size of a small tower. To the north, and the opposite side of the road, a building with a massive door lets in a set of horses and comes out with a caravan that makes its way past you before leaving town to the east.