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Author Topic: Battlemobs, Turn 2 Complete! Killbots gonna Kill.  (Read 9001 times)

Egan_BW

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  • Normalcy is constructed, not absolute.
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Re: Battlemobs, Roll out!
« Reply #45 on: March 09, 2018, 10:59:06 pm »

Introduce fighting ring reward system.
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Pavellius

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Re: Battlemobs, Roll out!
« Reply #46 on: March 10, 2018, 03:23:50 pm »

Can players check the spoilers of other players?
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Devastator

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Re: Battlemobs, Roll out!
« Reply #47 on: March 10, 2018, 03:34:54 pm »

I'd rather you not do that, so as you don't see the results of another team's actions.  You get to see what they try, as this is an entertainment show, but not the results.
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Devastator

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Re: Battlemobs, Roll out!
« Reply #48 on: March 10, 2018, 03:55:04 pm »

Rodents of War:
Replace their water supply with a pool of Siberian Tiger blood. It's an acquired taste.
Spoiler: Rodents of War (click to show/hide)

Geogophers:  Give the prairie dogs an obstacle course to train their speed and agility, with obstacles like walls to climb, pools and pits to jump or swing over, stretches where they must dodge projectiles, and obstacles that are combinations of the above.
Spoiler: Geogophers (click to show/hide)

Random Raiders: Introduce rats, rabbits and others small animals to the envirioment.
Spoiler: Random Raiders (click to show/hide)

The last four teams will be updated in a few hours.
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Rockeater

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Re: Battlemobs, Roll out!
« Reply #49 on: March 10, 2018, 04:07:22 pm »

ziizo, Bigger or more?
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

ziizo

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Re: Battlemobs, Roll out!
« Reply #50 on: March 10, 2018, 04:57:27 pm »

ziizo, Bigger or more?

Maybe introduce a predator this time so they can't concentrate all their force in the others animals and kill them.
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GG, Ziizo. May my spirit live on in your boobs.

Rockeater

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Re: Battlemobs, Roll out!
« Reply #51 on: March 11, 2018, 12:18:59 am »

What predator?
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Mallos

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Re: Battlemobs, Roll out!
« Reply #53 on: March 11, 2018, 02:20:31 am »

Encourage positive look on mutations by deifying Warpstone. Build a warpstone idol to expose devout prarie dogs to.
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Gone. Departed. Headed off toward greener pastures.

Ozarck

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Re: Battlemobs, Roll out!
« Reply #54 on: March 11, 2018, 04:34:44 am »

puppyeater, let's introduce an item to our prairie dogs: rope or nets, or both if we can introduce multiple.

ziizo

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Re: Battlemobs, Roll out!
« Reply #55 on: March 11, 2018, 04:42:21 am »

What predator?

Well their more common predators are: badgers, foxes, bobcats, eagles, hawks, rattlesnakes and bullsnakes  so some of them.
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GG, Ziizo. May my spirit live on in your boobs.

Rockeater

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Re: Battlemobs, Roll out!
« Reply #56 on: March 11, 2018, 05:04:37 am »

What predator?

Well their more common predators are: badgers, foxes, bobcats, eagles, hawks, rattlesnakes and bullsnakes  so some of them.
I am for snakes they eat slowly so even worst case scenario we don't lose much.
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Devastator

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Battlemobs, Turn 1 Complete
« Reply #57 on: March 11, 2018, 05:55:16 am »

Loffles:
Poison their waters. Use a substance that is not lethal or leaves lasting side effects, but is very painful to prairie dogs, easily absorbed by plantlife and not too dangerous to plantlife.
Spoiler: Loffles (click to show/hide)

Rodent Awesome:  Let's train their teamwork. Unleash a robot into one of the villages, programmed to not directly kill a prairie dog, but toss it around, burn grass, and be a general annoyance. Ensure that the robot is defeatable by prairie dogs, but only if they work as a team to immobilize it, then destroy it before the robot stands up.
Spoiler: Rodent Awesome (click to show/hide)

fluffy wabbits
Introduce fluffy wabbits to the environment.
Spoiler: fluffy wabbits (click to show/hide)

Fighting death hamsters
Try to get the dogs to associate food with killing


Some of the actions had to be abridged to reduce them to one action.  This applies to all teams.  In general, you may change their environment, change their society, or introduce new technology, but only one of those per turn.

The next deadline will be Friday, March 16.
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KittyTac

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Re: Battlemobs, Turn 1 Complete
« Reply #58 on: March 11, 2018, 07:51:32 am »

The scientist tilts his head.

"That was both good and bad. But more good."

Let's get them to be better at ranged fighting and defense. Unleash 2 Weaponized Cats armed with ultra-sharp titanium claws and short-range back-mounted flamethrowers and with their brains wired to attempt to torch and cut any prairie dogs in sight, that would certainly kill any prairie dog straying close to it. They must throw something or better disguise their rockfall traps.
« Last Edit: March 11, 2018, 07:58:33 am by KittyTac »
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Don't trust this toaster that much, it could be a villain in disguise.
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ziizo

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Re: Battlemobs, Turn 1 Complete
« Reply #59 on: March 11, 2018, 09:25:48 am »

introduce rattlesnakes and bullsnakes into the inclosure. The snakes must be trained to consider Praerie dogs as the main source of food so they don't ignore them for easier prey.
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GG, Ziizo. May my spirit live on in your boobs.
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