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Author Topic: Battlemobs, Turn 2 Complete! Killbots gonna Kill.  (Read 9006 times)

Puppyguard

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Re: Battlemobs, Roll out!
« Reply #30 on: March 05, 2018, 03:46:19 pm »

Mutators
I suggest we improve their accuracy with rocks by introducing delicious birds into their habitat.
What is your opinion Ozarck?
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Leodanny

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Re: Battlemobs, Roll out!
« Reply #31 on: March 05, 2018, 03:59:03 pm »

fluffy wabbits!
Introduce fluffy wabbits to the environment. Then make everything else disappear by 20%.
Also make the fluffy wabbits very, very, delicious, but hard to catch.(training the SPEEEEEEEEEEED)

(The full name of my team is fluffy wabbits killers)
« Last Edit: March 05, 2018, 09:00:38 pm by Leodanny »
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MidnightJaguar

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Re: Battlemobs, Roll out!
« Reply #32 on: March 05, 2018, 07:48:58 pm »

Kasabian rubs his hands together with glee at the prospect of the new season opening. He always liked the initial stages where everything was so simple, just you, hundreds of defenseless animals, and something that all those fools at the academy had called a reckless disregard for tastes and ethics.

lower all food resources, by 50%. If they begin to fight each other for the resources than introduce more food(ie allow the food to begin to grow again), when they stop fighting then the grass stops growing again repeat as necessary until they begin to associate fighting with making the grass grow.

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Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Egan_BW

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Re: Battlemobs, Roll out!
« Reply #33 on: March 05, 2018, 07:56:33 pm »

Encourage discipline and training among the pdogs. To facilitate this I will have the pdogs create a small circular ring at the center point between the villages, cleared of vegetation.
Here two pdogs can engage in a sparring game and earn rewards. The rules of this game are as follows:

- Both participants must agree to play the game.
- No weapons are allowed.
- Participants must not seriously injure their opponent. Bruises and small cuts are okay, broken bones and eye-gouging is not.
- The participant who forces the other to leave the ring or to submit wins.
- The winner is rewarded with a tasty piece of candy.
- Repeat winners are given colorful hats to show their mastery. 3 wins: red hat. 6 wins: orange hat. 10 wins: yellow hat. 20 wins: green hat. 50 wins: blue hat. 100 wins: violet hat. 103 wins: violet hat w. red ribbon. 106 wins: violet hat with orange ribbon. etc.
- Hat-wearers are given slightly more candy in accordance to their hat color.
- Anyone who breaks the rules, such as by severely injuring their opponent, using weapons or poison, throwing the match, or wearing a hat that does not belong to them will be punished by a small electric shock and a few days prohibition from playing the game.

Additional rings can be formed if there's enough demand.
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KittyTac

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Re: Battlemobs, Roll out!
« Reply #34 on: March 05, 2018, 09:08:37 pm »

A scientist wearing a labcoat with a cat painted on it smirks as new test subjects are brought in.

Let's train their teamwork. Unleash a robot into one of the villages, programmed to not directly kill a prairie dog, but toss it around, burn grass,
 and be a general annoyance. Ensure that the robot is defeatable by prairie dogs, but only if they work as a team to immobilize it, then destroy it before the robot stands up.
« Last Edit: March 05, 2018, 09:11:35 pm by KittyTac »
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Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

Pavellius

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Re: Battlemobs, Roll out!
« Reply #35 on: March 06, 2018, 01:10:14 am »

Rodents of War:
Replace their water supply with a pool of Siberian Tiger blood. It's an acquired taste.
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Ozarck

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Re: Battlemobs, Roll out!
« Reply #36 on: March 06, 2018, 07:33:28 am »

Mutators
I suggest we improve their accuracy with rocks by introducing delicious birds into their habitat.
What is your opinion Ozarck?
That's a good idea, but they are mostly herbivorous, so 'delicious' is not probably suitable. Maybe 'dangerous' instead? Force them to: a) improve coordination, b) improve accuracy, and c) improve toughness. Maybe.

Puppyguard

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Re: Battlemobs, Roll out!
« Reply #37 on: March 06, 2018, 11:45:48 am »

That's a good idea, but they are mostly herbivorous, so 'delicious' is not probably suitable. Maybe 'dangerous' instead? Force them to: a) improve coordination, b) improve accuracy, and c) improve toughness. Maybe.
An excellent idea.
Mutators
Introduce dangerous birds into the habitat of the Prairie dogs.
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Mallos

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Re: Battlemobs, Roll out!
« Reply #38 on: March 06, 2018, 03:26:10 pm »

Scatter shards of mutagenic green stone in the water supply. Encourage aggression and sparring, as well as a hatred of other prairie dog teams.
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Gone. Departed. Headed off toward greener pastures.

Beirus

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Re: Battlemobs, Roll out!
« Reply #39 on: March 06, 2018, 08:38:49 pm »

Geogophers

Give the prairie dogs an obstacle course to train their speed and agility, with obstacles like walls to climb, pools and pits to jump or swing over, stretches where they must dodge projectiles, and obstacles that are combinations of the above. Place food at the end of the course accessible on completion as motivation.
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Devastator

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Re: Battlemobs, Roll out!
« Reply #40 on: March 08, 2018, 02:59:51 am »

Order deadline is 24 hours from the moment of this post.  Team orders will be taken as the last order posted by the first team member.  (due to all teams being pairs.)
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Rockeater

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Re: Battlemobs, Roll out!
« Reply #41 on: March 08, 2018, 04:09:46 am »

Zizlo,add decrease in plant yields to your order.
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

ziizo

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Re: Battlemobs, Roll out!
« Reply #42 on: March 08, 2018, 06:33:21 am »

Zizlo,add decrease in plant yields to your order.

Done.
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GG, Ziizo. May my spirit live on in your boobs.

Devastator

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Re: Battlemobs, Roll out!
« Reply #43 on: March 09, 2018, 02:59:51 am »

Turn one orders are closed!

Updates will be within the next 24 hours.  I may not do them all at once.
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Devastator

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Re: Battlemobs, Roll out!
« Reply #44 on: March 09, 2018, 10:31:14 pm »

Mutators: Introduce dangerous birds into the habitat of the Prairie dogs.
Spoiler: Mutators (click to show/hide)

Bloody Murder:  Scatter shards of mutagenic green stone in the water supply.
Spoiler:  Bloody Murder (click to show/hide)

Lightning Clan:  Introduce Fighting Rings
Spoiler: Lightning Clan (click to show/hide)

More updates to come, probably in the morning.
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