1. Will the military update allow non-party adventure mode NPCs or fortress dwarves to ride mounts around? Would larger ones be able to have howdahs or an equivalent to support multiple riders? Mostly thinking of elephants here but maybe the amount of passengers could scale according to size, I dunno how it would work.
2. In the previous FOTF you outlined how in the far future different dimensions would work. How much could modders customize these other dimensions? For example, could I make a scifi mod where I make a different "dimension" to represent different planets and moons in the solar system (taking into account stone/minerals, flora and fauna, etc), and create civilizations for each? Or at least create civilizations in the dimensions that are added? Obviously that'd take a lot of processing power but I'm just speaking hypothetically.
3. What sort of raw data currently inaccessible to modders do you think will become available in the near future? Just off the top of my head, there's water, the weather descriptors, the color of the sky, stuff like that.
4. What exactly is the difference between armor levels 2 and 3 in regards to how entities decide use it? I know both correspond to melee units, representing chain and plate armor respectively (with the exception of soldiers of a civilization, which can get level 2 or 3 chest and head gear), but I can't find much information one what causes a civilization or NPC to decide to/be able to equip one or the other.
5. In adventure mode I have seen NPCs in taverns wearing armor made from multiple materials that were exclusive to a single civilization. So it was wearing armor made from metal exclusive to Civ A, and also another piece made with metal exclusive to Civ B. I'm curious how that works. Do NPCs loot equipment or gain access to materials from particular civs by spending some time with them?