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Author Topic: Future of the Fortress  (Read 3140789 times)

TheSteppeWolf

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Re: Future of the Fortress
« Reply #3180 on: April 22, 2020, 04:26:26 am »

I believe the plan is for Toady to keep working on DF until he dies.
And what happens after? Would development stop or will someone inherit?
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MaxTheFox

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Re: Future of the Fortress
« Reply #3181 on: April 22, 2020, 04:28:20 am »

I believe the plan is for Toady to keep working on DF until he dies.
And what happens after? Would development stop or will someone inherit?
I think it's been said somewhere that the code will be open-sourced if he peacefully passes away. Not sure where though...
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Shonai_Dweller

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Re: Future of the Fortress
« Reply #3182 on: April 22, 2020, 04:39:35 am »

Even the next few "decided" development arcs (subject to change at any time of course) have enough in them for another decade if not more of development (at the current pace).
Steam probably out 1Q 2021
Rest of 2021 to clean up Steam and finish off villains and improved Sieges (assuming improved Sieges isn't an 18 month rabbit hole in itself).
Big Wait, Myth Gen releases 2-3 years for the first, clean up, probably one or two more, so another a couple of years.
Law & Politics arc (starting scenarios). Same as Mythgen.
Moving Fortress Parts. Same again.

That's a good 15 years of work.
Oh gotta focus on the Economy at some point too. A whole new arc? Probably...

You get the idea.
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voliol

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Re: Future of the Fortress
« Reply #3183 on: April 22, 2020, 05:05:49 am »

I think just about all of us use stairwells. And our dwarfs happily push wheelbarrows up and down them. I've tried this in real life and it's not quite as easy as it is for the dwarfs!  Any plan to encourage the use of ramps by making stairs very difficult for wheelbarrows?
”Questions” of this kind belong in the Suggestions sub-forum ;)

LordBaal

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Re: Future of the Fortress
« Reply #3184 on: April 22, 2020, 08:31:25 am »

I believe the plan is for Toady to keep working on DF until he dies.
He'll never die, He is the Toad Emperor of Dwarfkind.
« Last Edit: April 24, 2020, 06:51:59 am by LordBaal »
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Inarius

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Re: Future of the Fortress
« Reply #3185 on: April 23, 2020, 01:43:58 am »

Actually, since the UI reshaping and new graphics etc. has been added, i have never been so optimistic about the future of Dwarf Fortress. So, yeah, 15 years and more of developping ! ☼Game of a life☼ !
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MaxTheFox

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Re: Future of the Fortress
« Reply #3186 on: April 23, 2020, 02:32:51 am »

Am I the only one who's not very excited for the Steam version? I mean I'll buy it just to support Toady more, but I'm so used to ASCII and the cruddy interface that I don't want to learn it again.
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Egan_BW

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Re: Future of the Fortress
« Reply #3187 on: April 23, 2020, 02:36:13 am »

I'll be happy to be able to use square ascii for the tiles and non-square for the interface, at least.
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Shonai_Dweller

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Re: Future of the Fortress
« Reply #3188 on: April 23, 2020, 04:23:28 am »

Am I the only one who's not very excited for the Steam version? I mean I'll buy it just to support Toady more, but I'm so used to ASCII and the cruddy interface that I don't want to learn it again.
No need to learn graphics. Just play with an ascii tileset as you've always done. One which comes with the game, another one, whatever you like. That's kind of the point of having a customizable game.

Now the interface, yeah, will have to wait and see what's going to happen there. Not sure if retro-fitting the old version will be an option.
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kaijyuu

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Re: Future of the Fortress
« Reply #3189 on: April 23, 2020, 04:42:44 am »

Also if you're buying to support toady, buy the itch.io version. Steam takes a huge chunk out of the purchase price.
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therahedwig

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Re: Future of the Fortress
« Reply #3190 on: April 23, 2020, 04:49:08 am »

I dunno, I'll sure be happy to have a unified inventory in adventure mode (Right now the inventory is verb-first, meaning the functionality is separated over w, i, I, r, d, p, x, e, and t). I just keep pressing the wrong button. Similarly for the v, t, and l buttons in fort mode.

I mean, there's no indication that these will be tackled, but they're pretty obvious candidates, so my hopes are high.

Steam tends to get in more revenue on the basis that it is has a much better payment system if you're not an American, so I wouldn't worry too hard where you buy.

EDIT: oh, I am somewhat excited for next week now. A good pixel art world map is always a boon, and the DF worldmap tends to get the short end of the stick in most graphic packs for obvious reasons.
« Last Edit: April 23, 2020, 04:56:02 am by therahedwig »
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Inarius

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Re: Future of the Fortress
« Reply #3191 on: April 24, 2020, 04:39:27 am »

Quote
Similarly for the v, t, and l buttons in fort mode.

Yeah, i agree. I think i'll play in ASCII mode because i'm used to it, and somehow like it this way. But the interface ....well, i think i'd really like a better military screen, and a better definition especially between v/t/l and "i/p" zoning, too, as well as the building options (which one is "w" which one is not), and some things like that.
A lot can be done.

In Arena mode, you can select your world. But i don't think it changes anything. Why is this option existing ?
 Another question (i hope it's not too suggestive), in Arena, too, we can create every type of creatures except the FB/Titans. I know it can be done otherwise by tweaking some options, but is it the way you wanted it, do you plan to change this ?
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therahedwig

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Re: Future of the Fortress
« Reply #3192 on: April 24, 2020, 05:19:47 am »

Huh, I always thought that the different saves selected meant you could actually get results from the different raws in the save files, and for example access the generated raws as well. It doesn't do that?
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Shonai_Dweller

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Re: Future of the Fortress
« Reply #3193 on: April 24, 2020, 05:21:01 am »

Huh, I always thought that the different saves selected meant you could actually get results from the different raws in the save files, and for example access the generated raws as well. It doesn't do that?
Pretty sure it does.
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Inarius

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Re: Future of the Fortress
« Reply #3194 on: April 24, 2020, 03:58:43 pm »

I'm not sure I understand what you mean ?
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