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As a followup to my previous question on underground cave rivers, will the terrain rewrite hypothetically allow for subterranean civilizations? The current iteration of subterranean animal people don't work too well as of the latest version, but they were pretty bare bones to begin with. Could this allow for them to be a little closer to normal civs if only in terms of being able to build sites underground?
Presumably, the map rewrite should set the stage for the underground as well. However, the actors won't just magically appear out of that, but instead there'd have to be work specifically for the civs, and I'd expect there would be two different branches to that:
1. Playable underground civ (extremely deep dwarves?) and as part of more or less weird world settings. Some M&M arc, but might not necessarily make it into the first one (and if it does, it might be bare bones).
2. Tribal people implementation, where peoples live in some kind of tribes. This would primarily be animal people, although I don't see any reason why there couldn't be "primitive" human/dwarven/elven/goblin/odd RNG creature tribes as well, once the mechanics are in place. Underground tribes would really just be a special case of combining an underground setting with tribal people. If I understand it correctly, tribes will have to wait until civ/law/customs.