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Author Topic: Future of the Fortress  (Read 3080538 times)

Eric Blank

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Re: Future of the Fortress
« Reply #6000 on: September 17, 2024, 10:21:49 pm »

I had imagined an effect something like covering tiles on the edges of your LOS with a partially transparent tile, progressively less transparent closer to the edges of your vision. Similar to the z-level haze effect. Would that require shaders though?
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

jecowa

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Re: Future of the Fortress
« Reply #6001 on: September 18, 2024, 05:09:16 pm »

I would prefer tiles be either visible or not. I do not enjoy straining my eyes to try to see. Overlays that make things purple at night and orange at twilight or less contrast on overcast are fine.
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