Alongside the graphics upgrade, will the Steam/Itch release include the relative size of creatures being visually displayed? If not, is there any plans for when a Bronze Colossus and a baby duck will take up different amounts of visual space? Not even being able to have a clear indication of how big my own character is in Adventure Mode is pretty silly. At least displaying the Size numbers in-game would help. As is I really have no idea how big a "giant" dingo is, especially relative to other animals, without checking the wiki. Giant dingos (341k), grizzly bears (200k), giraffes (1,000k), giant cougars (633k), and rutherers (3,000k) are all described as "huge" and represented as a single letter on a tile, despite being EXTREMELY different in size! Literally millions of size units of difference, all described and displayed the same.
This is very very misleading for how dangerous they are. Someone thinking a "giant cougar" is the size of a bear (when it's more than three times the size) won't be able to fight it appropriately. Literally anyone who doesn't assume a ruther's "huge" is fifty times the size of a dwarf, easily bigger than your entire militia, instead of the mere four or five times the size of a dwarf (like a bear's "huge") is not going to understand what's going on when they are getting destroyed by one they provoked, that is simultaneously small enough to chase dwarves through narrow tunnels but SO MASSIVE it can't be stopped by bridges.