I don't want to derail the thread too much, and I don't know if this has been posted before but...
Now that we are gonna have adventure mode parties and swapping between members, what's stoping the players from creation sucession games, but with adventurers?
You know, Someone decides to make a game, people from the forums designs the players, and equips them. Then someone plays a season(three in-game months, can be swapped to just one month) with his persona, passes the save to the next guy, who'll play another season with his
To make it NOT a snorefest, the community that hears the tales of travel and war from the players give them objectives at random each turn to achieve(random is prefered so one particular player doesnt get bombarded with tasks, but it's up to the members of each game), but leaving up to the player how to achieve them
You are not allowed to swap in your turn, unless it's completely clear you are gonna die, because you lose then. If you lose, obviously, you are out of the wheel play, but the others can keep playing
Aside from that general rule, the members of each play can make handicaps or specific rules (no eating plump helmets, kill atleast a person each three days) you know stuff like that
Again, only something that I just thought, I won't comment on it anymore