Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6

Author Topic: Murdercrow and Other Travesties (art thread)  (Read 32045 times)

Mechlin

  • Bay Watcher
  • /u/sarasti_
    • View Profile
    • ArtStation
Re: Murdercrow and Other Travesties (art thread)
« Reply #60 on: April 29, 2018, 06:29:06 pm »

Heh, I wish I could make a "quick" drawing with this caliber of quality (I can barely draw stickmen straight) - great work!
Everyone's good at something.
Logged

ZM5

  • Bay Watcher
  • Accomplished RAW Engineer
    • View Profile
    • Steam
Re: Murdercrow and Other Travesties (art thread)
« Reply #61 on: April 30, 2018, 06:56:14 am »

Heh, I wish I could make a "quick" drawing with this caliber of quality (I can barely draw stickmen straight) - great work!
Everyone's good at something.
I'd think I'm good enough at making freakish abominations - atleast in DF I don't have to draw them and can rely on descriptions and body parts.

Mechlin

  • Bay Watcher
  • /u/sarasti_
    • View Profile
    • ArtStation
Re: Murdercrow and Other Travesties (art thread)
« Reply #62 on: May 02, 2018, 11:36:38 pm »

Piware, a very pretty towering quadruped composed of snow. It has large mandibles and it undulates rhythmically. 1 hour speedpainting.

Spoiler (click to show/hide)
« Last Edit: May 02, 2018, 11:39:58 pm by Mechlin »
Logged

ZM5

  • Bay Watcher
  • Accomplished RAW Engineer
    • View Profile
    • Steam
Re: Murdercrow and Other Travesties (art thread)
« Reply #63 on: May 03, 2018, 05:40:04 am »

I really love the landscape in this one - makes the titan seem even more humongous.

Mechlin

  • Bay Watcher
  • /u/sarasti_
    • View Profile
    • ArtStation
Re: Murdercrow and Other Travesties (art thread)
« Reply #64 on: May 03, 2018, 07:30:15 am »

I really love the landscape in this one - makes the titan seem even more humongous.
It should be about the right size for an apatosaurus.
Logged

Mechlin

  • Bay Watcher
  • /u/sarasti_
    • View Profile
    • ArtStation
Re: Murdercrow and Other Travesties (art thread)
« Reply #65 on: May 18, 2018, 12:00:51 pm »

Snodub Sposnusmunstu, a great quadruped composed of water. It has wings and it undulates rhythmically. Beware its deadly spittle!

Spoiler (click to show/hide)
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Murdercrow and Other Travesties (art thread)
« Reply #66 on: May 18, 2018, 12:05:22 pm »

And people thought sharks were a reason to stay out of the water!
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

ZM5

  • Bay Watcher
  • Accomplished RAW Engineer
    • View Profile
    • Steam
Re: Murdercrow and Other Travesties (art thread)
« Reply #67 on: May 18, 2018, 12:14:31 pm »

That'd be pretty terrifying to encounter - imagine sitting at a lake when the water suddenly starts bubbling and moving on its own, before taking that shape. Would actually be a neat function if implemented, now that I think about it.

Mechlin

  • Bay Watcher
  • /u/sarasti_
    • View Profile
    • ArtStation
Re: Murdercrow and Other Travesties (art thread)
« Reply #68 on: May 19, 2018, 02:02:00 pm »

It would be really cool if that encounter mechanic ended up in the magic/creation myths arc. It would probably require multi-tile creatures support but then hills could literally have eyes.

Just finished drawing Morul Cattenmat, the Most Interesting Dwarf in the World for my DF art Patreon.

Spoiler (click to show/hide)
« Last Edit: May 20, 2018, 12:06:55 pm by Mechlin »
Logged

ZM5

  • Bay Watcher
  • Accomplished RAW Engineer
    • View Profile
    • Steam
Re: Murdercrow and Other Travesties (art thread)
« Reply #69 on: May 20, 2018, 12:26:52 pm »

Some groundwork for creatures that pretend to be something else could definitely be used for single-tile creatures as well - mimics, possessed furniture that only becomes hostile when someone approaches or blood men pretending to be a pool of blood until approached.

Definitely can't wait to see the full piece - looking really awesome. I've never played the 40d version that Morul was from - kinda odd seeing some of the stuff that got changed since then, skills boosting attributes particularly.

Mechlin

  • Bay Watcher
  • /u/sarasti_
    • View Profile
    • ArtStation
Re: Murdercrow and Other Travesties (art thread)
« Reply #70 on: May 20, 2018, 12:29:32 pm »

Just posted the full version!
Logged

ZM5

  • Bay Watcher
  • Accomplished RAW Engineer
    • View Profile
    • Steam
Re: Murdercrow and Other Travesties (art thread)
« Reply #71 on: May 21, 2018, 10:40:54 am »

This really gives off a "portrait of a renaissance man" vibe to me - great work!

Valtam

  • Bay Watcher
  • [VALUE:LEISURE_TIME:50]
    • View Profile
Re: Murdercrow and Other Travesties (art thread)
« Reply #72 on: May 24, 2018, 09:04:38 pm »

This is the thread that keeps on giving.

Congratulations on your excellent job, Mechlin, please keep bringing your wonderful artwork to the forums.
Logged
my first quest was to seige a nemacrcors tower i killed 3 nemacrcors the got killed by a zombie fly.
How on earth did you manage to do that twice?

Silverwing235

  • Bay Watcher
    • View Profile
Re: Murdercrow and Other Travesties (art thread)
« Reply #73 on: February 14, 2023, 05:42:21 am »

@Mechlin Apologies for necro (not sure if you're still active or on Reddit, so...felt I should inform you that your 'Cacame Awemedinade' piece has been...kobolded, perhaps?) (https://www.reddit.com/r/dwarffortress/comments/111v85v/i_feel_like_i_should_bring_to_your_attention_that/)
« Last Edit: February 14, 2023, 09:41:44 am by Silverwing235 »
Logged

TheFlame52

  • Bay Watcher
  • Certified geezer & only man to win 0.40.24
    • View Profile
Re: Murdercrow and Other Travesties (art thread)
« Reply #74 on: February 14, 2023, 05:13:00 pm »

Unfortunately, every image in this thread is gone.
Pages: 1 ... 3 4 [5] 6