Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Using gm-editor to convert "hostiles" to full members when unretiring fort  (Read 1389 times)

Morning_Oak

  • Bay Watcher
    • View Profile

Hello everyone,

I've unretired my fort and there are several dwarves and humans from my mountainhome and other civilizations marked as "hostile" though they are neutral behavior wise, just listing around. I read up on gm-editor that there's a way to covert npc's to full citizens, and I saw that changing 'civ_id' 'population_id' and 'invader_id' would supposedly help, however, I'm finding that 1) the post for gm-editor is extremely outdated, and I don't see any new info since 2014 regarding what I'm trying to do. 2) some of those fields aren't available in the current version of gm-editor, and 3) changing the fields that I assumed to closest match 'civ_id' 'population_id' and 'invader_id' to be the same as my own dwarves does nothing, I've used gm-editor a few times with no results at all.

Any advice, I'm more than likely doing something very wrong. Thanks!
« Last Edit: February 24, 2018, 04:15:47 pm by Morning_Oak »
Logged