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Author Topic: The Three Kingdoms: The Bay 12 One  (Read 13915 times)

Imic

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Re: The Three Kingdoms
« Reply #105 on: February 22, 2018, 04:29:08 pm »

Sorry, didn't mean to post.
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RoseHeart

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Re: The Three Kingdoms
« Reply #106 on: February 22, 2018, 04:50:14 pm »

I suppose there is no reason that Rockeater and Glass couldn't steward the Lord spots until the election.

(But Rock, if you do this, shake a tale feather and become a guildmaster.)
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Rockeater

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Re: The Three Kingdoms
« Reply #107 on: February 22, 2018, 05:00:07 pm »

sorry ignore this
« Last Edit: February 22, 2018, 05:02:37 pm by Rockeater »
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

RoseHeart

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Re: The Three Kingdoms
« Reply #108 on: February 22, 2018, 05:01:37 pm »

Elections last 48 hours.


But I think Edward has entrusted you as new steward if you wanna create a new thread.
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Rockeater

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Re: The Three Kingdoms
« Reply #109 on: February 22, 2018, 05:03:36 pm »

I wil wait for theelection
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

RoseHeart

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Re: The Three Kingdoms
« Reply #110 on: February 22, 2018, 05:14:17 pm »

For both?
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Rockeater

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Re: The Three Kingdoms
« Reply #111 on: February 22, 2018, 05:29:38 pm »

Ok,I am a bit lost, it might be because of the time but what is the situation?
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

RoseHeart

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Re: The Three Kingdoms
« Reply #112 on: February 22, 2018, 05:36:26 pm »

Wait for guard master AND lord? Or.. ?
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Rockeater

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Re: The Three Kingdoms
« Reply #113 on: February 22, 2018, 05:57:18 pm »

You talked about creating a thread.
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

RoseHeart

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Re: The Three Kingdoms
« Reply #114 on: February 22, 2018, 05:59:14 pm »

Good. You and Seth will be steward lords then. *Stamps a document*
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Glass

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Re: The Three Kingdoms
« Reply #115 on: February 22, 2018, 06:28:58 pm »

That means that we're lords until a full election can be held, right?
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Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

RoseHeart

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Re: The Three Kingdoms
« Reply #116 on: February 22, 2018, 07:29:46 pm »

Yes, ending Feb 29. Any questions?



Oh crud. I just did the math. The mascot ballot ends tomorrow. So it is looking like that bunny thing will be it!
« Last Edit: February 22, 2018, 08:52:10 pm by roseheart »
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RoseHeart

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Re: The Three Kingdoms
« Reply #117 on: February 23, 2018, 12:21:10 pm »

Alright I have some proposals to make. They effect multiple guilds so I'll say the start of it here.

We need to introduce health and death.

The Ranger guild would like to introduce monsters, and perhaps later healing herbs.

The Guard Guild is in charge of housing. How I originally imagined it, when you die you become a relative or friend and heir to your wealth. The better your housing, the more you keep(not a %, but bigger amount for bigger house) the rest goes to the thrown.

Player housing has a cost, which goes to the crown and supplies the royal coffers. If you need a bigger house, it will be a rate you can easily afford. (Initially, you are homeless)

Internal combat is up to the Guard Guild.

And missions are up to the Ranger Guild.

They do not need to resolve them the same way, but they will need to work together create the system for taking damage for after combat or after a mission.

Later the Thieves guild will open options for burglary and pickpocketing. And one can hire a guard as a bodyguard or home sentry.



We are moving along rapidly, there are already developments I do not know the full scope of, the game is already becoming more than I acting as a GM can handle. Which was the plan all along.

So now I will offer my vision for these things, but they are just one way of doing things.
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Glass

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Re: The Three Kingdoms
« Reply #118 on: February 23, 2018, 12:28:12 pm »

Internal combat is up to the Guard Guild.

And missions are up to the Ranger Guild.

And events are up to the Mage Guild. Eventually.
Once we figure out Karma, at least.

EDIT: Maybe we could have a Healer Guild for matters of people's physical health?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Imic

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Re: The Three Kingdoms
« Reply #119 on: February 23, 2018, 12:29:38 pm »

Right then, I'm going to make a proper map now, since the one I was working on ended up scrapped too. The art of art is a long, painful process.
I want to ask: Is there any kind of wall around the township? A palisade, a big fortified thing,, or just a low stone wall?
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Imic's no longer allowed to vote.
Quote from: smyttysmyth
Well aren't you cheery
Quote cabinet
Regrets every choice he made and makes, including writing this here.
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