Coin Flip, A being Heads, B being Tails...
Heads!
~~Cycle 0, Sub Cycle 3.55
In just a months time, a firm, widespread network of contacts, fixers, and informants had been firmly placed under your reign as the center of a local conspiracy to perpetuate intel in crime.
You don't give information of Deros Assets, but that's about the only thing you don't commit.
Although you're still not exactly keyed in on the groups and intrigue surrounding mercenary hit teams sent by and for other corporations as deniable assets, you have firmly figured out how to become a "Johnson", contacting a fixer for some of these groups who would allow you to get into contact with these people for any extreme purposes as a deniable asset -- what they are, really.
Although you have yet to come up with a
name for your intelligence exchange club, they mainly deal with information related to hitting the various local corporate offices in the district, as information in the acquirement of progressively more lethal weapons and hardware. In return, you've raked in both a set of contacts who do not mind contacting you through digital means and a steady set of independent funds.
Another laboratory is being expanded upon in the black site, the lab's original intention was in the creation of high-end cybernetics for the intention of what may very well be super-soldiers. The program is too early in its creation to tell, however, it may be possible to manipulate maintenance logs and equipment requests for hardware that could easily be misplaced and added to your main-frames to supplement its power.
A. Commit to hardware expansion by manipulating the Requisition Logs and committing beurocratic theft.
B. Manipulate the hardware logs so that the hardware that ends up in the labs are easier for you to monitor, manipulate and use for your own means.
C. Just plant the standard subversion nodes when the systems arrive and call it a day.