Hello, I would like some feedback on what system I should make and publish next. I'd also like a nice public platform here for people to scream at me about getting it done because I have a bad habit of getting 70% done and then moving on to another project.
MazeA game about being a lab rat, inspired by things like the Secret of NIMH and The mouse utopia experiments. Play as mice and rats trapped in bizarre and incomprehensible situations! Try to survive each test! Gain powers or detrimental mutations via the capricious hand of the unknowable beings called "Scientists" and live on through your offspring. Maybe even escape someday. Maybe.
[Unnamed Racing game]Inspired in equal parts by Fury Road and Red Line, a game about over the top battle racing. Broken into two distinct parts: the build up to the race and the race itself.
Revolver: Blood and NeonThis ruleset exists already and can be found here
https://docs.google.com/document/d/1D5XCel0CXE_0INdY3rW4NHK8Q07e-hXWU6avkO9zF88/edit?usp=sharingBasically, it just needs to be overhauled so someone other than me can run it. Maps, enemy examples, various things.
OuroboropolisA second shot at turning this setting into a playable game. This time without lego limb feature creep! IF you don't know what Ouro is, look up "Tokyo Souls" and thats kind of a loose approximation.
The Glowing KingWild West pulp post nuclear setting (think New Vegas) crossed with Afro Samurai style quest to reach the Throne and become the glowing king. Some setting stuff done already, many years ago. Before Nuclear throne came out, I'll have you know.
PoisonA game about doing drugs to gain superpowers and visit other worlds. The drugs let you survive the things you've gotten into, but they're also slowly killing you. Find a way out. Think Yume Nikki but with more mutation and chance of horrible death.
BathysphereDeep sea exploration and salvage! Steal treasures from the deep, keep your salvage company from going bankrupt, don't get consumed by the horrors below.
Battle RoyaleMore a challenge to myself than anything. Figure out a way to translate that increasingly popular trope of the large scale island battle royale into a playable game without it being terrible or clunky or slow.
ColossalThe elder gods have come to earth. Go stab them in the eye. Built around my attempts to turn the Shadow of the Colossus style tiny fighter vs various levels of giant enemy into a workable game.
MainspringThe world has been overrun by a fleshhorror known as the Wyrm. It has transformed the land to flesh and spawns monsters of horrible proportion and form. Mankind makes their living in floating cities, manipulating flesh and hunting the monsters for the rare and strange materials in them.
HeavyA game about piloting mechs with mechanical focus on making the mechs feel like something you're piloting rather than just another character you play as. Ever seen Armored Trooper VOTOMS?
WWII in SpaceThe Last Jedi started with bombers dropping bombs in space. And at that point I said fuck it; I want to see them go whole hog. Rocket powered b-29 bombers with FTL drives doing bombing runs on space harbors and their space aircraft carriers. Laser Machine guns. Space Nazis. Fuck it.
CULTA game about trying to obtain otherworldly knowledge and bring your particular god into the waking world while also not being arrested, shot, driven mad, or generally harassed by all the annoying normies who don't want their faces eaten by elder things. Makes use of major arcana and unconventional mechanics.
Tactical Breach WizardsIts this:
www.pentadact.com/2018-02-02-pitch-tactical-breach-wizards/ but as a table top game. I put this here to mess with Sy.
I'll update this with more as I think of more. Ask questions or generally scream at me below