Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: What does the [SKULKING] tag do for entities?  (Read 3948 times)

hops

  • Bay Watcher
  • Secretary of Antifa
    • View Profile
What does the [SKULKING] tag do for entities?
« on: January 20, 2018, 10:12:31 pm »

I don't quite understand the explanation on the Wiki?

"This makes the severity of attacks depend on the extent of item/baby thievery rather than the passage of time. Designed to go with ITEM_THIEF, may or may not work with BABYSNATCHER."
Logged
she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

Avatar by makowka

KittyTac

  • Bay Watcher
  • Impending Catsplosion. [PREFSTRING:aloofness]
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #1 on: January 21, 2018, 12:49:08 am »

Like kobolds. At first, it's a lone thief. Then if he steals lots of stuff, there will be a group of thieves. Then if they steal something, an actual siege appears.
Logged
Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #2 on: January 21, 2018, 12:51:13 am »

Like kobolds. At first, it's a lone thief. Then if he steals lots of stuff, there will be a group of thieves. Then if they steal something, an actual siege appears.
Do kobolds siege?
Logged

Enemy post

  • Bay Watcher
  • Modder/GM
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #3 on: January 21, 2018, 01:31:03 am »

It protects the civ from worldgen wars, among its other effects.
Logged
My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

KittyTac

  • Bay Watcher
  • Impending Catsplosion. [PREFSTRING:aloofness]
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #4 on: January 21, 2018, 01:48:19 am »

Like kobolds. At first, it's a lone thief. Then if he steals lots of stuff, there will be a group of thieves. Then if they steal something, an actual siege appears.
Do kobolds siege?

Yes. But it's rare and you have to actively try.
Logged
Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

hops

  • Bay Watcher
  • Secretary of Antifa
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #5 on: January 21, 2018, 02:10:14 am »

It protects the civ from worldgen wars, among its other effects.
Like, do [SKULKING] civs never have wars in worldgen?
Logged
she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

Avatar by makowka

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #6 on: January 21, 2018, 03:54:17 pm »

It protects the civ from worldgen wars, among its other effects.
Like, do [SKULKING] civs never have wars in worldgen?
Quick look at Legends shows that it won't prevent civs from going to war with them. Haven't any examples of them declaring war right in this current world. Will keep an eye out for it.
Logged

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #7 on: February 14, 2018, 12:13:24 pm »

One crucial function is that SKULKING civs are invisible on embark, and can be embarked on top of... though that latter bit may be a function of Caves.
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #8 on: February 14, 2018, 06:08:38 pm »

One crucial function is that SKULKING civs are invisible on embark, and can be embarked on top of... though that latter bit may be a function of Caves.
That's a function of caves. SKULKING civs in towns and forest retreats are shown on the map and appear as neighbors when you choose your embark site.
Logged

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: What does the [SKULKING] tag do for entities?
« Reply #9 on: February 14, 2018, 07:00:04 pm »

I thought SULKING only effected ambushes, thieves/snachers, and sieges. In regards to wording. However it might flip the trigger for them to show up in more force with thievery but that could be an effect of ITEM_THIEF

and that's about it
Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: What does the [SKULKING] tag do for entities?
« Reply #10 on: February 19, 2018, 12:58:39 pm »

Skulking civs do not start wars.
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #11 on: February 19, 2018, 04:47:23 pm »

Skulking civs do not start wars.
In worldgen.
Since kobold sieges were mentioned (never seen one myself), I guess the rule doesn't apply to player fortresses. You can provoke them into war through raiding too (haven't tried much, so haven't actually experienced a skulker siege yet, but cuv map certainly says 'war' after a couple of violent raids).
« Last Edit: February 19, 2018, 04:52:49 pm by Shonai_Dweller »
Logged

GoblinCookie

  • Bay Watcher
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #12 on: March 05, 2018, 04:50:07 pm »

It keeps a cave-based civilization from behaving like a normal civilization, getting into wars and stuff.
Logged

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #13 on: March 05, 2018, 05:51:22 pm »

It keeps a cave-based civilization from behaving like a normal civilization, getting into wars and stuff.
Keeps non-cave based civs from starting wars too.
Logged

GoblinCookie

  • Bay Watcher
    • View Profile
Re: What does the [SKULKING] tag do for entities?
« Reply #14 on: March 08, 2018, 07:09:14 am »

Keeps non-cave based civs from starting wars too.

Yes, but that was the intended use.   :)
Logged