I've just looked into Google account storage, and used Google Drive for the first time... so here goes nothing.
The setup.World map & pre-embark info etcIt is around year 107 and the dwarves of my medium/smallish world have had some bad luck.
The 2 dwarven civs that I am aware exist have been decimated by war(s) and/or forgotten beast(s).
One is down to only a few dozen members,
and The Artifact of Depth (my own civ) had it's capital (main/only settlement at the time) overrun...
It's final devastation was by a humongous mole forgotten beast with a thirst for warm blood.
After the destruction, it then settled there not unlike a dragon with a hoard.
I think this event happened about 20 years before the founding of my fort? Which is somewhat confusing to me....
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Now it is year 108 (my fortress' 2nd year). I got migrants during the first year, bringing the population up to 23 (no kids yet).
I first noticed strangeness when there was no outpost liaison (prompting me to open the legends viewer utility with LNP),
and then I got no migrants in year 2 Spring/Summer
(that's where I am now pause/saved).
When I briefly scanned the legends with the utility I learned a few things of interest, and some things which I had no experience with,
This would appear to mean that The Treaties of Beauty, who govern Dreamgem (my fortress), is seemingly the last bastion of The Artifact of Depth (my civ).
Afaik, the other dwarven civilization is down to some 33 members (not all members are even dwarven iirc).
The goblin civs have over 11k combined population, and the humans over 8k...
the elves are down to less than 2k iirc... so we, the long-lived-folk, have it rough right now in my world
causing me to wonder what the future will hold....I was able to get 3 iron anvil and 1 steel anvil from the first caravan (started with 1 iron anvil), have melted all the iron I could find, and have perhaps a dozen iron bars, but
so far have found
zero iron ore; only
copper and
silver.
I do have
vast layers of chalk, which is somewhat nice, plenty of sand, a dozen different food-bearing tree types [plus plenty of nice light willow & a few alder, with a ton of Larch]...
approx. 20-30 different above-ground, food-bearing plants in addition to
rope reed, among other useful things at the embark site.
Speaking of which, the 3x3 embark is relatively flat on the surface (3 levels only!), totally covered in trees, and has a few ponds but no river.
2 biomes overlap inside, with 2/9 being Temperate freshwater swamp (with Aquifer), and the rest Temperate conifer forest (without Aquifer); see images for more details.
Ironhand tiled save game folder after 1 year (some trees cut, the 2 entrances, and the wall are the only major changes to the above ground)
I have some plans to build a few towers in addition to finishing the walled area, and the strangely labyrinthine hallways are my idea of a delaying tactic for invaders (they will have lots of doors to go through eventually as well).
Any thoughts? I'm particularly interested in hearing if anyone else has had similar experiences with their civ. being on verge of collapse,
or outpost liaison not coming etc.