Turn 3: Tavisted Hotory Rimmined Enogents Ellaces
Smash the mirror and consume the third sea slug! Then eat the mirror, too. After that, try to bend the distinct lack of doors with my beastly strenght. Then eat the sea slug. Make sure to break the wood plank in half to show my strenght to everyone.
((OOC: I think I know the answer to the riddle, but IC I'm probably just going to brute force everything until it works.
"See what you saw"
I think I saw a saw in the mirror. There is a plank of wood in the room, so I think someone should try to use the saw on the plank.))
With a mighty roar, you send your whole being careening towards the mirror!
[Roll: 8+5]
Unfortunately, it appears that you forgot that Mr. Silver was still somewhat stuck in the mirror. As it shatters into a million billion tiny pieces, you feel a strange feeling overcome you.
[Mirrors: -1]
Also, all of these mirror pieces look far too small to eat. How disappointing. Attempts to use your... um... "strenght" to bend the distinct lack of doors and the board both result in similarly unremarkable conclusions. You do eat the sea slug, however.
[Item Acquired: Sea Slug (In Stomach)]
Beating a sea slug to death is thirsty work, so I shall drink all of the water that is in that lock thing.
You drink. You drink and you drink and you drink and you drink and you drink.
[Roll: 2+3]
Despite how much you drink, the water level in the lock only slightly decreases.
Wait a second.
This particular lock appears to contain a large amount of water, separated into several different levels. You attempt to throw it at the plank of wood, but the lock is a little bit too big for that.
Why, the boat is bobbing in water! What else would a boat be bobbing in, a lampshade?
This is a goddamn water lock. I think there is a river or canal in the room.
Never even heard of that before. ‘looks up on wikipedia’ Huh.
Changing action: Investigate water lock; what is in or under the water? Does the water lead to or from somewhere outside the room? Also, trying a technicality; Are there any holes or such in the walls, ceiling, or floor of the room, such that we could escape the room from them? There can be exits without doors, of course.
Among other things, there is a boat in the water. Looking under the water, you can sea a variety of red fish.
As for holes, there is a rather large one where the lock is.
Open the gates on the water lock.
Reeling somewhat from the loss of your arm in a rather confusing mirror accident, you attempt to open the gates of the lock.
[Roll: 2+2]
Unfortunately, the large wheel which you assume to be the means by which the gates are opened, refuses to budge no matter how hard you push on it.
That's it! Kill the Nobody else with dark magic.
[Roll: 7+5]
Calling upon the dark magicks, you fire a bolt of pure darkness from your staff's crystal at the Nobody else!
It doesn't look like it did anything besides increasing the size of the Nobody else.
Name: Mr. Silver.
Description: A man made out of gold nuggets and a gold leaf tuxedo. However, he only weighs about 50 pounds and gradually returns to form if he becomes damaged. This causes visual distortions in the affected areas, resulting I. Him looking like an impressionist painting.
Stats:
-Id: 3
-Ego: 1
-Superego: 3
Characteristics:
-Dreams: 5
-Moxie: 5
-Mirrors: 10
-Heft: 5
-Nightmares: 5
Items:
-Saw
Name: Ferus
Description: A monstrous wolf-bear hybrid deformed into a somewhat human shape with pitch-black fur and fiery, red eyes. All other features seem to change every time someone looks at him. Sometimes he is more bear than wolf and other times it's the other way around. The only things that stay consistent are his fur color, furious red eyes and his large size.
Stats:
-Id 7
-Ego 0
-Superego 0
Characteristics:
-Dreams 3
-Moxie 3
-Mirrors 6
-Heft 7
-Nightmares 10
Items:
- 2 Sea Slugs (In Stomach)
Name: Gar Gramel The Dreaded
Description: A foul, dreaded creature in a pure black hooded cloaked robe. A clawed hand with bulging purple veins and wrinkled skin grabs a gnarled wooden staff with a purple crystal at the top. Nobody can see his face due to the darkness of the hood, but if they did, they would recoil.
Stats:
-Id: 2
-Ego: 3
-Superego: 2
Characteristics:
-Dreams: 4
-Moxie: 5
-Mirrors: 7
-Heft: 4
-Nightmares: 10
Name: Luke
Description: A young kid, maybe 15 years old, insistent that life is a game. Beginning to think that this is all one big dream, even now, before he even exists. Wearing a navy blue baseball cap, a blue shirt, jeans, socks, and slippers. Thinks cats are following him, and they are. Probably.
Stats:
-Id: 1
-Ego: 2
-Superego: 4
Characteristics:
-Dreams: 8
-Moxie:5
-Mirrors: 8
-Heft: 4
-Nightmares:5
Items:
-Distinct lack of doors
Name: Fifi
Description: Looks like a large pink colored poodle with the typical poodle haircut.
Stats:
-Id: 3
-Ego: 2
-Superego: 2
Characteristics:
-Dreams: 5
-Moxie: 5
-Mirrors: 5
-Heft: 7
-Nightmares: 8