Year 1, SpringThe last thatch is placed upon the roof of the shelter, the only permanent structure for miles. Content with what they had built together, the families split the nearby land between them and prepared for the future. Time will tell which of them will merely survive, and which will make their permanent mark on the world.Each
Season, your family members have 10
Action Points (AP) to spend. Most
Tasks require multiple action points. They each consume one
Food per turn, or lose
<3 1. They also lose
1 per turn, thus you must balance
Tasks benefiting the family, community and individual.
Certain
Tasks are available all year around, others, such as planting, are only available in
Spring. Be careful that you don't miss time critical
Tasks.
Each family starts with eight units of
Food, enough to last them the year, as well as two plots of
Fertile Land for farming. Please see the spoiler below for the currently available
Tasks.
The
Tribe also has a
Communal Shelter for anyone who doesn't have their own home. Which, currently, is everyone. It is cramped, uncomfortable and causes
1 loss per season, but it is much better than sleeping outside.
Plant Crops [Spring] - Costs 8 AP. Requires one plot of fertile land
Forage [Not Winter] - Costs 7 AP. Produces 1 food
Explore [Any] - Costs 6 AP. Discover new resources, plots and dangers
Research (Topic) [Any] - Variable AP cost. Produces new knowledge
Craft (Trinket) [Any] - Costs 6 AP. Produces a Trinket
Rest [Any] - Costs 2AP. Gain
1
Procreate [Any] - Costs 1AP. Requires two "participants" of opposite gender. Gain
1. 25% chance of producing a child.
Other actions (suggest)
Fertility - All procreation attempts get a +10% to success. This bonus is cumulative.
Possessions:
8x Food
2x Fertile Land
Members:
Marinus, 16so Male.
<3 4
4
Octavia, 16so Female.
<3 4
4
Assistance - When two or more individuals work on the same task, they need 1 less AP per additional individual. Capped at 1 free AP per 5 AP cost.
Possessions:
8x Food
2x Fertile Land
Members:
Seth, 16so Male.
<3 4
4
Amelia, 16so Female.
<3 4
4
Artisan - Craft tasks cost 20% less AP
Possessions:
8x Food
2x Fertile Land
Members:
Jark, 16so Male.
<3 4
4
Heyna, 16so Female.
<3 4 :)4
Ingenuity - Research and Learning tasks cost 1 AP less
Possessions:
8x Food
2x Fertile Land
Members:
Padikhnum, 16so Male.
<3 4
4
Ankhesenbastet, 16so Female.
<3 4
4
Green Thumb - Farming related tasks cost 1 AP less
Possessions:
8x Food
2x Fertile Land
Members:
Boris, 16so Male.
<3 4
4
Nora, 16so Female.
<3 4
4
Affliction - Every time
is lost, there is a 25% chance of gaining 1 AP to spend next season
Possessions:
8x Food
2x Fertile Land
Members:
Reynauld, 16so Male.
<3 4
4
Julia, 16so Female.
<3 4
4
Strength - Mining, Woodcutting and other strength based tasks cost 1 AP less
Possessions:
8x Food
2x Fertile Land
Members:
Lar, 16so Male.
<3 4
4
Tara, 16so Female.
<3 4
4
Martial - Combat, hunting and other martial tasks cost 1 AP less
Possessions:
8x Food
2x Fertile Land
Members:
Gerali, 16so Male. <3 4 J 4
Madelyne, 16so Female. <3 4 J 4
Ingenuity - Research and Learning tasks cost 1 AP less
Possessions:
8x Food
2x Fertile Land
Members:
Robun, 16so Male. <3 4 J 4
Eri, 16so Female. <3 4 J 4
Those who aren't listed here, you're not out of the game, we just need to finalise your family boon first. As always, any questions: ask away.