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Author Topic: Tribal - A dynastic group survival game : Year 1 Winter  (Read 6879 times)

Pavellius

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Re: Tribal - A dynastic group survival game
« Reply #60 on: January 19, 2018, 08:20:46 pm »

Boris Greenstone spends 2 on procreation and 6 on exploring. He is looking for a stream.

Nora spends 2 on procreation, 3 points tending a plot, and another 3 points tending the other plot.
((^Would this be effectively the same as a different tribe spending 4 points on each plot?))

Nora then spends 2 points researching buckets. Boris chips in 2 points.

Also, is 4 the maximum for  :) and <3?
« Last Edit: January 20, 2018, 05:30:31 pm by Pavellius »
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Glass

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Re: Tribal - A dynastic group survival game
« Reply #61 on: January 19, 2018, 08:21:55 pm »

...I'm not doing any construction research? That was last turn.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Pavellius

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Re: Tribal - A dynastic group survival game
« Reply #62 on: January 19, 2018, 08:34:26 pm »

...I'm not doing any construction research? That was last turn.
My bad. I'll change my action.
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Roboson

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Re: Tribal - A dynastic group survival game
« Reply #63 on: January 19, 2018, 09:12:13 pm »

The Murkbloods were destined to be craftsmen of the highest order. Already their superior workmanship was apparent. That Darkest Trinket? Laughable. Shoddy workmanship indeed. They would continue to craft all sorts of high quality trinkets to trade with the other tribespeople. Each of the two Murkbloods equip their trinkets and are much happier as a result.

Jark's Actions:
Jark spends this season crafting two trinkets. (10)

Heyna's Actions:
Heyna spends this season crafting two trinkets. (10)

Jark trades one of these fresh trinkets to Seth in exchange for them tending to the farm.

« Last Edit: January 19, 2018, 09:34:39 pm by Roboson »
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SaberToothTiger

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Re: Tribal - A dynastic group survival game
« Reply #64 on: January 20, 2018, 05:42:24 am »

SKODA
 Marinus:
  6 Explore
  1 (Shared with Octavia) Tend Crops
  3 Procreate (Octavia)
 Octavia:
  7 Tend Crops
  3 Procreate (Marinus)

Spoiler: Available Tasks (click to show/hide)

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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Lord_lemonpie

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Re: Tribal - A dynastic group survival game
« Reply #65 on: January 20, 2018, 05:56:33 am »

ptw
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piratejoe

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Re: Tribal - A dynastic group survival game
« Reply #66 on: January 20, 2018, 07:56:40 am »

The summer for the Ito's was not too dissimilar from the spring most of Robun's time was taken up with his work of getting a proper tree felling tool up and running, but there was a break at the end for some time alone with his wife. Meanwhile Eri's time would be spent exploring like she did last season, but once they came home they spent time with Robun in the hopes they might have a child. For the most part, they had a plan, Robun would work on figuring out ways to make useful tools and constructs, and Eri would be a pathfinder of sorts, exploring the world. Maybe their child, should they be lucky enough to get one, would take up work in crafting of a sort.

(Robun 8 ap in research, 2 in reproduction)
(Eri 6 ap in exploration, 2 in research, 2 in reproduction)
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Strongpoint

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Re: Tribal - A dynastic group survival game
« Reply #67 on: January 20, 2018, 09:33:55 am »

Lar: 9 AP explore, 1AP procreation
Tara: 3 AP explore, 1AP procreation, 6AP tend crops

In summer Lar spends most of his time outside of home. Sometimes his wife joins his exploration expeditions but mostly she stays home tending for crops and ensuring that the family will have enough food.
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They ought to be pitied! They are already on a course for self-destruction! They do not need help from us. We need to redress our wounds, help our people, rebuild our cities!

Kashyyk

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Re: Tribal - A dynastic group survival game
« Reply #68 on: January 20, 2018, 06:12:24 pm »

Nora spends 2 on procreation, 3 points tending a plot, and another 3 points tending the other plot.
((^Would this be effectively the same as a different tribe spending 4 points on each plot?))

[...]

Also, is 4 the maximum for  :) and <3?

You are correct on both counts.


We just need Abstract now and we can move to Autumn.
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Felissan

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Re: Tribal - A dynastic group survival game
« Reply #69 on: January 20, 2018, 07:51:47 pm »

PTW
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Kashyyk

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Re: Tribal - A dynastic group survival game
« Reply #70 on: January 21, 2018, 10:44:54 am »

I've mostly processed the turn, just waiting on Abstract, who I have PM'd.

@Pavellius, what mechanical effect are you expecting from buckets?
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piratejoe

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Re: Tribal - A dynastic group survival game
« Reply #71 on: January 21, 2018, 11:16:12 am »

Well, buckets are useful for carrying water, and usually used in wells. From what I would presume he would want them for, they would help in farming, but that's only a guess, and buckets can be used for a few other things.
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

AbstractTraitorHero

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Re: Tribal - A dynastic group survival game
« Reply #72 on: January 21, 2018, 11:53:31 am »

The Murkblood would also notice upon Reynaulds return that he did not seem perplexed or even angered by the presence of other trinkets. The craftsmanship on Reynauld's also seemed more subtle. The bone cleaned and carefully nicked twice at certain areas.

Symbolically nicked 4 times at the top. Three times on the sides and two times on the bottom. The bone of the mother and a sign of their family. It was a rather beautiful....skull.

Which would explain even Julia's wide eyes at her family member? A soft sputter coming from her lips darkened eyes from working the fields when physically not up for it. Someone who should really be working on helping others alongside a task to gain skill.


"Get to work Julia."

"B-Brother b-But are you not more suited!?

"You shall be silent. Listen and do.

A scowl crosses Julia's face. A rift forming between the two family members strongly. Reynauld clearly angry and trying to take charge and Julia chafing under his mismanagement.

Julia shall defy her brothers orders and rest Today...somewhere private where he cannot see hopefully.

2 Ap


Reynauld seems to be working on some sort of research Into the effects of bone as weaponry. He has plenty of material after all.

Determinant.
« Last Edit: January 21, 2018, 12:14:26 pm by AbstractTraitorHero »
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Kashyyk

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Re: Tribal - A dynastic group survival game
« Reply #73 on: January 21, 2018, 12:49:25 pm »

Will Julia do anything else except rest this season?
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Pavellius

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Re: Tribal - A dynastic group survival game
« Reply #74 on: January 21, 2018, 01:05:26 pm »

@Pavellius, what mechanical effect are you expecting from buckets?
I wanted them to help me carry water from the stream I hope to find. I figured the water would improve my farming. I also thought it might help in smaller ways, like grain and liquid storage or using wells. (You guessed well, piratejoe.)

If buckets seem to far-fetched for this time period, I'll go with pottery instead (for the same effect, except the well part).
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