Turn 14: Un-SuccessI seem to have a debt to Sally. This is pretty inconvenient.
Give a speech to convince people to worship Sally as an ascendant god in order to be saved from the eldritch princess, then use poll magic to boost her divinity.
[2] You point out that Sally is everyone's only hope, that doom has come, that the very walls of reality melt about them and only a gestalt demon lord of flame can save them from the madness by giving them to the pyre. Wait, not that last part, no, come back. Stop panicking and praying to The Enemy, and babbling at the walls, and generally being inconvenient.
I'm uncertain if the game is nearing its conclusion or just getting started, and so am similarly uncertain if we should shuffle our next magical criminal in here or not.
((Congrats Irony, you have an opportunity of transforming this RTD thanks to the actions of the players at present. BE SURE ))
Illusionish-ly persuade the people who are in pretty troubl-y areas to evacuate orderly and cleanly.
Utilizing the dreamscape, this means 'defend versus weird exotic stuff' too.
[1] You try to persuade the inhabitants of a nearby town to flee before they're overwhelmed by any shenanigans coming from the capital, but instead terrify them into hunkering down. Again. Now they refuse to budge, which might not be great if the nearby trouble spreads over here.
Teach the princess some embroidery.
[4] The princess notes this as a neat distraction. You're also not entirely sure what she's embroidering, but remain uncertain if this is because it defies mortal senses, because you're a mushroom castle strapped to her back, or something else.
Both: +1 EmbroideryEnchance my fists with lumonancy and try to summon lucha, then wrestle the princess to banish her to the netherealm or some other dimension
[1] As they say: When you wrestle the abyss, the abyss wrestles back. Your flying hammer tackle results in her flipping you over her and right into the ground. You can hear the crowd wincing, though that might be the ringing in your head or the whispers of things beyond time or something.
Savaged"No, no. Let's try this again, with feeling. Also my crocodilian pupil stop being so harsh."
Nallihen and suicidal volunteer once more teach Polymorphing to the other suicidal volunteers.
[3] They catch on this time, but your crocodilian pupil is even more smug than before.
You & Crew: +1 Polymorphing!!Die spectacularly!!
[4] You die spectacularly, wailing and melting while on fire. It's all very dramatic and impressive!
The downside is you're now a pile of charred worm corpses.
Dramatic Melting RetirementNinjas:Inspire the spark of true love between the ninja goddess of flame and the trifold empress of outerdarkness: (5) Maximum Spin; MCreeper, RGU, Quest, Fluffe9911
IA IA! SALLY FHTAGN! THE FLAME IS THE ONE TRUE LORD OF THIS REALITY; THE REAL ONE! SALLY, THE AVATAR OF THIS WORLD'S FLAME, MUST DESTROY THIS INVADER, THIS INTERLOPER, THIS PRETENDER TO THE TRUE THRONE! ELDRITCH REALITY SHALL NOT PREVAIL THIS DAY! NO, TODAY REALITY CELEBRATES IT'S INDEPENDENCE DAY!: (6) Egan, Ziizo, ZBridges, Glass, Dolosus , Doomblade
[2] Sally goes back to her tower which is now on fire, and makes sure it stays on fire. Who cares who owns reality, she's fine here.
Consume
[1] A strange shrieking rips through the land, as a maw of darkness and insanity tries and fails to swallow the capital. Apparently it's just to big and so gets kinda stuck, which still means there's weird crystals poking up and the sun isn't visible from the sky and all, but it's a considerably less fatal and/or mutating place than it should be. Those who refused to evacuate are feeling pretty smug right now, despite still dwelling in an angry sunless hell.
Princess Marcille
ASCENDED
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+2 Apprentice Dagon Priest (7/8)
+1 Novice Consoler (2/4)
+1 Novice Sea Cucumber Mage (1/4)
+1 Novice Magical Theorist (0/4)
+1 Novice Mycomancer (1/4)
+0 Dabbling Vitamancer (0/2)
+0 Dabbling Public Speaker (0/2)
+0 Dabbling Sea Cucumber Carer (0/2)
+0 Dabbling Illusionist (0/2)
-1 Incompetent Sacrificer (1/2)
-1 Incompetent Air Mage (1/2)
-1 Incompetent History Mage (1/2)
-1 Incompetent Prophet (1/2)
-1 Incompetent Embroiderer (1/2)
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Scorn For Life Magics: Life magic, Vitamancy, Mutationsim... none of it works, none of it helps, NONE OF IT IS WORTHY!
Enthusiastic Magical Theory: You don't have to be a sea cucumber when you love your classes!
Noodle Armed: Poor Marcy is not very martially inclined, tending to quake and quail at calls to valorous combat.
Fear of the Dark: The Princess gets nervous when she can't see things, such as in the dark or behind a veil of illusion.
Humanoid Graft: Has a long and branching mass of tentacles protruding from mouth. The tentacles are extremely vibrant and healthy, while her actual body is sickly and frail. Understandably swearing eternal vengeance against all of you over this.
YAK NAK VAR AIE: Ashul'adan ok'phur man'or u'k ver'fal'fal'mroa tshu'mar mor'ai ko'vak ko'vak ko'vak ab'tul mo'ka.
IT COMES: The princess seems rather distraught about something?
Nightmare Channel: You are connected to deep pathways that cannot exist, yet do. Are there voices within, or merely the echoes of your own fraying mind?
Gentle Caress: The princess knows the things between worlds have plans for her. They have assured her all will be as it should be.
Cute Puppy!: Who's a good boy? Who's a good boy who S E E S A L L ?
Hankering: Really could do with a good ol' fashioned sacrifice...
Calm Before The Storm: Time is an illusion. There is no need to rush, no need to fret. All will be as it always has been.
Doubtful Hope: The Princess isn't entirely convinced all is beyond salvation. Also she'd rather not be a world-shattering terror, all else being equal.
Drowsy And Full: You feel sleepy and content, which might hamper your attempts to light everything on fire.
Trifold Empress Ascendant: Lo! Behold your Empress, The Ever-Dreamer Ascendant, bound not by rules of the material! Lo! Behold your Salvation, The Writhing In The Dark, bound not by shackles of form. Lo! Behold your Ruin, The Weaver Of Fate, bound not by doubts of humanity.
Nightmare Fungal Castle: The Princess' terrible dreamform bears a crude castle of angry ever-gnashing mushrooms, the manifestation of Nji in the dreamworld.
Whispers In The Dark: The Princess hears the silent chatter of a thousand thousand writhing secrets.
Nallihen Talandr (Caellath)
Healthy and Goo-Free!
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+3 Adept Polymorpher (7/16)
+2 Apprentice Vitamancer (2/8)
+1 Novice Resilient (0/4)
+1 Novice Charismatic (0/4)
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The Great Crab: Worshiped by a nearby cult of terrified peasants who occasionally leave offerings to The Briny One. Attempts to explain that he is an evil and fearsome dragon rather than an arctic crab have failed.
Mild Grumbles: Your colleagues keep accidentally hiding your keys and unscrewing the specimen jars. Or maybe the specimens are unscrewing the specimen jars.
Suicidal Volunteer
Hulking and Healthy
-
+2 Apprentice Polymorpher (1/8)
Superior Being: Others are beneath you. Let them know fear.
High Priests
Incompetent
-
+0 Dabbling Polymorphers (1/2)
Fear of The Great One: Not so sure about the giant crocodile ranting about how they're all chaff that must be... DISCARDED!
Sally
POWER OVERWHELMING
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+2 Apprentice Fire Mage (0/8)
+1 Novice Accountant (0/4)
+0 Dabbling Researcher (0/2)
+0 Dabbling Medic (0/2)
+0 Dabbling Psychoarthropodist (0/2)
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Lightly Melting Walls: You keep seeing things that should not be, cannot be, and by all subsequent investigation are not. However, lately they've seemed more frequent and less exploitable in arcane magic.
Cabal Possessed: You're infested with nightmare lice, nightmare spiders, and their mysterious overlord. From their towering citadel within your own nightmares, they plot and scheme for ever greater power...
Citadel Possessed: You're infested with nightmare parasitic wasps. From their mighty citadel, they plot their dominion over all things, and of infinite fields of spiders to consume...
Dreamwalker: Your mind is linked up with everyone else's, resulting in a sort of closely shared dreamscape that sometimes manifests even for those not part of the link.
Immolated Firelord: Sally is Flame and Shadow inarnate, a walking testament to power at any price.
Drowsy And Full: You feel sleepy and content, which might hamper your attempts to light everything on fire.
Paladin of Fire: Sally is a valiant crusder of justice and righteousness! Which is to say she gets to roast the hell out of anything that sneaks into the tower, like non-pyromaniac ninjas!
The Cabal
Fine/Fine
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Deep Schism: The entity known as The Cabal is actually two rival factions with similar methods and goals. While they are not above working together, they are similarly not above directly opposing each other's aims.
Ninja Shells: The Cabal controls a few ninja fools who attempted to mindrape their betters.
The Citadel
Stifled!
Nji (Secheral)
grrr imma castle
-
+3 Adept Mycomancer (7/16)
+2 Apprentice Dagon Priest (7/8)
+2 Apprentice Life Mage (0/8)
-1 Incompetent Embroiderer (1/2)
-
Above the Law: Your reckless disregard for civility and law has earned you a fearsome reputation as a ruthless outlaw, not to be lightly crossed.
Nagging Feeling: You feel like you're being watched all the time. Presumably by your all-seeing puppy whose gaze knows barriers of neither stone nor time.
Mild Grumbles: Your colleagues keep accidentally hiding your keys and unscrewing the specimen jars. Or maybe the specimens are unscrewing the specimen jars.
Dreamwalker: Your mind is linked up with everyone else's, resulting in a sort of closely shared dreamscape that sometimes manifests even for those not part of the link.
Drowsy And Full: You feel sleepy and content, which might hamper your attempts to light everything on fire.
Nightmare Fungal Castle: The Princess' terrible dreamform bears a crude castle of angry ever-gnashing mushrooms, the manifestation of Nji in the dreamworld.
Archeux "Archie" Venison (OceanSoul)
!!On Fire!!
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+3 Adept Academic (0/16)
+2 Apprentice History Mage (1/8)
+1 Novice Enchanter (0/4)
+1 Novice Polymorpher (0/4)
+1 Novice Magical Theorist (0/4)
+0 Dabbling Sealer (0/2)
-
Arkanikon: Has glimpsed the terrible truths of basic magic and recorded these unspeakable secrets into a blasphemous tome, available at most book shops and read widely by children. Has more familiarity with basic and intermagic principles, and haunted by swarms of living and ghostly children wanting autographs and deeper fell knowledge.
Mild Grumbles: Your colleagues keep accidentally hiding your keys and unscrewing the specimen jars. Or maybe the specimens are unscrewing the specimen jars.
Dreamwalker: Your mind is linked up with everyone else's, resulting in a sort of closely shared dreamscape that sometimes manifests even for those not part of the link.
Best Idea: There's a Sealing Mage you could summon from beyond, if you had the right components. Dark, ruinous components, not needed save for the vilest of sorceries... and this, which would turn out great!
Drowsy And Full: You feel sleepy and content, which might hamper your attempts to light everything on fire.
Cio Cioae (Tiruin)
Healthy
-
+3 Adept Air Mage (1/16)
+2 Apprentice Prophet (0/8)
+1 Novice Life Mage (0/4)
+1 Novice Illusionist (3/4)
+1 Novice Consoler (2/4)
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Philosopher: Renowned as a guru and philosopher, granting improved understanding of foreign, sometimes downright alien and inexplicable, psychology and conditions.
Mild Grumbles: Your colleagues keep accidentally hiding your keys and unscrewing the specimen jars. Or maybe the specimens are unscrewing the specimen jars.
Dreamwalker: Your mind is linked up with everyone else's, resulting in a sort of closely shared dreamscape that sometimes manifests even for those not part of the link.
Drowsy And Full: You feel sleepy and content, which might hamper your attempts to light everything on fire.
Mordred (Nirur)
Not Sure You Should Be Here
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+3 Adept Public Speaker (8/16)
+2 Apprentice Poll Mage (4/8)
+1 Novice Tactician (0/4)
+1 Novice Sacrificer (1/4)
+0 Dabbling Dagon Priest (0/2)
-
Noble Hero: Celebrated as a noble hero, especially by the vile aristrocracy and hungry wraiths of the Untouchable Wastes.
Cracked Mirror: You've glimpsed the terrible truths lurking beyond... and within.
Mild Grumbles: Your colleagues keep accidentally hiding your keys and unscrewing the specimen jars. Or maybe the specimens are unscrewing the specimen jars.
Dreamwalker: Your mind is linked up with everyone else's, resulting in a sort of closely shared dreamscape that sometimes manifests even for those not part of the link.
Drowsy And Full: You feel sleepy and content, which might hamper your attempts to light everything on fire.
Pyro Debt: You owe Sally something. Hopefully something you can provide or she'll probably light you on fire.
Kilnsticker Guard
Zealous and Reasonable
-
+3 Apprentice Pitchforkers (0/8)
+0 Dabbling Fire Mages (0/2)
-
Doughy Hatred: You refuse to let these treacherous maggots infest your kingdom any longer. Let all who wield a rolling pin or wear an apron beware!
Dreamwalker: Your mind is linked up with everyone else's, resulting in a sort of closely shared dreamscape that sometimes manifests even for those not part of the link.
Fiery Reclaimers: The secrets of Fire must be retaken from the vile Bakers who have hoarded them for themselves!
El'Liger (PaPaj)
Out-Lucha'd
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+3 Adept Wrestler (0/16)
+2 Apprentice Lumomancer (0/8)
+2 Apprentice Alchemist (2/8)
-
Lucha: Despite not wearing a mask, you possess the superhuman strength and asinine common sense of the mystic demons known as Lucha.
Dreamwalker: Your mind is linked up with everyone else's, resulting in a sort of closely shared dreamscape that sometimes manifests even for those not part of the link.
Savaged: You've been savagely beaten in the ring.