Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 25 26 [27] 28 29 ... 36

Author Topic: Wizard Princess RTD [Turn 15: Sideshow]  (Read 47048 times)

Secheral

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #390 on: March 04, 2018, 05:02:13 am »

Ahh. Good to know.
Logged

MCreeper

  • Bay Watcher
  • My bus is late
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #391 on: March 04, 2018, 05:12:20 am »

I guess, THIS IS unsalvageable, is it?
Logged
Rest of the sigs
The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

Secheral

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #392 on: March 04, 2018, 06:00:16 am »

Nonsense. We're mages, we know what we're doing. This is just puberty flaring up. Everything will work out well in the end.
Logged

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Turn 10: Out!]
« Reply #393 on: March 04, 2018, 07:53:18 am »

"She's not truly adept at the eldritch art of Dagon yet, Enoch. She still needs to learn. She has incredible power and potential, but no skill or grace."
This "Nightmare Channel" could be useful. Enoch has to bring the princess to these cosmic locations out of our reality across the corridors to continue teaching her there with the help of the eldritch inhabitants.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #394 on: March 04, 2018, 11:24:42 am »

Is it possible to send the council a letter as a free action?

It's only polite to let them know that my peers have succeeded in getting the princess to transcend into her role as ruler of the world, and they probably won't need to work anymore.
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #395 on: March 04, 2018, 05:51:29 pm »

Yeah, sure.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

DolosusDoleus

  • Bay Watcher
  • Affably Evil
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #396 on: March 04, 2018, 05:53:18 pm »

Quote from: ninjas
Just burn down the damn tower already: (1) Dolosus
Logged
Does that make scientific sense? No? Well it's Earth IV and he's a giant crocodile-man. Use your imagination.
Ongoing Forum Thingamajiggers:
Wikipedia Wars: Revengance

Atomic Chicken

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #397 on: March 04, 2018, 05:57:05 pm »

Jenkins storms into the tower, beard-of-many-colours flowing wildly around him as he makes his way towards the inhuman figure of the Princess, bypassing the multitude of tasteful refurbishments with a look of mad determination in his eyes.

"You! Empress-child! The abyss grows ever closer, the void unfurling! Come, let us exhume your spoors from the halls of fate!"

Gaze upon the Princess' future and disgorge a prophecy inspired by the oracular vision.
Logged
As mentioned in the previous turn, the most exciting field of battle this year will be in the Arstotzkan capitol, with plenty of close-quarter fighting and siege warfare.  Arstotzka, accordingly, spent their design phase developing a high-altitude tactical bomber. 

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #398 on: March 04, 2018, 09:06:34 pm »


Send the council a letter about our progress.
Have my Kilnsticker Guard help with the evacuations.
Logged

Secheral

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #399 on: March 05, 2018, 08:21:25 am »

Nji will shape a massive jigsaw puzzle out of fungus into the shape of a castle, assuming his new spongy and superior form allows this. The inner fungus pieces would be assembled from rapidly spinning clubs, saws, lunging spikes, snapping jaws, hooks, drills, garrotes and just generally things designed for horrible maiming and/or murder. The outer fungus pieces would be hands, feet, tentacles, hooks, claws, harpoons, lassos, badly decorated and damaged tomes, hugs and other general tools used for dragging things into the depths. Everything will, of course, be designed to harm neither him nor the princess. Safety first.
Logged

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #400 on: March 05, 2018, 08:54:09 am »

Quote from: ninjas
Just burn down the damn tower already: (2) Dolosus, Glass
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #401 on: March 05, 2018, 09:24:27 am »

Quote from: ninjas
Just burn down the damn tower already: (3) Dolosus, Glass, Doomblade
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

PaPaj

  • Bay Watcher
  • Crazed escaped dwarf from Alcatraz
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #402 on: March 05, 2018, 02:36:48 pm »

Start combining random ingrediants around the tower and stuff them into a potion, and then drink it, becuse in the name of !!SCIENCE!!
Logged
"Hey how are you doing? well im doing just fine,i lie i am dying inside" - [place data of this short song being made here] some girl with a guitar

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #403 on: March 05, 2018, 05:27:13 pm »

Start combining random ingrediants around the tower and stuff them into a potion, and then drink it, becuse in the name of !!SCIENCE!!
I'm not sure how you're going to make things worse, but you're going to manage it and it'll be glorious.
Logged

Caellath

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Turn 11: True Calling]
« Reply #404 on: March 05, 2018, 06:18:57 pm »

"Come on, can't you do better than that? On the bright side, you are creamier so stop screaming! Many polymorphing students would kill to have your consistency!" Nallihen shouted over the screaming.

Try help the suicidal volunteer rebuild himself properly. Again.
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.
Pages: 1 ... 25 26 [27] 28 29 ... 36