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Author Topic: Wizard Princess RTD [Turn 15: Sideshow]  (Read 47008 times)

Enemy post

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Re: Wizard Princess RTD [Turn 7: Dagon Is Your Friend!]
« Reply #315 on: February 03, 2018, 12:16:31 pm »

Put Sally out.
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Tiruin

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Re: Wizard Princess RTD [Turn 7: Dagon Is Your Friend!]
« Reply #316 on: February 04, 2018, 06:24:15 am »

Put Sally out.
((I didn't know anyone was that heartless. How could you knock her unconscious like that?!

Also Irony: Do...us mages even know about Sally?))
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Re: Wizard Princess RTD [Turn 7: Dagon Is Your Friend!]
« Reply #317 on: February 04, 2018, 02:31:59 pm »

((Sally's on fire, I have to fix it.))
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IronyOwl

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Re: Wizard Princess RTD [Turn 7: Dagon Is Your Friend!]
« Reply #318 on: February 04, 2018, 04:07:24 pm »

((Also Irony: Do...us mages even know about Sally?))
She's wandering around the tower, so if you're paying attention it's not hard to see her. Knowing who she is and why she's here is another matter.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

NJW2000

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Re: Wizard Princess RTD [Turn 7: Dagon Is Your Friend!]
« Reply #319 on: February 05, 2018, 02:30:39 pm »

Maxime sighs, and with the aid of a few books, introduces psychtropic hunting spiders to Sally's subconscious. To catch the dreamlice.

Unless she is still on fire, in which case Maxime will put Sally out via a brief dip in the cucumber tanks.


((Sry for late post, been off for a bit, playing catchup here.))
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One wheel short of a wagon

IronyOwl

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Re: Wizard Princess RTD [Turn 7: Dagon Is Your Friend!]
« Reply #320 on: February 08, 2018, 03:01:50 pm »

Turn 8: Learning And Compromise


*Loud muffled screaming*
Continue teaching the princess Dagon Magic using the collective subconscious. If I can't, use Dagon Magic on ninjas.

(See, this is why I said to not do multiple ninja actions.)
[4] You successfully invade the princess' waking dream-visions, inspiring her to learn ever more of The Inescapable One.

Oh also in your sojourns the nameless dread you've been feeling manifests as relentless insectile warriors hunting you for sport.

Both: +1 Dagon Magic
Mild Screaming -> Chitinous Hunt


Research Sealing magic some more. For example, are there any great Sealing mages nowadays that could possibly help seal away all the princess's Dagonry?
[1] Yes! According to a half-translated scroll of ragged human skin, there's a great Sealing master located just on the other side of the veil between worlds! It'd be trivial to gather up the many ruinous components to contact and bring them to your world!

Best Idea

"Excellent! You are learning from the greatest! It is obvious my awesome skills have managed to make a mage out of you against all odds." Nallihen loudly proclaimed, not exactly paying too much attention to how precise or faithful to the original body the magical reconstruction had been. I mean, he was pretty sure his pupil's eyes were that color before, with "pretty sure" in this case meaning "never actually paid any attention to such details". They had all the default human stuff so it looked like a perfect job from his viewpoint.

"I still have much to teach you, but soon enough you shall also help me instruct the others." he added, pacing excitedly while his tail waved from side to side behind him. Well, the whole cult thing was kind of getting to his head, his deep-seated need for acceptance and absolute and unquestioning adoration making him far too happy about his efforts working. "You will be my highest high priest thanks to your dedication to my greatness, my power, my flair! Also, I'm a dragon and not a crab."

Keep teaching the poor soul some more polymorphing.
[4] Things continue to go smoothly! Except your high priest insists you are totally a crab, you've got the claws and everything. You try to explain these are draconic claws, but he insists you're splitting hairs.

You and Priest: +1 Polymorphing

Mordred mentally patted himself on the back for a job well done. Now to improve the tower with some Revolutionary Sentiment. And maybe get some guards against possible threats, like vengeful aristocrats or buying him time against Dagonry gone wrong.

Go incite some peasants, against the ruling elites, to act as tower guards.
[5] You rally up a bunch of peasants to help guard the tower against the vile nobles who ate the last peasants you rallied for a noble cause! Being a Hero is fantastic.

+2 Public Speaking
Rabble Guard


Nji wanders around the tower hugging the puppy to his chest in search of the princess. When he finds her he walks towards her and exclaims.
"Surprise! You looked glum so I summoned a puppy just for you. Observe it's many faces, each lovingly crafted in the abbys to combat and sooth your mental traumas. Gaze upon it's many expressions, cuddly muzzles and glossy noses. The adorable gleaming eyes that see all. With this puppy here you need no longer fear the dark and unknown. No deception or illusion will fool it's gaze. And the best part? Look at it's tail. It's shaped like a cucumber and twitches in amusing patters. Hah, a crab. Hilarious. Anyway it's yours now so remember to walk, clean, water and feed it."
He squints at an oddly placed spoon. Then places the puppy in her arms.
"... Feed it."


Give the puppy to the princess.
[4] The princess shrieks at first, sure, but she soon settles down, staring into the infinite eyes that see everything...

Both: +1 Dagon Magic
Your Puppy -> Princess' Puppy


A 2 is a 2, why is everyone blaming the multitasking? We didn't even get a -1.
???
Nobody was, from what I can tell. Just annoying that the "things to do" got reversed.
I wish WE could multitask! Else it's 'do this one (theme of a) thing for the whole week' T_T



Cio had it with the annoyingness of the tower, and the annoyingness of the stoopid interference magic. And the total lack of communication from everyone--including the utter lack of communication from Enoch, who she sent multiple papers to.

Blow the heck away, the heckin' spores of the heckin' mushrooms, and probably any heckin' mage still teaching the Princess some heckin' exotic magic that sounds a lot like teaching INCOMPREHENSIBLE THINGS not to her level of novitiateness.
And that means 'just blow them out of the tower grounds, and the spores away to places that they can't harm anyone else.

Summary for practicality: Air magic sealant--patch up anything that is oozing annoying magic, whisk away any foul odors that is totally not magical miasma, whisk away troublesome fellows that can trouble the princess, and ensure the safety of people who may be totally on fire or otherwise.

[1] You try to whip up the air currents to blow away any troublesome spores, but end up just sort of sandblasting everyone with them instead. Apparently the curved shape of the tower made it easier to get whirlwinds going than clean currents, and... well, now everyone's hallucinating worse.

Everyone: Worst Shadow Play -> Dreamwalker

Put Sally out.
[5] You effortlessly pat out Sally's enhanced combustion before it can disfigure her appearance and motives. A job well done!

You and Sally: +2 Medicry
Sally: On Fire->Flamewalker


Maxime sighs, and with the aid of a few books, introduces psychtropic hunting spiders to Sally's subconscious. To catch the dreamlice.

Unless she is still on fire, in which case Maxime will put Sally out via a brief dip in the cucumber tanks.


((Sry for late post, been off for a bit, playing catchup here.))
[2] You send out your fiercest dreamspiders, hoping to bring the nefarious cabal to heel. Instead, the spiders are swayed by the lice's lies about freedom and justice, and convert to their side. You spend the scant remainder of the week ranting about being surrounded by traitors and fools.

Sally: Cabal Possessed->Cabal Possessed But It Mentions Spiders


Ninjas:
Quote from: NINJAS
Dispose of Enochbag, extinguish Sally: 9 (Egan, Glass, Dolosus, ZBridges, Jilladilla, Maximum Spin, Radio, AC, MCreeper)
Extinguish Sally, Keep the Enochbag: 2 (Questorhank, RGU) :)
Disguise Enoch as Sally and Give him back to the merchant: 1 (Doomblade)

Fixed the votebox. Funny how none of us - myself included - even noticed when Jilla screwed up the count. :P
[2] You decide to handle two birds with one stone, and beat Sally's fire out using Enoch in a sack. Of course, Sally's fire was already out, so she mainly just runs away screaming about ninja attacks, and unfortunately the bag rips in the process, letting the wily mage scurry free.

Not a great week for the unseen arts, if you're to be honest.

Enoch: FREEEEEEEE!

Quote from: Sally
Fire? Fire!
[5-1] Despite having no knowledge of fire magic- indeed, of any magic- Sally decides playing with fire is safe and wise. To the fury of everyone who isn't a mage, she's right! She gets little flames to appear in her hands, that's so cool!

+3 Fire Magic

Quote from: The Cabal
The time has come to... expand.
[1] The insane dreamlice infesting Sally attempt to spread to a nearby victim as well, but are ill prepared for the hostile conditions of their victim's insane and interconnected subconscious. The fiasco results in substantial instability, as the upper echelons attempt to maintain control and the lower wonder if perhaps the Cabal is due for a change in leadership...

Leadership Dispute


Spoiler (click to show/hide)
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Egan_BW

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Re: Wizard Princess RTD [Turn 8: Learning And Compromise]
« Reply #321 on: February 08, 2018, 03:10:42 pm »

Dammit dammit dammit. The ninja dice are broken, that's what it is! We'll have to sneak into Irony's house and make him fix the dice! Ahahaha!

Quote from: NINJAS
Force GM to improve ninja dice results. With knives: (1) Egan
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Glass

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Re: Wizard Princess RTD [Turn 8: Learning And Compromise]
« Reply #322 on: February 08, 2018, 03:12:12 pm »

Quote from: NINJAS
Force GM to improve ninja dice results. With knives diplomancy: (2) Egan, Glass
PLUS ONE ALL DAY EVERY DAY!
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Enemy post

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Re: Wizard Princess RTD [Turn 8: Learning And Compromise]
« Reply #323 on: February 08, 2018, 03:13:38 pm »

Teach Marcy more Sea Cucumber magic.
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Glass

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Re: Wizard Princess RTD [Turn 8: Learning And Compromise]
« Reply #324 on: February 08, 2018, 03:18:58 pm »

Waitwaitwait, maybe we should take advantage of the leadership disagreement to conquer the Cabal.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Doomblade187

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Re: Wizard Princess RTD [Turn 8: Learning And Compromise]
« Reply #325 on: February 08, 2018, 03:29:10 pm »

Quote from: NINJAS
Force GM to improve ninja dice results. With knives diplomancy: (2) Egan, Glass
Take over Cabal with NINJA MIND TRICKS: (1) Doomblade
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DolosusDoleus

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Re: Wizard Princess RTD [Turn 8: Learning And Compromise]
« Reply #326 on: February 08, 2018, 03:40:13 pm »

Quote from: NINJAS
Force GM to improve ninja dice results. With knives diplomancy: (2) Egan, Glass
Take over Cabal with NINJA MIND TRICKS: (2) Doomblade, Dolosus
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Nirur Torir

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Re: Wizard Princess RTD [Turn 8: Learning And Compromise]
« Reply #327 on: February 08, 2018, 04:48:12 pm »

Teach the princess sacrifice magic, with boring theory lessons.
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Re: Wizard Princess RTD [Turn 6: Deeper]
« Reply #328 on: February 08, 2018, 05:41:47 pm »

"Free. Enoch is free. Now Enoch must continue his job. Princess must learn. Learn learn learn."
Must. Continue. Teaching. Dagon. Magic.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Glass

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Re: Wizard Princess RTD [Turn 6: Deeper]
« Reply #329 on: February 08, 2018, 06:15:32 pm »

"Free. Enoch is free. Now Enoch must continue his job. Princess must learn. Learn learn learn."
Must. Continue. Teaching. Dagon. Magic.
Somebody stop this madman!
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
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