Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6] 7 8 ... 36

Author Topic: Wizard Princess RTD [Turn 15: Sideshow]  (Read 46874 times)

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #75 on: January 18, 2018, 04:27:17 pm »

((Then maybe you should say something IC to help me. It feels like everyone is against me because I worship lovecraftian horrors. I'm a priest, not a cultist! :())

((EDIT: Wait sorry, I didn't notice you were from the waitlist and not a player. I thought you were a character))
« Last Edit: January 18, 2018, 04:32:40 pm by randomgenericusername »
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #76 on: January 18, 2018, 04:32:22 pm »

((Then maybe you should say something IC to help me. It feels like everyone is against me because I worship lovecraftian horrors. I'm a priest, not a cultist! :())
((I am just a blood thirsty waitlister. Sorry. :())
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #77 on: January 18, 2018, 05:02:03 pm »

((I mean, he's the only one who wants to forcefully take her out of the sea cucumber tank and force her to be inside a spider cocoon. That's even worse than anything everyone has suggested except for the peasant sacrifice magic thing.
At least it's 2 vs 1 since Nji supports me so he can't probably stop both of us from teaching her.))
« Last Edit: January 18, 2018, 07:13:27 pm by randomgenericusername »
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

DolosusDoleus

  • Bay Watcher
  • Affably Evil
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #78 on: January 18, 2018, 05:10:36 pm »

((Am I late to the party? Oh well.))

Fight fight fight fight fight fight fight fight fight

Edit: Muh grammar
« Last Edit: January 18, 2018, 07:39:27 pm by DolosusDoleus »
Logged
Does that make scientific sense? No? Well it's Earth IV and he's a giant crocodile-man. Use your imagination.
Ongoing Forum Thingamajiggers:
Wikipedia Wars: Revengance

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #79 on: January 18, 2018, 05:14:01 pm »

((Go team cucumber!))
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #80 on: January 18, 2018, 07:13:46 pm »

((Is literaly no one going to come out and support me? I gave pretty good arguments and I would have thought that anyone would come out and say something like "Hey, maybe trying to put a brain parasite on the princess was a bad thing". Maxime seems to have clearly evil intentions and someone should have noticed, right?))
((I am, but busy right now to make a post))

"Basement monster? I bet it only seems scary. If it were malevolent, it would've attacked people by now. That, and entrapment alongside isolation makes one very aggressive or lonely. I hope it is not territorial, and I will communicate with it later. But in all reality--just because she feels like a sea cucumber does not mean she needs to be one or have her...beliefs enabled. Does nobody want to support my endeavors with her? Our guild is still messy.

"We need a comprehensive plan, and that includes people not fighting over it in just the second week. Also what was this about a spider whatnow? It is better for you to stabilize the guild area than make something that isn't a guild mage OR us, to look after her. And if anyone tries a fight, I will have to forcefully usher you both out."


Cio also glared at the purplish toned vocal mage.

"And yes, us girls are able to like and dislike things. Much like I like the arguments of the man you are staring down, and dislike monitoring our ward...by isolation with vermin to keep watch over her, as is your specialty in magic I presume? Calm her down first. You must know that moods affect people's actions, by now."
« Last Edit: January 18, 2018, 07:20:19 pm by Tiruin »
Logged

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #81 on: January 18, 2018, 07:25:44 pm »

"She's right. We can't be fighting over where she sleeps or what she can or can't learn. We have to work as a team, but also let every individual have a chance to do something by themselves. I suggest that we try to avoid doing plans that conflict with the interests of 2 or more wizards, unless the supporting party has an equal or higher number or wizards. I'm sorry, but we can't allow the princess to sleep inside a spider cocoon. She will have to stay in the water until we find a way to solve this problem without harming anyone or using psychic manipulation. Together."
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #82 on: January 19, 2018, 02:19:22 am »

Week 2: I'm Helping!


*claps slowly*

My prediction is that the Princess dies by the 10th week. Probably sooner.
Your optimism disturbs me.

I give it turn 3, tops.

"Now you have a goal. Sadly, nothing worthwhile has ever been accomplished without Sacrifice. And so, Sacrifice is a crucial branch of magic, able to do great things. It has great costs, but it need not be you, or I, who pays them. It is easy enough to find a peasant willing to sacrifice themselves to let their family live better, so sad as their lives are."
Rouse some peasants with the need to fix its problems with .. aristocrats probably take their houses or something.
Get the princess to sacrifice the best of these peasants, as a first foray into sacrificial magic.

[3] You manage to convince a gaggle of peasants that some noble family or another is ruining everything and that they need to come with you to stop it. Then you ritually sacrifice them with a speech about necessary sacrifices and the greater good. And a knife. Or rather, you try to have the princess sacrifice them, but this only goes middlingly. The princess seems to handle carving open peasants with a knife pretty well, and even gets the insincere apology bit down pretty nicely, but seems to struggle with the actual energy-directing part that makes this High Magic and not Serial Murder.

Overall, an okay week.

Both: +1 Sacrifice

"Someone forgot to put a warning about the nightmarish abomination locked in the basement and now the poor thing is alone and lost in the tower. Be careful with it."
Continue with the lessons of Dagon magic, but try to teach the princess that she doesn't have to be afaird off the basement. The difference between the darkness and light is that you can't see the horrors that lurk in the shadows while at broad daylight your mind would break completely upon sighting them. If they hide in the dark, it's because they fear of what is outside. I will continue the lessons on the basement II. The fact that she has an affinity to sea cucumbers just helps me because they also live in sea water and can be affected by Dagon magic.

If I have enough time, move all sea cucumber tanks to the basement II and empty them there. If there is not enough sea water down there, fill the basement II with more sea water, enough to be able to float, but not much so people can also walk on it. Once that is done, teach her in Dagon magic by using it to mutate the sea cucumbers and try to make her stop fearing the basement. If Nji is going to be helping me, then Maxime can't stop both of us, right?

"Talking about sacrifice, I believe doing a pact with an infernal being would be better and more straightforward than sacrifice magic. Better boons and the payment is almost always you already have."
[1] The lessons go pretty well this week, until the princess does something slightly off (or slightly brilliant!) and begins uncontrollably vomiting tentacles. This, uh... slows down, somewhat, and eventually tapers off, but she still retches up twitching sea life (parts of sea life?) now and then.

She's not happy about this.

Princess: Tentacle (W)Retch

Er, I didn't get the bonus points to magical theory.

"Sigh...Miss Marcy, if you don't come out of that tank, you won't Forget that eldritch magic. Bathing in that water won't be that good for your skin. Marcy, I can promise you that I will avoid teaching you magics without your consent. As for the others, I am sure we mages can reach an agreement about what not to involve you with.

Archeux looked through his belongings for a gavel, and, failing that, decided that knocking on a table would do well enough. He called out, on each of the floors, that he would be holding an impromptu guild meeting on the fourth flood to address some rules for preserving the princess's mind, body, soul, sanity, existence, and, most of all, interest in learning magic.

Continue her education on general magic, from within the tank if necessary. She won't be able to do basic, general spells from in the tank, so the next classes will have more of a focus on the two of them figuring out what branches of magic she is innately interested and attuned to.

Archeux knocks on the table in a firm, yet awkward manner. "I have called here a meeting amongst ourselves to impose some rules upon ourselves for the preservation of the princess. I have only _ rules in mind, but these are but an outline on what we could agree upon, if anything. Firstly, whatever we try to teach or do with her, we should have consent in the first place. If she changes her mind afterward, though, we can still proceed with our lesson. Second, we are able to deny the princess a lesson if more people oppose the lesson than support it, but she can veto this if the opposition is less than double the support. We may not have any Oathmaking mages here to enforce this, but there should be enough trust among us for the time being. Now, who is in favor of these rules, who would like to suggest alterations, and who has not attended the meeting? "
[5] She enjoys the magical theory lessons enough to actually come out of her tank and stop insisting to be a form of sea life! Until one of your colleagues come near, of course.

Princess: Enthusiastic Magical Theory
Both: +2 Magical Theory


Nallihen was satisfied with the princess' adequate learning pace. He'd expected some more difficulty in learning, or even complete failure since she was one hundred percent human and had previously been kept sheltered and away from the wonders of magic. There was still some hope his new pupil could actually maybe almost touch the very base of his marvelous talents.

What the dragon hybrid didn't like was having to deal with a princess who now insisted she was a sea cucumber. That was ridiculous! Just how weak did her mind have to be for it to break so easily? That was absurd! Nevertheless, he'd persevere. Teaching the royal hatchling did help him train his own skills, and maybe she'd stop being a cucumber if she gained more confidence and her frail mind recovered.

Keep teaching the princess Vitamancy since she still has interest in that. If she refuses, then instead try to use Charisma to convince her to accept the teachings.
[2] The spark seems to diminish somewhat, possibly because halfway through the week she asks how to use Vitamancy to stop vomiting tentacles everywhere. Normally Vitamancy would be very good at this sort of thing, but it really only covers physical injuries. Vomiting tentacles is very clearly some kind of horrifying curse or mutation, which Vitamancy is... less well suited for.

Princess: Failed By Vitamancy

"Um, sure Enoch. I'll help you with the lessons. I thought they were made out of stronger stuff. Like an adamantine skeleton. It's what makes them royal, right? Maybe they ran out when they were growing her."
Help Enoch with the lessons. Then, when he uses Dagon magic on the sea cucumber, grow fungi in the water and use Dagon magic on it.
[5] Your assistance on the lessons is invaluable, providing living tissues to demonstrate Dagon's power on. Unfortunately this at some point results in her vomiting tentacles repeatedly, which slightly mars the lesson into 'Dagon is a terrible weapon to be unleashed upon my worst enemies.'

Princess: Dagon Cruelty
Both: +2 Dagon Magic


"I do not agree with creating rules. Our duty is to teach her and these rules go against this purpose by making our job harder. I also want to propose to flood the basement with sea water for her. It would be better than a small tank and would give us more space to be able to teach her. We could have her swim instead of staying on a small sea cucumber tank. Repurposing the basement and flooding it with sea water will greatly help the princess. She has a great affinity to sea magic."

"We have to remember that she is still young,
and can be easily manipulated and tricked. She doesn't know what is best for herself and our duty is to have her mature and learn about how does the world works. My proposition is to have the basement flooded with sea water and used as her new room because she has shown to enjoy the water. From there, I will continue tutoring her in the priestly magics with help of Nji, if he wishes to help with that instead of having her fight against the vermin of the tower with mushrooms. That was very dissapointing of you, my friend Nji. She could have gotten hurt. The least you could do now is to help me with the lessons of priestly magic."

"Enoch is observant," Cio said. "And since it is merely the first week, I'm seeing a lot in the Princess' character. No single person ever developed a sense of cruelty in just one week. The mind is not like that, as I've personally seen (do not tell the clergy this). We should start building her up there--not by guiding and holding her hand along the way, but by giving her the tools and letting her learn for herself, of course under guidance and encouraging support. The former ensures she will learn quicker; the latter ensures she will learn better. After all, meanspiritedness is...ah, say, a token of the spirit, from somewhat...negative influences early on in life, or at least by witness of cruel actions.

"I will attempt to help her with this, by showing the building blocks of insight. We will be training in the guild garden, which I could spruce up if anyone would help me with this."


Cio bit her lip as she wondered if her own eloquency was a guise enough for her understanding: There were little studies and scholars to back up her knowledge, but she felt in her head-spirits that this was right. She then adapted her own schedule to account for these times for the Princess--in her own opinion, at least backed by several other children, she noticed this was an important block for character building.

Use Prophetic properties to aid in the Princess' character building. Let her learn about cruelty, by countering it with understanding. (Or in anyway better for your writing--DO prophecying, but make it like telling parables about people's fates and otherwise. It's like storytelling, except I'm reading people's lives as storybooks, without the storybooks with me!)

If others help me with this task, adjust my action to Life Magic gardening for our garden! Some healthy herbal plants, some...err, possibly a geothermal aquifer link, and 'warding' plants that scare off insects while being beautiful and fragrant would be good.


((HAH, my '1' is exhausted! I shall not fail in this! she says, as she fails in this))
[1] You try to show her a better path, but every time you attempt a prophecy it ends up rather... counter to the point you were trying to make. Showing her things will get better yields visions of suffering and doom, insisting on the kindness of others reveals cruel mocking jeers in the tea leaves, and bringing her outside to see clouds shows her a cackling demon lord. Wow, it's got lightning inside the mouth and everything, that is impressive.

Anyway, the princess' cruelty is amplified.

Princess: Cruel -> Fated Cruelty

"So, you're a sea cucumber. There's a few things you should know 'bout the life, if that's your choice."

Teach the Princess Sea Cucumber Care.

Dennis also nods agreement to the new rules.
[2] You attempt to teach the princess about sea cucumbers, but she seems pretty flat, constantly asking in deadpan how the sea cucumbers escape the tower and nodding in a disturbingly fatalistic manner when you admit they really don't. Overall you don't think she learned very much about caring for sea cucumbers.

Princess: Apathy For Life

"So she wishes to believe she is a sea-cucumber, cares not about others, and is interested in politics. The future of our country is in safe hands, I am sure. Now let me see, do I still have my primers on childhood psychopathy and amniotic regression?"

So she's traumatised before being injured? Looks like Maxime's speciality will come in handy after all. She persuades the moths and spiders of the tower spin a cocoon of sorts, imbued through Maxime's art with the comfort and security of the womb, garaunteeing pleasant dreams. This should allow Marcille to indulge her need for protection and withdrawal, a natural consequence of the deaths of her parents and traumatic lessons, while giving her sufficient confidence to face the outside world during the daytime. Or at least somewhere to run to and recover when someone gets 'orribly murdered.

Maxime creates the cocoon in an out of the way corner, perhaps created by moving bookshelves around on the fourth floor, arranging them around a bed in one corner of the room. Important to have one's own room, and if people want to get books out, tough. Maxime carefully transfers her charge into it once the young woman is asleep, though only if the magical construct actually works.

Also attempt to prevent anyone trying to force Marcille into doing something she's horrified of, like going into the basement or tearing a man's throat open with a sacrificial blade.



"That might be the horror that was locked in the basement. Someone forgot to inform me about it and when I opened the basement, the thing fled into the rest of the tower. The nightmarish being has been haunting the tower since then. This is why I proposed flooding the basement with sea water and have her swim there instead of staying inside a small sea cuccumber tank. The monster probably is afaird of the basement after being locked there for so long and eon't return there if it's full of water. A safe place where the princess could peacefuly swim without being haunted by the abomination."

"Perhaps then your main priority would be to contain the nightmare, rather than inflict further trauma on a young woman already spending too much time as an echinoderm? Marcille seems to think that the horror still resides in the basement, and a princess who is a sea cucumber is little better than no princess at all."
[5] The good news is that everything is great!

The bad news is that a silk cocoon turned out to be insufficiently psychoarthropodic to generate from scratch, and beyond the capabilities of any bug you were able to convince. This left a more... ambitious approach with more... intriguing qualities and... gooier, no, more soothing complications.

Anyway, The Chrysalis is a work of art, but the princess keeps waking up, screaming, and leaping out of your arms every time you try to 'feed' her to it. This complicates your attempts to soothe her psyche, as rejection of modern brilliance and foresight typically does.

Self: +2 Psychoarthropody


Everyone:
A represenative from the council comes by at the end of the week, nervously hoping to check on the young Marcille's progress. He passes out when she starts vomiting tentacles everywhere, though, so you don't think he got very good data.


Spoiler (click to show/hide)
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Wizard Princess RTD [Week 2: I'm Helping!]
« Reply #83 on: January 19, 2018, 07:46:53 am »

((Goodness, this reminds me of an LP you made, Irony, where you people got Princess Elodie all stressed up--that helped her martial skills to the detriment of literally everything else. :P This, however, has me concerned, because I'm STUCK with the mindset of having disappointed a child! UNDER MY CARE! D:))
Meanwhile, back then while at least three mages were arguing and totally not in the present because of waiting for clarifications...
In the cynical present...
"There is something really wrong with the prophecies today. I blame the white owl in the backyard, the farmer's hoe accidentally stuck in a nearby grave, and the horrible weather we've been having lately." Cio said aloud at the nearest opportunity she had to be with another mage (and not the princess). "It's just like it wants to be clear that she is fated for a life of horribleness and circumstancial cynicality. And that is impossible within just two weeks of getting to know her; she doesn't even trust us fully yet! Maybe a few hours in the outdoors will help, do you think? I know a place nearby where she can vent her frustrations freely and be in a freer company, and I can bring her there with me by flight. Children love flying, right?"

Obviously distressed, Cio checked the records of what the other mages did, and saw varying progress all around.

"At least, positively...nothing bad that she believes right now is permanent."

(...I don't think ANYONE has done anything about our environment? We should've talked about this... :x)
Unless anyone responds to me, my plan for this week in training:
> Air magic to get us (and anyone else who wants to train her in the nice outdoors) to a brilliant place with view of the surrounding town, with the view and scenery being refreshing. Same air magic would be used, alongside illusion, and the ideas within prophecy (and life magic), to help emotionally stabilize the Princess, as well as for apologies and rapport building, also to help her express her stresses and frustrations (because air magic = animated puppets that she can play with; + illusion or life magic as support). SURELY THIS CANNOT FAIL BADLY AND I CANNOT ROLL 1's three times in a row!
^ the other magic schools are for flavor.


Summary action: Air magic with the aim for stabilizing the Princess' emotions and help her ease up towards us (as well as giving her our apologies). Not for transport of course but teaching and training (more for self use if she tries to escape, as in 'let her escape', then air magic my way to keep communicating with her). Some weather manipulation would also help for the better.
« Last Edit: January 20, 2018, 09:36:27 am by Tiruin »
Logged

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #84 on: January 19, 2018, 08:26:20 am »

"It seems that the princess has been both blessed and cursed by the eldritch. This probably can't be cured by common life magic or vitamancy, so we must find an alternate way to help her. We can only hope that the same powers that caused this help to cure her or that we find a cure by researching the same priestly magic that caused it. I hope that if we continue teaching her about the Dagon magic, we will either find a way to solve this problem by ourselves or be prized by the outer gods, which will then cure the princess as a reward for our dedication. Nji, please continue to assist me in the lessons of Dagon magic."
Continue the Dagon magic lessons. Try to use the magic to cure the princess

"But if the gods are doing this to have her mature into a cruel and strong ruler, then there is nothing we can do but hope for the best. And before anyone says it's my fault, remember that I'm a priest and I only pray and summon the powers of the elder beings. They are the ones who choose to answer the prayers in their own way, out of my control."

"Although, I don't think it's bad that the princess is fated to become mighty and unforgiving. Isn't that what the kingdom needs right now, after losing their king and becoming weak to their enemies? They don't need a soft-hearted and kind ruler, they need a true warrior with the favor of the gods, a warlord that rules with an iron fist."

« Last Edit: January 19, 2018, 08:40:37 am by randomgenericusername »
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Secheral

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Week 2: I'm Helping!]
« Reply #85 on: January 19, 2018, 08:51:00 am »

"Perhaps some of her frustration could be remedied with a companion. We are all here men and women of greater age and power than her, which might be a little intimidating to her. I believe someone  closer to her age and experience, someone with whom she can share the joys and sorrows of our teachings might cheer her up a little. I will attempt to procure such a specimen from one of their natural habitats."
Borrow a child around the princess' age from somewhere.
Assist Enoch with Dagon magic lessons.
« Last Edit: January 19, 2018, 01:20:59 pm by Secheral »
Logged

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Wizard Princess RTD [Week 2: I'm Helping!]
« Reply #86 on: January 19, 2018, 09:32:40 am »

"Those are all great ideas, and I am humbled by the depth of them. I'm wondering if planning all our schedules for the coming weeks will help the princess more. I did not know there was to be someone to check up on her so early.

"That, and I'm planning my next week to cleaning up the tower and refurbishing it, or at least that's the idea, if anyone else can take her outdoors. She needs more space than this dreary place."


((Player Mage Suggestions: In addition to our action for this week, writing our planned action for next week would help. I don't believe IO made fancy awesome pictures of our mage guild for nothing--so it's also a game of balancing our actions and plans as an informal(?) group with our other needs, like sprucing this place up! Maybe we can get in a way to give additions to our rolls too! :B))
Logged

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Week 1: Go Away I'm A Cucumber]
« Reply #87 on: January 19, 2018, 09:53:18 am »

"Brother Nji, I would have prefered that you could work with me in the lessons of priestly and divine magic, but your plan could work too. Do you think someone else could look for a child to help her while you assist me? I have enjoyed working with you these days."

((I also agree that we should try decorating and cleaning the tower, but I don't have any skills that could help with that.))
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Wizard Princess RTD [Week 2: I'm Helping!]
« Reply #88 on: January 19, 2018, 10:00:56 am »

I'm bored, so put me on the waitlist.

Spoiler (click to show/hide)
« Last Edit: January 19, 2018, 03:35:50 pm by Glass »
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Secheral

  • Bay Watcher
    • View Profile
Re: Wizard Princess RTD [Week 2: I'm Helping!]
« Reply #89 on: January 19, 2018, 10:05:56 am »

"If they are willing, anyone may look for a child in my stead. If none volunteer, then I will continue to do so. Otherwise I will once again help Enoch and maybe next week decorate the roof with colourful and hopefully non-lethal fungi."
Logged
Pages: 1 ... 4 5 [6] 7 8 ... 36