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Author Topic: Wizard Princess RTD [Turn 15: Sideshow]  (Read 46907 times)

randomgenericusername

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #165 on: January 23, 2018, 09:37:42 am »

Continue the lessons of Dagon Magic but also try to summon horrors to serve and protect the princess (and then be killed by unexpected ninjas?)
"I would try to help the princess, but I feel that I would just worsen the problem. I will just continue with my lessons and pray that she doesn't grow extra tentacles. I have already lost hope of saving her soul."
« Last Edit: January 23, 2018, 12:54:42 pm by randomgenericusername »
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

DolosusDoleus

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #166 on: January 23, 2018, 10:02:55 am »

So... I'm totally redoing my sheet now. I need to fit the, ah, "tone" of this now.

Spoiler: Sheet (click to show/hide)

Ninja Action: Start to gaslight the mages. Move things around when they aren't looking, wake them up in the middle of the night, etc.
« Last Edit: March 04, 2018, 01:39:47 pm by DolosusDoleus »
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Secheral

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #167 on: January 23, 2018, 10:11:41 am »

Nji twirls his hair in puzzlement while slowly moving down the stairs. "Um, I'll be in the basements doing something. No need to check up on me. Have a nice week."
Use Mycomancy to fill Basement I with a jungle of hallucination-inducing giant mushrooms.
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randomgenericusername

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #168 on: January 23, 2018, 11:21:53 am »

(Could someone remind me why there are ninjas in the tower?)
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

IronyOwl

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Re: Wizard Princess RTD [Turn 3: EVERYTHING IS GREAT COME BACK LATER]
« Reply #169 on: January 23, 2018, 11:56:34 am »

Decorate roof with Mycomancy.
((Umm. I think you forgot my action.))
And Nirur's! Which is odd, as I was looking forward to them both.

They've been added.


So... I'm totally redoing my sheet now. I need to fit the, ah, "tone" of this now.

Spoiler: Sheet (click to show/hide)

Ninja Action: Start to gaslight the mages. Move things around when they aren't looking, wake them up in the middle of the night, etc.
Link rejiggered.

(Could someone remind me why there are ninjas in the tower?)
Someone stole a merchant's daughter so he hired ninjas to get her back. Also because mages are about as observant as they are sensible; if you're not gonna notice that lamp is scuttling off the table, you're probably not gonna notice it's a ninja wearing a lampshade.
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NJW2000

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #170 on: January 23, 2018, 12:12:58 pm »

Maxime plants the bedlice in the beds of Nji and Enoch, and waits for the screams to start. Super surreptitiously.

Is Sally going to learn anything from being in the library? If she's incapable of acting on her own initiative and thinks she's a fit companion for a mage-princess, Maxime's taking her back for the silk farmer, and damn good luck to 'em. She's a rebellious fifteen-year-old who thinks she can survive the mage's guild, she must have done something.
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One wheel short of a wagon

randomgenericusername

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #171 on: January 23, 2018, 12:23:15 pm »

(I think Sally didn't do anything because there is a limit of 1 action each week for each player, not character. If someone had more than 1 character they could probably exploit the system by doing multiple things each week, which might be cheating. Or that's what I think. I don't really know.)
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

NJW2000

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #172 on: January 23, 2018, 12:47:14 pm »

(I think Sally didn't do anything because there is a limit of 1 action each week for each player, not character. If someone had more than 1 character they could probably exploit the system by doing multiple things each week, which might be cheating. Or that's what I think. I don't really know.)
(That makes sense, although I'd expected Sally to be more of a free agent, until I planted the mind-control larvae in her brain, that is.)
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One wheel short of a wagon

Caellath

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #173 on: January 23, 2018, 02:17:30 pm »

Spoiler: OOC (click to show/hide)
Of course the cult's priests had heed his words perfectly! He totally hadn't decided to use them as guinea pigs after becoming disillusioned with his teaching practices and almost slipping into depression. No, his escape from the mage's guild wasn't an attempt at running away from the tentacled reminder of his inability to be a proper (EEEEEVIL) tutor. Nonono, the fact the peasants who believed he was a giant arctic crab demon had been that quick to take to his teachings meant they were worthy vessels of his great knowledge!

He'd rather keep his distance from the eldritch-looking princess unless she was fixed or it came the day the mages were forced to put her down, just like that one time with the eldritch hermit crabs and their obsession with claiming each other's shells via spell-assisted gladiatorial combat. That had actually worked out fine until the battle-hardened survivors mistook the mages for giant, colorful shells and Nallihen ended up being glued to a crustacean's back for a whole day. He'd rather forget all about that.

"Now, who wants to learn further secrets from the Great Black Dragon of Doom?" It was a shame the peasants continued to insist he was The Briny One instead of the great dragon he so obviously was. Maybe some arcane knowledge would fix that worrying conviction, at least among the burgeoning priesthood of his cult.

Nallihen picks a (likely suicidal) volunteer from among the high priests and teaches them some more Polymorphing.
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>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
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Egan_BW

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #174 on: January 23, 2018, 04:38:12 pm »

"Soooooo... From observations, looks like the princess is about to become a great one and destroy the world as we know it. I know it's not in our current contract, but maybe we could do something about that? I am but a simple ninja, but we aught to at least try to cut the tentacley bits off."

Think we've settled on murdering Enoch for some reason, so go help with that for now.
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PaPaj

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #175 on: January 23, 2018, 04:52:25 pm »

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Enemy post

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #176 on: January 23, 2018, 05:01:45 pm »

Try teaching Marcy the value of being peaceful like a sea cucumber, instead of cruel.
« Last Edit: January 24, 2018, 01:46:47 pm by Enemy post »
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randomgenericusername

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #177 on: January 23, 2018, 06:59:39 pm »

"Soooooo... From observations, looks like the princess is about to become a great one and destroy the world as we know it. I know it's not in our current contract, but maybe we could do something about that? I am but a simple ninja, but we aught to at least try to cut the tentacley bits off."

Think we've settled on murdering Enoch for some reason, so go help with that for now.
Ninja Action: Let's rearrange all the mage's beds and shortsheet them.
Ninja Action: Let's rearrange all the mage's beds and shortsheet them.
+1, but plant evidence to frame one of the other mages. 
So... I'm totally redoing my sheet now. I need to fit the, ah, "tone" of this now.

Ninja Action: Start to gaslight the mages. Move things around when they aren't looking, wake them up in the middle of the night, etc.
Alternative Ninja Idea: use a Dagon artefact of Enoch's to kill Maxime and frame Enoch.
Ninja action: kidnap Sally you can kill the wizards when she isn't in the possible line of fire/dagon magic
Ninja Action: Let's rearrange all the mage's beds and shortsheet them.
That idea is conclusively... pointless, we need to reap the crazy wizards off the tower...

Ninja Action: Posion... Enoch drinks and food with poisons that cause one to have a violent urge to throw up because of the posion attacking his stomach. Furthermore, a infiltrated ninja disguised as a mage will than approach Enoch as he is doing what the posion is forcing him to do... and will cause a permanent form of concussion for this respective figure. Hitman style


Ninja plan: fucking kill Enoch.
3 votes on messing with the mages, 1 vote on kidnapping Sally, 1 vote on assassinating Maxime and 3 votes on murdering Enoch.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Nirur Torir

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #178 on: January 23, 2018, 07:11:38 pm »

Mordred sat on the roof, leaning up against a giant pink mushroom. In his hands, a small, barely used copy of Surviving The Revolution And You. He frowned at its pages, in a way he hoped was "thoughtfully." He reached down for his drink, but found it missing. He frowned first in annoyance at the small tentacle in his drink's expected location, then his frown shifted back to thoughtful. He popped it in his mouth and began chewing it as he stood and began the climb down towards the princess tank.

Learn to be a Dagon Priest. From the princess.
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Doomblade187

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Re: Wizard Princess RTD [Turn 4: Rampant Dagonry]
« Reply #179 on: January 23, 2018, 09:08:18 pm »

I voted twice. Updated count with my decision.

Quote
Mess With Mages: 3
Kill Enoch: 3
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