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Author Topic: Monsterfef: Sinister Omens IC  (Read 10651 times)

GiglameshDespair

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Re: Monsterfef: Sinister Omens IC
« Reply #90 on: February 11, 2018, 08:43:01 am »

Code: (Maken heals Sen) [Select]
16/2=8 HP restored!

"My thanks, Maken."

Code: (Sharl vs Assaulter A) [Select]
Sharl is boosted by Eyes-Like-Gold's Charisma!

Hit: 86+15+10-6=auto
Crit: no
Ignis: 4
Roll: 42
Dam: 11+1-3=9
Sharl sinks his fangs into the assaulter, and the clubman screams and topples.

XP: 92/100
Spoiler: Objectives (click to show/hide)
Spoiler: Enemies (click to show/hide)
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IamanElfCollaborator

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Re: Monsterfef: Sinister Omens IC
« Reply #91 on: February 11, 2018, 09:56:00 am »

H-8, axe an archer

Chevaleresse

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Re: Monsterfef: Sinister Omens IC
« Reply #92 on: February 14, 2018, 06:34:21 pm »

hold
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If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

Twinwolf

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Re: Monsterfef: Sinister Omens IC
« Reply #93 on: February 14, 2018, 06:48:09 pm »

Hold
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
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I_Like_Pi

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Re: Monsterfef: Sinister Omens IC
« Reply #94 on: February 14, 2018, 08:33:18 pm »

"Second wave's about to crash against us." Swift-As-Gale answered Cyryl as she waited for the enemies to move a smidge closer.

Hold.
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Magi Wars sidestory: Rotting Empire OOC | IC

Blade Master Model 42

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Re: Monsterfef: Sinister Omens IC
« Reply #95 on: February 14, 2018, 08:38:07 pm »

"Well that isn't great." Cyryl's grip tightened on his lance.

GiglameshDespair

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Re: Monsterfef: Sinister Omens IC
« Reply #96 on: February 18, 2018, 09:55:34 am »

Code: (Benvolio vs Ambusher A) [Select]
Benvolio is boosted by Eyes-Like-Gold's Charisma!

Hit: 94+10-14=90
Roll: 60
Crit: 7-4=3
Roll: 32
Dam: 9-5=4

Benvolio's axe wounds one of the surprisingly tough archers.

- Enemy Phase -

"Stop rushing in, you idiots! Form a line!"

Ch.1: Ambush at Fort Lucille
- Turn 6 -
-




XP: 92/100
Spoiler: Objectives (click to show/hide)
Spoiler: Enemies (click to show/hide)
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Swordstar

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Re: Monsterfef: Sinister Omens IC
« Reply #97 on: February 18, 2018, 09:57:46 am »

E-6, heal Cyryl
« Last Edit: February 18, 2018, 03:04:53 pm by Swordstar »
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Unlurking Sentinel

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Re: Monsterfef: Sinister Omens IC
« Reply #98 on: February 18, 2018, 03:07:21 pm »

Before Maken's action, move Lady Sen to F-5, use a vulnerary
Move Sharl to G-4, use vulnerary on self
« Last Edit: February 21, 2018, 04:01:35 pm by Unlurking Sentinel »
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01101110 01101111 01110000 01100101 00101100 00100000 01100100 01100101 01100110 01101001 01101110 01101001 01110100 01100101 01101100 01111001 00100000 01101110 01101111 01110100 00100000 01100001 00100000 01110010 01101111 01100010 01101111 01110100

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I_Like_Pi

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Re: Monsterfef: Sinister Omens IC
« Reply #100 on: February 22, 2018, 08:55:30 pm »

F8
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Twinwolf

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Re: Monsterfef: Sinister Omens IC
« Reply #101 on: February 22, 2018, 09:05:08 pm »

Hoooold
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Chevaleresse

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Re: Monsterfef: Sinister Omens IC
« Reply #102 on: February 22, 2018, 09:37:39 pm »

Hold
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If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

IamanElfCollaborator

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Re: Monsterfef: Sinister Omens IC
« Reply #103 on: February 24, 2018, 01:49:51 am »

G-7

GiglameshDespair

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Re: Monsterfef: Sinister Omens IC
« Reply #104 on: February 25, 2018, 06:27:31 pm »

Code: (Maken heals Cyryl) [Select]
Fully healed!

Code: (Sen snorts Vulnerary) [Select]
Fully healed!

Code: (Sharl ingests Vulnerary) [Select]
Fully healed!


- Enemy Phase -

"Come out of there, you cowardly dogs! Stop hiding and see if you can fight us properly!"

Ch.1: Ambush at Fort Lucille
- Turn 7 -
-




XP: 95/100
Spoiler: Objectives (click to show/hide)
Spoiler: Enemies (click to show/hide)
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