Turn:004 The Armagedden BombingArmageddon Squadron closes in for the killing blow, while countless Frames are ripped apart in the intense dogfights. Casualties are mounting, almost faster then the fabricators can keep up.
New Animus (Players) are allowed to join and decompose at any time during the fleet engagements.
OCEAN SOULFire the Moras at the Grav Plate consistently by alternatively resting each of them for cool down, while circling the Grav Plate. Determine if the nanorobots would be effective against it.
The Magazines of the Three Moras MG's quickly lighten up as dozens of rounds are sent down range. At first, the Grav Plates Entropic Shield holds, but the high explosive munitions overwhelm the localized field generator somewhat, and the plate is slightly scorched. Before your able to finish your second run,the heavy strain on your coolant puts you into danger heat for your weapons. They will presumably cool down enough for a light burst next turn unless damage occurs.
Two Point Defense lasers abruptly turn from shooting down missiles and turns towards your craft, and although the turrets have scorched holes into your hull, your ship is still flying at an optimal capacity.
There are only two options you can commit to the Freight Container, you can either activate the explosive detachment bolts, or you can open the crate itself. You have no idea whats in the crate, and it might actually be possible that something else entirely is in the crate, it's a complete mystery if the manifest is correct.
The Ticking is still going steadily.
You significant shrapnel enters into your immediate area from the surrounding fighting.
CodeName: Tanooki
K/D:0/0
FrameName:Iron-Bearer
St. Battery (Magnetic, Firehappy)
St. Thrusters (Cold-Gas)
St. Computer Network (Adv. Silicon)
Moras Pounder machine Gun x 3 [78][79][79] (Magnesium Propellant, High Explosive Munition, Overheats)
Side-Winder Anti-Fighter Missile x3 (Solid Rocket Motor, Tracking, Armor Piercing)
Freight Container (Nanorobots)
LOCATOR DETECT
TARGET 001?: E 5 AWAY
TARGET-PRIME 001 W 2 AWAY LIGHTLY DAMAGED
MOTHERSHIP S 11 AWAY
Characteristics:
--Cog-in-Machine: You are thoroughly bland for an automated Battle-Frame. You get bonuses to squadron coordination, eg focus firing under orders of your leader.
Notable:N/A
Ranking: Cog
Player Notes: (Unusual interest in experiencing different shapes of a platform, which may distract it.However, it acknowledges that we are the ones able to provide it, and as such, will be particularly loyal.)
Starter: Quadrupedal
TOPHATYes. this is still open for new players. Fill in the character sheet as well as the three questions, and you have the option of doing an action before or during your launch (ask the commanders something, request something, detonate your own battery, etc.)
OmadaYes, the enemy fighters (NOT battleframes/DRONES) are retreating to their mothership, the BattleCruiser/ enemy space ship. We deploy Battle Frames and on occasion War-Frames. Fighters are either remotely operated or manned, either way, Fighters are the term for enemy craft. battleframes are piloted by Animus systems and are usually deployed by the Mothership.
Follow our allies on it's rush to the [prime_goal]
Inspect [target_001] if hostile or unknown origins throw both sidewinders on it
Maintain distance between allies and [target_001] use harness on any possible enemy that might approach my allies, cover till arriving in [prime_goal]
Use spare time to understand what a trans_dimensional computer is
Rushing over to the Primary objective, you shoot off your two Sid-Winders, which commit to their deadly dance, slamming into the enemy Free-Furler. A third explosion, a signature of ad detonated magazine result in a smoking husk, that speeds off. The Derelict is no longer a target.
You easily maneuver around the deadly shrapnel flying around. A Trans-dimensional computer is a system that uses different sets of realities to perform advanced computing. Essentially a drone brain connected to the rest of the frame by a couple wires through a portal. You don't have too many details other than the fact that it is lighter and smaller than an equivalent Adv. Silicon computer.
As you de-accelerate, you enter the range of the enemy battle-Cruisers point defense batteries, and you immediately recieve a target lock by a missile battery. Your entire targeting radar is overwhelmed by a scourge of Micro-Missiles, in the upper dozens and possibly low hundreds. Survival chance is low, and they will collide in the next Turn unless you weasel your way out. Pieces of shrapnel from the surrounding dog fights rips into your frame, but only minorly damage structural integrity.
CodeName: Malk Sci
K/D:1/0
FrameName:Light Mk2 "Shredder"
St. Battery
Extensive Thrusters (Cold-Gas)
St. Computer Network (Trans-Dimensional)
2 Ripper Blades (Cutting, Melee Range, Absurdly Deadly. Bloodied)
Mag-harness (Tractor beam, Magnetic.)
Side-Winder Anti-Fighter Missile x0
Moras Pounder Machine Gun x 1 (Light, Magnesium Propellant, Inert Munition, Disabled)
LOCATOR DETECT
TARGET-PRIME 001 N 2 AWAY
MOTHERSHIP S 8 AWAY
Characteristics:
--Cog-in-Machine: You are thoroughly bland for an automated Battle-Frame. You get bonuses to squadron coordination, eg focus firing under orders of your leader.
--In a Ripper: You poor soul. You have been emplaced in a Ripper, a battle-crazed frame that seeks metal to blunt its blades. Like a dog with rabies, it might bite you, or it might rip the targets throat out.
Notable:N/A
Ranking: Cog
Player Notes: (Re-programmed from a AI stolen from ancient scientist vessel who got sterilized from it's organic masters, this drone has a focus on it's learning algorithm to find better ways to achieve its goals, given enough autonomy he will try to test and analyze anything, his current "curiosity" is the mental failures recurrent on organic specimens, it's modus operandus on organics are almost always lethal)
Starter: 001000110110000111
KASHYYKFire two Sidewinders at each Free-Furler. Continuing boosting towards the PRIME TARGET. Open fire with both Moras Pounders at the Grav Plate of the PRIME TARGET.
Each Missile rack fires one missile after the other, and althought he autoloader isnt designed for multiple firings in one action, Nothing managed to grind itself apart this time, but you very much doubt that the weapon will ever fire another missile again without a re-haul. Just before the missiles strike target one, it explodes as another Battle-Frame had intervened. The wreck is sent flying off into another direction.
The other craft barely dodges both missiles, and in the time for the side-winders to arc towards its aft, It fires off a burst of Magnesium proppelled projectiles. It misses by a wide margin, although you had to focus on dodging it. Just before the craft breaks off, the side-winders crash into its aft and the shrapnel pierces into several critical areas, sending it forward as its fuel, magazines, and its battery detonates. A shotguns worth of shrapnel is headed your way and combined with the general areas already metal-filled area
...Miraculously, not a single shard of metal hits you. Somehow, you feel as if the odds against that was a 2.7% of happening, and you just barely made it. Furthermore, those insanely lucky actions you have committed has resulted in a distinct shift in your programming, one that is briefly noticed by Battle-Net. Your processing hardware goes to overdrive as each and every part and software is looked over. The Battery almost gives out in this brief time, but Battle-Net has adjusted your rank. You are now an Arch, You have been promoted from Cog. Mercifully, Battle-Net releases its gaze, and your systems begin stabilizing.
Just in time for you to get off a single 10 round burst with your MOras, before having to cease fire and bank from hitting the ships, Entropic Shields.
K/D:2/1
FrameName: Mark 2 "Talon"
St. Battery (Magnetic, Partially melted)
Up. Thrusters/Maneuvering (Lit-Fusion, Barrel Roll)
St. Computer Network (Adv. Silicon)
Moras Pounder Machine Gunx2 [190][190] (Magnesium propellant, High Explosive Munition)
Side-Winder Anti-Fighter Missile x0 (Solid Rocket, Tracking, Armor Piercing.)
LOCATOR DETECT
Free-Furler 001: NE 3 AWAY( LOCKED)
Free-Furler 006 W 3 AWAY (INBOUND! LOCKED)
TARGET PRIME 003 N 5 AWAY
MOTHERSHIP S 7 AWAY
Characteristics:
--Cog-in-Machine:You are thoroughly bland for a automated Battle-Frame. You get bonuses to squadron coordination, eg focus firing under orders of your leader.
Notable:Service Pin of Professionalism
Ranking: Cog
Player Notes: (You did it. You killed the enemy, you feel vaguely proud.)
Starter: Reactive
ROBOSON DRIFTS, THEY HAVE NOT ACTED THIS TURN.The damaged Grav plate begins acting eratically, Be on hte look out for gravitational anomalies!