SIMULATION ENGAGED
AUTHORIZED PERSONNEL VIEWING ONLY
UNAUTHORIZED ACCESS MAY RESULT IN PENALTIES UP TO AND INCLUDING NEURAL AND/OR CORPOREAL REPURPOSINGAuthority Opening Hand:
2x Police Officer (2/1 First Strike, WW)
Police Sniper (2/1 Slick, 1B)
2x Robotic Officer (0/4 Defender, 2W)
Weapon Scan (W, Reaction: Prevent next 3 damage dealt to target creature)
Metropolis (White Land)
Resistance Opening Hand:
Resistance Fighter (1/1, R)
Hack the System (1UU, Instant: Counter target creature, reaction, tactic, strategy)
Fan the Flames (2R, Reaction: Deal 3 damage to target creature. If destroyed, put 1/1 token into play)
Rapid Pursuit (R, Reaction: Target creature gets +1/+0 and first strike)
Housing Sprawl (Red Land)
2x Business Center (Blue Land)
Authority goes first.
Turn 1
Card Drawn: Hired Assassin (1B, Instant: Destroy target non-black creature)
Play Metropolis
End Turn
Resistance Card Drawn: Rapid Pursuit (R, Reaction: Target creature gets +1/+0 and first strike)
Play Housing Sprawl
Play Resistance Fighter
End Turn
Turn 2
Authority Card Drawn: Hired Assassin (1B, Instant: Destroy target non-black creature)
End Turn
Resistance Card Drawn: Business Center (Blue Land)
Play Business Center
Resistance Fighter Attacks
End Turn
Turn 3
Authority Tanks Attack: Resistance Fighter Deals 1 Damage to Authority; now 19 HP
Authority Draws Card: Slum (Black Land)
Play Slum
Play Police Sniper
End Turn
Resistance Card Drawn: Intel Swap (U: Draw two cards, then discard two cards)
Play Business Center
Play Fan the Flames against Police Sniper
Police Sniper Destroyed, 1/1 Resistance Fighter Token gained
Resistance Fighter Attacks
End Turn
Turn 4
Authority Tanks Resistance Fighter, Resistance Fighter Token: Resistance Fighters deal 2 damage to Authority: Now 17 HP
Authority Card Drawn: Slum (White Land)
Authority Plays Slum
Authority Plays Robotic Officer
End Turn
Resistance Card Drawn: Resistance Fighter (1/1, R)
Resistance Plays Business Center
Resistance Plays Intel Swap: Draws 2x Business Center, Discards 2x Business Center
Resistance Sets Conditional: Play Hack the System if opponent tries to play a card costing 3+ Mana
Resistance Fighter and Resistance Fighter Token attack
End Turn
Turn 5
Authority blocks one resistance fighter with Robotic Officer, tanks other; take 1 damage, now 16 HP
Authority Card Drawn: Police Officer (2/1 First Strike, WW)
Authority Plays Robotic Officer
Resistance Plays Hack the System
Robotic Officer countered
End Turn
Resistance Card Drawn: Resistance Fighter (1/1, R)
Resistance Plays Business Center
Resistance Plays Resistance Fighter
Resistance Fighter and Token attack
End Turn
Turn 6
Authority blocks one resistance fighter with Robotic Officer, tanks other: take 1 damage, now 15 HP
Authority Card Drawn: Field Interrogation (2B, Tactic: Look at your opponent's hand, pick a card to discard)
Authority plays Field Interrogation: Is immensely disappointed, discards Rapid Pursuit
End Turn
Resistance Card Drawn: Rapid Pursuit (R, Reaction: Target creature gets +1/+0 and first strike)
Resistance remembers overpowered hero exists on sideboard, plays Cade, Hero of the Resistance (4/2, 2RU; 2UT: Peek at the top card of your deck, may draw or discard immediately; RT: Target creature gains Haste)
x3 Resistance Fighters attack
End Turn
Turn 7
Authority blocks one resistance fighter with robotic officer, tanks two others; take 2 damage, now at 13 HP
Authority Card Drawn: Weapon Scan (W, Reaction: Prevent next 3 damage dealt to target creature)
Authority plays Hired Assassin against Cade, instantly snuffs out hope
End Turn
Resistance Card Drawn: Cobbled Cyborg (5/5, 3U; After dealing combat damage, returns to owners hand if survived)
Resistance plays Cobbled Cyborg
x3 Resistance Fighters attack
End Turn
Turn 8
Authority blocks one fighter with robotic officer, tanks two others: take 2 damage, now 11 HP
Authority Card Drawn: Metropolis (White Land)
Authority Plays Metropolis
Authority plays Hired Assassin on Cobbled Cyborg, Cobbled Cyborg destroyed
Authority plays Police Officer (2/1 First Strike)
End Turn
Resistance Card Drawn: Housing Sprawl (Red Land)
Resistance Plays Housing Sprawl
Resistance Plays Rapid Pursuit on one Resistance Fighter, becomes 2/1 with First Strike
Contingency Set: Play Rapid Pursuit on non-Rapid Pursuit Resistance Fighter if blocked by Police Officer
All three fighters attack
End Turn
Turn 9
Authority Blocks Rapid Pursuit Resistance Fighter with Robotic Officer, regular resistance fighter with Police Officer, tanks last resistance fighter
Contingency activates, blocked 1/1 resistance fighter becomes 2/1 first strike resistance fighter; both combatants destroyed
final resistance fighter deals 1 damage to Authority, now 10 HP
Authority Card Drawn: Slum (Black Land)
Authority Plays Slum
Authority Plays Aki, Chief of the Secret Police (1/5, 2WB; 2BT: Deal 3 dmg to target creature; 1W: Untap target creature)
Contingency Set: Play Weapon Scan if Aki would take lethal damage
End Turn
Resistance Card Drawn: Housing Sprawl (Red Land)
Resistance Plays Housing Sprawl
Resistance Plays Cade, Hero of the Resistance
End Turn
Turn 10
Authority Card Drawn: Armed Tax Collector (2/2, 2B; Whenever opponent plays creature card, they lose 1 life, you gain 1 life)
Aki taps, deals 3 damage to Cade, Cade is now Yamcha
Contingency Maintained: Weapon Scan on Aki if lifesaving
End Turn
Resistance Card Drawn: Business Center (Blue Land)
Resistance Plays Business Center
End Turn
Turn 11
Authority Card Drawn: Slum (Black Land)
Authority Plays Slum
Authority Plays Armed Tax Collector
Contingency Maintained: Weapon Scan on Aki if lifesaving
End Turn
Resistance Card Drawn: Resistance Fighter
Resistance Plays Resistance Fighter
Takes 1 damage from Armed Tax Collector, now 19 HP
Authority heals 1, now 11 HP
End Turn
Turn 12
Authority Card Drawn: Metropolis (White Land)
Authority Plays Metropolis
Authority Plays Police Officer (2/1 First Strike, WW)
Contingency maintained: Aki guard
End Turn
Resistance Card Drawn: Resistance Fighter
Resistance plays namesake
Three active resistance fighters (x2 1/1, 1x 2/1 first strike) attack
Contingency set: Play Rapid Pursuit on resistance fighter if it would turn a stalemate into a kill
End Turn
Turn 13
Authority blocks 2/1 first strike resistance fighter with robotic officer, one 1/1 with Aki, one 1/1 with Police Officer
Contingency activates, Rapid Pursuit played on 1/1 Resistance Fighter; both fighter and Police Officer destroy each other
Other 1/1 destroyed by Aki
Authority Card Drawn: Police Sniper (2/1 Slick, 1B)
Authority plays Police Sniper, Police Officer
Authority attacks with Armed Tax Collector
Akiguard Contingency maintained
End Turn
Resistance tanks Armed Tax Collector, takes 2 damage, now 17 HP
Resistance Card Drawn: Housing Sprawl (Red Land)
Resistance Plays Housing Sprawl
End Turn
Turn 14
Authority Card Drawn: Metropolis (White Land)
Authority Plays Metropolis
Aki taps, deals 3 damage to 2/1 first strike resistance fighter, fighter destroyed
Akiguard Contingency maintained
Armed Tax Collector, Police Sniper, Police Officer attack
End Turn
Resistance tanks 2/1 Slick Police Sniper, 2/1 First Strike Police Officer, blocks 2/2 Armed Tax Collector with Resistance Fighter; Resistance Fighter destroyed, 4 damage, now 13 HP
Resistance Card Drawn: Hack the System (1UU, Instant: Counter target creature, reaction, tactic, strategy)
Contingency Set: On enemy playing 3+ mana card, Hack it
End Turn
Turn 15
Authority Card Drawn: Weapon Scan (W, Reaction: Prevent next 3 damage dealt to target creature)
Everything attacks
Akiguard maintained
End Turn
Resistance tanks 7 damage, now 6 HP
Resistance Card Drawn: Hack the System
Despair
End Turn
Turn 16
Authority Card Drawn: Robotic Officer
Played for giggles, countered for giggles
Glorious Government Forces storm rebel headquarters, valiantly destroy all rebel scum
Authority Victory, Cycle
Final Analysis: Pray for mana when you need it and creatures when you don't. Strategies and reactions were typically not as impactful as expected. Cade is Aki's bitch, as is the resistance in general when we have four mana to spare. Results not representative of mid-game scheming, but bear in mind the low draw rate for any particular card. Severely anemic early game is deeply concerning, given that we were working with an updated proposed deck for us and the starter set for them.