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Author Topic: Arms Race: Iron Behemoths - Nogrania - GAME OVER  (Read 52903 times)

Kashyyk

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #540 on: April 17, 2018, 12:28:59 pm »


Quote from: Votes
NAF-RL-53 "Gin na Tonic": (4) NUKE9.13, 3_14159, Stabby, Kashyyk
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Man of Paper

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #541 on: April 17, 2018, 01:03:22 pm »

Quote from: Votes
NAF-RL-53 "Gin na Tonic": (5) NUKE9.13, 3_14159, Stabby, Kashyyk, MoP
[/quote]
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Happerry

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #542 on: April 17, 2018, 02:04:31 pm »

Quote from: Votes
NAF-RL-53 "Gin na Tonic": (6) NUKE9.13, 3_14159, Stabby, Kashyyk, MoP, Happerry
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evictedSaint

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #543 on: April 18, 2018, 07:41:51 pm »

Normal Difficulty: 5

The NAF-RL-53 "Gin na Tonic" is an unapologetic rip-off of Toskesh's “Jin Na” SMRL X-52b.  It's a pretty good rocket launcher - shoulder-mounted, with an 3.15 inch warhead and a necked-down body packed with cordite propellant.  Reasonably accurate.  Barrel is rifled, rockets are fed in through the front and come with fold-out fins.  Magneto sparkler ignition, wood-padded steel tube.  It is complex, for now.  1 Ore, 1 Oil. [Complex] [Cheap].

NUKE9.13

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #544 on: April 19, 2018, 02:47:48 am »

Jolly good.

Quote from: Votebox
Lanes
Swamp:
Badlands: (1) NUKE9.13
Fjords: (1) NUKE9.13
Sea:

Resource import shuffling
Arrange imports such that we have 5 Ore/3 Oil (ie import one less Oil and one more Ore): (1) NUKE9.13
Stay at 4/4 for some inexplicable reason:
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Kashyyk

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #545 on: April 19, 2018, 03:12:32 am »

 What do we gain from switching to 5/3?
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NUKE9.13

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #546 on: April 19, 2018, 04:32:12 am »

Cheaper Hippos (VE->E), cheaper Tornadoes (E->C). Possibly some other stuff. Nothing gets more expensive.
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Long Live United Forenia!

Kashyyk

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #547 on: April 19, 2018, 05:30:13 am »

Fair enough.

Quote from: Votebox
Lanes
Swamp:
Badlands: (2) NUKE9.13, Kashyyk
Fjords: (2) NUKE9.13, Kashyyk
Sea:

Resource import shuffling
Arrange imports such that we have 5 Ore/3 Oil (ie import one less Oil and one more Ore): (2) NUKE9.13, Kashyyk
Stay at 4/4 for some inexplicable reason:
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stabbymcstabstab

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #548 on: April 19, 2018, 01:14:13 pm »

Quote from: Votebox
Lanes
Swamp:
Badlands: (3) NUKE9.13, Kashyyk, Stabby
Fjords: (3) NUKE9.13, Kashyyk, Stabby
Sea:

Resource import shuffling
Arrange imports such that we have 5 Ore/3 Oil (ie import one less Oil and one more Ore): (3) NUKE9.13, Kashyyk[/size], Stabby
Stay at 4/4 for some inexplicable reason:
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3_14159

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #549 on: April 19, 2018, 01:27:56 pm »

Quote from: Votebox
Lanes
Swamp:
Badlands: (4) NUKE9.13, Kashyyk, Stabby, 3_14159[/font]
Fjords: (4) NUKE9.13, Kashyyk, Stabby, 3_14159
Sea:

Resource import shuffling
Arrange imports such that we have 5 Ore/3 Oil (ie import one less Oil and one more Ore): (4) NUKE9.13, Kashyyk, Stabby, 3_14159[/font]
Stay at 4/4 for some inexplicable reason:
Did we ever disagree on a strategy vote?
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Kashyyk

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #550 on: April 19, 2018, 01:33:35 pm »

 Once. We argued over the merits of securing the badlands vs gaining naval fire support for the fjords.
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NUKE9.13

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 12, Winter 1953
« Reply #551 on: April 20, 2018, 05:06:00 pm »

Alas, we don't get to bolt unmodified SMRLs to our copters- I guess we were too busy reverse-engineering the things to get around to it.

Well, that just means next turn's actions are all the more obvious; either designing or revising rocket/missile weapons for the Tornado. Or both. Stuff like this, perhaps:

(design) NAF-AAM-54 "Clay Pigeon": The Tornado's performance last season was frightfully underwhelming, wasn't it? A nimble beast it may be, but its bark is worse than its bite, to be sure. Time we developed something a little better.
The Clay Pigeon Anti-Air Missile is that something. It is a wire-guided missile, two meters of solid fuel and warhead, spin-stabilized, delivering a twenty-four-pound explosive close enough to an enemy aircraft for the acoustic proximity fuse to trigger based on the characteristic sound of Toskeshi engines (manual detonation is also possible). A direct impact is not needed, as the kill radius is several meters.
Flares on the wingtips help the gunner to keep track of the missile in flight. Extra care was put into making the missile as nimble as possible, allowing it to make rather sharp turns in order to catch agile helicopters. The speed of the missile is a balancing act, between the need to limit the amount of time the target has to dodge, and having the missile be controllable by a human operator.


(revision) NAF-RLP-54 "Bartender": The Gin na Tonic is a fine piece of theftsmanship, but there's something to be said for home-made stuff. Hence we have created the Bartender Rocket Launcher Pod: rockets, quite similar to those used in the Gin na Tonic- slightly smaller diameter- 2.75" instead of 3.15", and somewhat longer-, loaded into a pod of nineteen (arranged hexagonally)- launched one at a time, of course. These pods may be mounted on Tornado hardpoints (for a maximum of 114 rockets per copter), or can be attached to other vehicles, such as our tank walkers and ships, where they may be used as rudimentary AA.
« Last Edit: April 22, 2018, 01:26:28 pm by NUKE9.13 »
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evictedSaint

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 11, Auturmn 1953
« Reply #552 on: April 26, 2018, 10:29:41 pm »

Combat Phase
Winter 1953
Turn 12

Nogrania is short on TC this turn, and has stopped their import of an Oil resource.

Technological Developments

Nogrania does their best to catch up with Toskesh's Xīwàng attack helicopter and builds one of their own this turn.  The NAF-AH-53 'Tornado' is a rather long and slender four-blade attack helicopter featuring a pair of stubby wings for stability and a pair of Percheron-B engines mounted over the in-line cockpit.  It's Lightly armored, with a couple of Medium patches around the cockpit and fuel tanks.  The rotors are reinforced to make them resilient against damage some light damage.  The pilot and co-pilot have access to flight controls, though the co-pilot is the only one with access to the forward-mounted Emu.  Due to the more stable mounting, the Emu NMG doesn't have a lot of sway.  The gun can be aimed with a simple electric joystick, though the gunner will rely on tracers to accurately place his fire.  The stubby wings come with set of six hardpoints - left vacant for now - and an empty space in the nose is currently filled by a tea-brewing set-up.  Though it comes with detachable floats, there single NMG on the nose leaves it rather under-armed compared to its Toskesh counter-part.

For their revision Nogrania has reverse-engineered the NAF-RL-53 "Gin na Tonic", replete with a rather amusing naming scheme.  It is an unapologetic rip-off of Toskesh's “Jin Na” SMRL X-52b.  It's a pretty good rocket launcher - shoulder-mounted, with an 3.15 inch warhead and a necked-down body packed with cordite propellant.  Like its counterpart, it is reasonably accurate with a rifled barrel and a nose-fed loading scheme and fold-out fins - thankfully declared legal by the United Nations. It has a magneto sparkler ignition and wood padding, but like Toskesh's SMRL it only use HE ordinance as neither side has taken the time to develop HEAT.  It is complex, for now. 

Nogrania Military
Spoiler (click to show/hide)



Toskesh has also built a new helicopter this turn; the 'Luànbīng' Assault Helicopter.  It isn't quite able to achieve its goal of being an "assault" helicopter, but it does feature a rather impressive lift capacity due to the twin engines and massive blade span.  The Luànbīng is able to comfortably fit a dozen soldiers in the cabin area (not counting the pilot), or up to fourteen if the soldiers don't bring anything much bulkier than Dài-I Zha-Buqiang rifles.  A winch on the underside allows the helicopter to carry a Qīngsuàn 75 mm cannon, a Yīfānfēngshùn Rocket Artillery piece, or even a Qi-Chu, though passenger capacity is correspondingly reduced.  In order to make weight the Light armor is mostly on the bottom of the helicopter, as well as a few choice patches around the engines and cockpit.  A pair of Tūn's are mounted on the doors with standard crank-handles.  Other than this armament, the Luànbīng does not feature much in the way of offensive weaponry - conceivably a pair of 100 kg bombs can be attached to the winch, but accurate bombing is not really possible.  In terms of speed and cargo capacity, it out performs Nogrania's Draft quite nicely.  An unarmored and unarmed variant can be used for more mundane cargo needs, providing Toskesh with an additional TC.

For their revision Toskesh has revised their Yange citadel destroyer into the Piāofú de niǎo qīxī Helicopter Tender.  The back deck has been chopped flat and most of the hull hastily re-configured to allow for a helicopter servicing bay.  The Piaofu can hold two helicopters at one time - one on the landing pad, and another stowed in the service bay.  Launching both requires the first to lift off, then the second to be moved to the landing pad before being unpacked and readied for take-off.  Most of the AA stations are kept, but due to weight, balance, and space concerns, only the front twin 50 mm turret is kept.

Toskesh Military
Spoiler (click to show/hide)
« Last Edit: April 26, 2018, 11:38:14 pm by evictedSaint »
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evictedSaint

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 11, Auturmn 1953
« Reply #553 on: April 26, 2018, 10:30:02 pm »

Combat Report

Nogrania has elected to push the Badlands and Fjords.
Toskesh has elected to push the Fjords and Eastern Seas.



Combat in the Mountains

The frontline boarding the frozen swamps and mountain range has once again fallen silent.  This is a welcome lull for troops on both sides, as it means less marching through driving blizzards.

Nogrania maintains their hold on the Mountains and generates +1 to their Economic Development Track.



Combat in the Badlands

In the Badlands, freezing weather has gripped the rocky plateaus. 

With resources flowing into both sides this turn, lots of things have dropped in expense.  Configuring their TC to allow for 5 Ore/3 Oil means they do not have the transport capacity left over to collect an Oil from over seas, but there's little downside to this.  The Paradigm and Hippo have both dropped an expense level and are now Cheap and Expensive, respectively.  For Toskesh, their Piāoqiè guānsī has also dropped to Expensive, and their Qi-Chu and Yīfānfēngshùn rocket artillery is now Cheap.  Expense levels are pretty evenly matched across the board except for aircraft where Nogrania's aluminum comes into play, and the drop in cost means we will be seeing a lot more armor on the field.

Indeed, Nogrania makes their push into the Badlands this turn in an attempt to disrupt Toskesh's EDT generation.  They make excellent use of their cheaper armor and mobile artillery to support their mechanized assault, and overhead their new Tornado's hover to warily cover their advance.  Ridiculously cheap Qi-Chu's, which have always done well in this theatre, harass the advancing lines non-stop.  Being cheap means they can afford to lose a few of them when Nogrania's Tornado's come to punish the assaults, but the new attack helicopter is well-suited to the role and even a few of them are enough to wipe out the unarmored Qi-Chu's as they attempt to flee.  They aren't alone, however; the Xīwàng is just as plentiful and a match for the heavy attack helicopter.  Though the Xīwàng has one engine for the Tornado's two, it weighs considerably less and is equipped with rockets and a Garin Bicycle Tun NMG setup that affords the gunner some excellent accuracy.  The Tornado can shrug off a few NMG rounds at medium range, but getting hit by a Jin Na rocket is pretty crippling.  Helicopter duels are quick and deadly, and casualties among pilots sky-rocket for both sides - though the fact that the Tornado is cheap means they outnumber the Xiwang and have the advantage. 

The Xīwàng can do one thing the Tornado can't do, however; ground pound armor.  When they can get in, the air assaults are pretty hard on the troops down below - though Nogrania now has a new way to push back the death from above.  The NAF-RL-53 "Gin na Tonic" rockets leave squiggly smoke trails in the sky as they race upwards at enemy helicopters.  They aren't ideal, but they're generally more effective than the Kiwi Anti-Material rifles and Emu NMG's Nogrania has been using thus far.  Toskesh can still get some hits in, but they're less damaging than they were before.  More importantly, the new Gin na Tonic rockets now give infantry a more reliable way of dealing with enemy armor - this is especially useful now that the Piāoqiè guānsī tank walker is down an expense level.  The rockets invariably knock out legs when they hit.  In tank walker combat things are about tied - both sides can penetrate one another, are well-supported by infantry, and are able to bring mobile artillery down at will.  Toskesh has their Xiwang for air support, and Nogrania has their Draught, which is inferior but more plentiful.  The fact that Nogrania's Gin na Tonic RL's are Expensive gives Toskesh an advantage, and the more mobile (but still inaccurate) Qi-Chu's with their rocket barrages is a match for the now cheap Paradigm and it's 4" Duke load-out.  Rhino's and Li-Jiǎo Guàiwù still rule the roost when it comes to armor, and are similar enough to one another that there's not really an advantage either way. 

Nogrania still has the mobility advantage in ground combat and is able to support their advances with their Megamule walkers.  Toskesh attempts to do the same with their new 'Luànbīng', but the effect isn't as pronounced.  Even if the Luànbīng wasn't Expensive, it still wouldn't be able to compare 1:1 to the Megamule.  It's faster and less prone to terrain impediments, but service time is higher and it doesn't have the same raw capacity as the Megamule.  Toskesh is able to make much better use of the Luànbīng by loading troops into the passenger area and drop entire squads behind enemy lines.  A dozen rocket-equipped soldiers popping up behind your artillery dig-in isn't anything to sneeze at, and with the larger capacity and speed the new helicopter is able to out-perform the Draft in this role.  These hit-and-run operations are tough on supply lines.

Combat is fairly even, but Nogrania's air advantage pushes them into the lead.

Nogrania has pushed north and gained a section of the Badlands!



Combat in the Fjords

Both sides push the Fjords this year as snows trickle down from above.

Much as with the Badlands, air combat is fairly even.  Nogrania has a slight advantage on ground as their Paradigm is more suited to climbing hills than Toskesh's Qi-Chu.  Toskesh is able to make good use of their Luànbīng to drop behind enemy lines, just as Nogrania is able to use their Draft and Red Herring to drop fire teams of their own.  With so many factors even, victory ultimately goes to Nogrania, who has naval advantage in the seas this turn.

Nogrania has pushed north and gained a section of the Fjords!



Combat in the Eastern Seas

Toskesh's new helicopter Tender vastly out-performs Nogrania's fumbling attempts to use Whale's to support their float-equipped helicopters.  The Xiwang is able to out-peform the Draft any day of the week as a ground attacker, and with dedicated carriers they can field more of them, more consistently, and more often.  In fact, with the seas so choppy this season, Nogrania isn't able to make use of their air support at all.  Their only real advantage is the 4" guns on their ships which out-range the 50 mm's Toskesh is still using, but the Yange is sturdy enough that with air support Toskesh can often win engagements.  HE rockets and strafing runs will shred the lightly-armored Herald destroyers, and obliterate any Red Herring unlucky enough to get caught under their guns.

Toskesh has pushed south and gained a section of the Eastern Seas!

Other News:
Fidel Castro is sentenced to 15 years in Havana for his failed coup.  This will likely be the last time he is ever heard of.  Pakistan becomes an Islamic Republic.  Inquiry into Russia's suspected nuclear bomb tests are ongoing, and the nation remains tight lipped - only replying that if they have been testing and stockpiling nuclear weapons, then so has the United States.  The U.S. denies these claims, and tensions over nuclear weapons begin to rise.  Dwight D. Eisenhower gives his "Atoms for Peace" speech to the United Nations in New York, advocating for the peaceful use of nuclear power.  The first edition of Playboy is released, featuring Marilyn Monroe as the centerfold.



Theatre Progress:
Spoiler (click to show/hide)

EDT Progress:
Spoiler (click to show/hide)
« Last Edit: April 26, 2018, 11:38:25 pm by evictedSaint »
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Kashyyk

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Re: Arms Race: Iron Behemoths - Nogrania - Turn 13, Spring 1954
« Reply #554 on: April 27, 2018, 04:02:01 am »

That went well. Now traditionally, it takes a revision to decomplexify foreign measurements, but we also want to stick rockets on our Tornado's hardpoints.

Should we spend the design to do both at once? Or should we just make our own rocket with the design, now that we've stolen the basis from Tokesh?

I'd also quite like to produce our own hovercraft at some point. Perhaps a "Cavalry Tank" equivalent, building on the high manoeuvrability, steady mobile firing platform and low weight limit inherent in hovercraft.
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