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Author Topic: Arms Race: Iron Behemoths - Toskesh - GAME OVER  (Read 47181 times)

Blood_Librarian

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #60 on: January 04, 2018, 09:33:16 am »

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #61 on: January 04, 2018, 09:44:50 am »

Revise Raincoat Turboshaft
By giving our turboshafts a protective outer layer of metal we can now use the turboshafts during rain. By using a leaner design than before we have also managed to decrease material costs.
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Tomasque

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #62 on: January 04, 2018, 09:57:01 am »

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Jilladilla

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #63 on: January 05, 2018, 09:20:50 am »

Alright. Let's get things moving and upgrade that engine!... Someone please help me I can't do this...

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #64 on: January 05, 2018, 10:39:18 am »

Anyone with a revision?
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Thanik

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #65 on: January 05, 2018, 12:53:48 pm »

Anyone with a revision?

I'll make one when I get home (in an hour).

Edit: Or not, apparently.
« Last Edit: January 05, 2018, 07:25:32 pm by Thanik »
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Light forger

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #66 on: January 05, 2018, 07:14:55 pm »

Realistically don't think we can fix the issues with the hovercraft with an revision it isn't just that it's NE but, also that it's skirts and engines and crappy. I believe that the better option is to leave it on the drawing board until next turn and, make a revision that can staunch the likely land loss next turn. Also we could just take the turboshafts and make a helicopter next turn because hover crafts are kinda ehhhh.

Type-51 RG
A simple 25mm spigot bullet trap grenade able to be mounted directly on a rifle without the use of blank or similar alterations. The bullet trap is made up of multiple V shaped chambers designed to gradually rob energy from the rifle bullet. A graze fuze will start the grenades 8 second fuze when the bullet impacts it. The Type-51 is designed to be easy to use after removing the arming pin(which locks the graze fuze in place) all the soldier needs to to do is place the grenade on the muzzle of his rifle and fire.

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Blood_Librarian

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #67 on: January 05, 2018, 07:35:04 pm »

Bolarum  Qui-Chu MOdification

Simply put, this replaces the rubber skirt with a very similar rubber skirt that has added threads of steel/iron, increasing its durability immensely at the cost of being slightly hard to work. The fan itself is also changed, by using a different rotor mechanism, we are able be far more economically efficient. This, combined with the streamlining and other aspects, is designed to make the QUi-Chu Viable.

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Cobalt(4):Blood_Librarian, Tomasque, Jilladilla, Lightforger

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Taricus

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #68 on: January 05, 2018, 07:46:18 pm »

I'm pretty sure using more ore in the design is gonna make it more expensive, no offence.

Type 51 Turboshaft Redesign
Keying onto the fact that the Qi-Chu's largest problem lies with the massive amount of fuel it consumes by way of it's inefficient engines, the turboshaft engines undergo a series of refinements, indented to increase the power output while at least retaining the current fuel consumption of the engines we have now, if not lowering it as well.

By ensuring we only need two engines for the Qi-Chu, and cutting down the fuel consumption on top of that should make it a vastly more deployable vehicle.

Quote
Revision
Type-51 RG (1): Lightforger
Bolarum (1): Blood_librarian
Type 51 Turboshaft Redesign (1): Taricus

Resource change
Cobalt (4):Blood_Librarian, Tomasque, Jilladilla, Lightforger
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Shadowclaw777

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #69 on: January 05, 2018, 08:22:46 pm »

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Revision
Type-51 RG (1): Lightforger
Bolarum (1): Blood_librarian
Type 51 Turboshaft Redesign (2): Taricus, SC

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Cobalt (4):Blood_Librarian, Tomasque, Jilladilla, Lightforger
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Thanatos Russ

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #70 on: January 05, 2018, 11:06:38 pm »


Quote
Revision
Type-51 RG (1): Lightforger
Bolarum (1): Blood_librarian
Type 51 Turboshaft Redesign (3): Taricus, SC, Thanatos Russ

Resource change
Cobalt (5):Blood_Librarian, Tomasque, Jilladilla, Thanatos Russ, Lightforger
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Tomasque

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #71 on: January 06, 2018, 12:27:36 am »

Quote
Revision
Type-51 RG (1): Lightforger
Bolarum (1): Blood_librarian
Type 51 Turboshaft Redesign (4): Taricus, SC, Thanatos Russ, Tomasque

Resource change
Cobalt (5):Blood_Librarian, Tomasque, Jilladilla, Thanatos Russ, Lightforger
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RAM

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #72 on: January 06, 2018, 12:30:42 am »

Type 5 Niper gun
A revision of the Type 24.1 to replace the automatic trigger with a double-action forwards-backwards trigger with a sleeve for the finger to bind it firmly to the trigger for the forwards-action. It additionally comes with an optional 60cm sloped shield with a swivel-mount and sight-hole to operate with some measure of safety against small-arms in a suppression role and a 4x scope. It is hoped that additional control and accuracy should allow for similar performance in most situations despite the lack of firing rate.
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Jilladilla

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #73 on: January 06, 2018, 07:23:36 am »

Let's do this.
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Type-51 RG (1): Lightforger
Bolarum (1): Blood_librarian
Type 51 Turboshaft Redesign (5): Taricus, SC, Thanatos Russ, Tomasque, Jilladilla

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Cobalt (5):Blood_Librarian, Tomasque, Jilladilla, Thanatos Russ, Lightforger
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evictedSaint

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Re: Arms Race: Iron Behemoths - Toskesh [NEW!]
« Reply #74 on: January 06, 2018, 08:17:31 am »

Quote
Type 51 Turboshaft Redesign
Keying onto the fact that the Qi-Chu's largest problem lies with the massive amount of fuel it consumes by way of it's inefficient engines, the turboshaft engines undergo a series of refinements, indented to increase the power output while at least retaining the current fuel consumption of the engines we have now, if not lowering it as well.

By ensuring we only need two engines for the Qi-Chu, and cutting down the fuel consumption on top of that should make it a vastly more deployable vehicle.

Hard: 6

The Type 51 Turboshaft is an improvement over the crudely-designed turboshafts we scrambled to develop when we invented the hovercraft from scratch.  Key improvements such as fuel mixture, internal flow streamlining, and more efficient exhaust disposal means our new Turboshaft is not only more powerful, but makes greater use of the fuel it consumes.  This has allowed us to drop the engine requirements on the Qi-Chu from three to two, decreasing the Oil costs by 1.  Most useful out of this revision is the more powerful Type 51 Turboshaft, which will undoubtedly find use in future designs.

Xi-51 Qi-Chu: 4 Ore, 5 Oil, 1 Cobalt

Toskesh Unique Resource: COBALT

It is now the Strategy Phase.  Please select which two territories to push.  Please select which U.N. resource you want your TC to apply to.
« Last Edit: January 06, 2018, 08:31:20 am by evictedSaint »
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