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Author Topic: Arms Race: Iron Behemoths - Toskesh - GAME OVER  (Read 47256 times)

Rockeater

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 8, Winter 1952
« Reply #360 on: February 26, 2018, 11:17:24 am »

PTW,will join soon
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Taricus

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 8, Winter 1952
« Reply #361 on: February 27, 2018, 02:05:57 pm »

Quote from: Strategy Box
Attack
Mountain: (6) SC, Thanik, Wizgrot, Jilladilla, Pavellius, NAV
Badlands: (6) SC, Thanik, Wizgrot, Jilladilla, Pavellius, NAV
Jungle:
Sea:

Hero Deployment for Commander Zhao De
Zhao De stays at Sea:(1) Wizgrot
Zhao De goes to the Mountains;
Zhao De goes to the Badlands: (5) SC, Thanik, Blood_Librarian, Pavellius, NAV
Zhao De goes to the Fjords: (1) Jilladilla

Deploy  Xi-52 Xīwàng Xuá-Zhí Helicopter Gunship? (This is a more difficult question compared to the previous one, because the enemy might perform some meddling against us)
Yes: (4) Wizgrot, Blood_Librarian, SC, NAV
No: (5) Thanik, Jilladilla, Pavellius, Doomblade, Taricus
Secret project name
Project Suànpán: (1) Pavellius
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Rockeater

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 8, Winter 1952
« Reply #362 on: February 27, 2018, 03:40:57 pm »

Just to make sure.
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Thanik

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 8, Winter 1952
« Reply #363 on: February 28, 2018, 04:03:56 pm »

Wrote this a while ago but I didn't post it, since the other anthem was better as a... well... anthem. Here's a war song instead, which also fluffs out our nation. Replay the song once it ends, since the lyrics are meant to last for a bit longer than the length of the piece I used.
« Last Edit: February 28, 2018, 04:49:29 pm by Thanik »
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evictedSaint

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 8, Winter 1952
« Reply #364 on: February 28, 2018, 08:03:59 pm »

Combat Phase
Winter 1952
Turn 8

Espionage!
Snow falls in Toskesh.  Chunks of ice float in the harbor, bobbing up and down in the dark water.  The yellow glow of sodium-vapor lights illuminates the frozen walkways, all vacant save for a single shady figure wrapped in a trench coat against the chill night air.  Ahead of him looms the Ziyou-52 Merchant Vessel, the only one in Toskesh’s entire fleet.  It’s scheduled to pull out of the harbor this week to receive another shipment of supplies to help aid the war effort, but for now it slumbers by the loading docks.  A few unlucky guards stand around it in the cold air, and our friend in the trench coat approaches the one by the gangplank.  They exchange a few words.  The guard nods and lights up a cigarette as the shady figure boards the ship.  Thirty minutes later they nod to one another as he disembarks.

At 6:25 am the next morning, an explosion rocks the harbor.  The merchant vessel tilts, and then a secondary explosion rips the starboard side apart when the fuel tank ignites.  Alarm bells ring and fire fighters rush into the harbor to save what they can, but there’s little to be done.  The Ziyou-52 tips over onto its side and quickly settles on the harbor floor.  Reports trickle in of sabotage and a shady figure seen prowling around the night before, but he’s nowhere to be found.  The ship – and the cargo it brings in – is gone.  Toskesh is unable to use the Ziyou-52 this turn and loses the TC it provides.

Spec Ops Deployments!
The swamps are deadly silent in the winter night.  The only beacon of light in this particular stretch of emptiness is a small fenced-in square of land.  Barbed wire tops the wooden walls and guard towers lazily sweep their spotlights across the undisturbed snow around the compound.  Some distance away a few helicopters swoop in low over the twisted trees and settle down on a small clearing.  Armed men, dressed in black and moving quickly, disembark.  Two helicopters unload a few heavy bundles of metal, which the men quickly assemble into a Duke artillery piece.  A couple men stay by the weapon while the rest disappear into the trees.

Back at the compound, a report comes in.  Nogranian helicopters, operating under the cover of darkness, have been spotted flying in from the south.  The commander chuckles and waves away the message.  Nogranians? Out here? What could they possibly have to gain operating this far north?  That's when the first artillery round comes sailing in and blasts apart the gatehouse.  Instantly gunfire lights up the night and tears apart the guard towers.  Men in black uniforms storm into the compound, eliminating guards with surgical precision.  Within minutes the helicopters have joined them, circling overhead with NMG's at the ready.  The camp is cleared quickly, leaving only the Nogranian Spec Ops and the gulag prisoners.  Numerous photographs are taken, and within half an hour all the prisoners are loaded onto the Drafts and evacuated out with the rest of the Spec Ops.  The Duke is destroyed to prevent it from being recovered, and by the time Toskesh reinforcements arrive the only thing left in the camp - other than the dead - is a single metal thermos and a note.  On the bottom of the thermos is engraved "Property of the National Nogranian Operations Service".

The note simply reads "Cherrio, you twats!"

Technological Developments

This turn Nogrania has built the NAF-NMG-52 "Emu", a new NMG to replace their Wictor.  It makes good use of the forty-plus years of innovation since the Vickers machine gun, using improved heat-resistant metals and more reliable internal mechanisms.  The round is increased from .303 to .50, and when considered with the overall design of the gun the Emu bears a remarkable resemblance to the USA’s M2 Browning.  The crank is integrated into the base design and fitted with a speed limiter to prevent enthusiastic gunners from inadvertently causing jams.  It’s far more accurate than the Wictor, though cranking the handle causes a noticeable – but predictable – sway.  It requires a minimum of two men to crew and carry.  An optional water jacket can be used to boil water for tea, but it results in metallic-tasting water.

For their revision Nogrania has put in for a “Winterproofing” modification to their equipment to make it more reliable in the cold.  Engines come with block heaters and winter mixtures for fuel, lubricant, and anti-freeze are developed.  Walkers are fitted with “snowshoe” attachments to prevent them from sinking into the snow, and troops are given some nice heavy winter coats and thermoses.

Nogrania Military
Spoiler (click to show/hide)



This turn Toskesh has advanced progress on one of their secret projects, renaming it to “Project Suànpán”.  Little else is known about it at this time.

For their revision, Toskesh developed the Xi-52 Yīfānfēngshùn Artillery Rocket modification.  It consists of a number of small improvements to their rockets to increase accuracy, such as fold-out fins on their MRRL and SMRL’s and rifling the barrels.  The bracket size for the field and ship-mounted versions of their Type-51w 'Huā zi' MRRL is increased from 8 to 20, and optional drag-fins can be engaged to decrease the minimum range of the rockets.  A few other features were unable to be implemented due to time constraints.

Toskesh Military
Spoiler (click to show/hide)

evictedSaint

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 8, Winter 1952
« Reply #365 on: February 28, 2018, 08:11:03 pm »

Combat Report

Nogrania has elected to push the Badlands and Eastern Seas.
Toskesh has elected to push the Badlands and Mountains.



Combat in the Mountains

With the loss of their merchant vessel, Toskesh has lost two resources this season.  In the mountains, this mostly affects the Piāoqiè guānsī Hexapod Tank-Walker, as they can now only afford to field one of them.  Considering the harsh terrain in the mountains, command has decided that the Piāoqiè guānsī would be best suited serving in the Badlands this turn.

As a result, Toskesh makes their push into the mountains this winter with no support.  Nogrania, with their winterized equipment, is surprisingly well-suited for combat in the mountains despite the cold weather.  They are unable to secure the otherwise inaccessible mountain tops to emplace their Duke artillery the way they had in past seasons, but with Toskesh soldiers equipped with little more than rifles and rockets it’s not much of a battle.  The Emu is especially devastating, as the mountain passes are well-suited for choke-points and the NMG is accurate enough to target specific areas.  The heavy .50 caliber rounds can shred any cover less sturdy than a rock, and at long enough ranges Toskesh troops can’t lob RGL rounds into the NMG nests.  Troops can still move up, but they often take heavy loses in doing so.

Despite their success Nogrania loses a surprising number of their Hippo Tank-Walkers through enemy action this turn.  Toskesh’s Jin Na rockets are now accurate enough that they hit more often than not, and with the paper-thin armor on the Hippo the explosion will knock out critical components.  In the narrow mountain passes there’s no way to avoid the rocket fire, and this limits the Hippo’s usefulness. 

Other than these few wins, Toskesh is still ill-equipped for their foray into the mountains and is repelled in short order.

Toskesh has failed to gain ground in the Mountains.  Nogrania maintains their hold on the Mountains and generates +1 to their Economic Development Track.



Combat in the Badlands

Toskesh’s most valuable asset in this theatre – the Qi-Chu with mounted rocket pods – is a National Effort this turn due to their TC loss.  Despite the improved accuracy (something that would have undoubtable been highly effective this turn) they are unable to field more than one at a time.  Regular Qi-Chu’s are Very Expensive, so Toskesh can still harass some with their standard hovercraft though.  Together they manage to do some damage, but Nogrania’s Drafts are now mounted with Emu NMG’s.  Now that they’re accurate enough to hit what they’re aiming at, the Drafts perform adequately at punishing Qi-Chu’s and chasing them down.  The hovercraft are virtually unarmored and in the open, and Nogrania’s helicopters are much faster. 

On the ground combat goes much in the same way.  Toskesh can only field one walker this turn, and it is quickly knocked out of commission by a couple of Hippo’s raking it down with .50 fire.  The heavy round can punch through the Thin leg armor and damage the critical hydraulics underneath, and the 2” gun has no problem blowing holes in the Light-armor hull.  With no armor and no air support, Toskesh infantry must rely on on artillery support to bolster their assaults.  In the relatively flat and open terrain of the Badlands, rocket artillery crews struggle to get in range to fire their tubes.  Their artillery is light and can be moved from place to place easily (pulled by horses on sleds), but Nogrania’s 4” Duke out-ranges them.  When combined with the Draft finally being able to strafe ground targets effectively, battles invariably go in Nogrania’s favor.

Commander Zhao De has been deployed to oversee the assault in the Badlands.  He is well-known for his commanding presence and tactical knowledge, and is respected despite being from the Navy.  He does his best, but the combat is fairly one-sided.  He attempts a defense of a canyon dividing two plateaus in the badlands, and orders RPG troops and rocket artillery to be dug into the hard ground.  Nogrania must pay dearly to advance, but they manage to do so.  Commander Zhao De is killed in the assault and his remains are shipped home.

Nogrania has gained control of the Badlands! They will generate +1 point on their Economic Development Track for each turn they continue to hold it. Commander Zhao De has been Killed in Action!



Combat in the Fjords

Neither side pushes the Fjords this turn, meaning Toskesh has maintained their hold without any contest.

Toskesh maintains their hold on the Fjords and generates +1 to their Economic Development Track.
Toskesh has advanced their EDT far enough to gain +1 Ore! They will be able to utilize it next turn.



Combat in the Eastern Seas

Nogrania makes a push out of their harbor this season.

Its winter, and the water is choppy in the Eastern Seas.  The Red Herring struggles with the waves, but is able to perform adequately thanks to their clever rudder configuration.  The Herald is less affected, but artillery crews still complain about targeting issues.

Toskesh’s Dogbite destroyers also struggle with targeting in the open seas, reducing the already disappointing range on their 50 mm guns.  Both the Dogbite and the Yāngē have gone up an expense level, putting them at Very Expensive and National Effort, respectively.  They are both outranged by Nogrania’s ships.

With the disparate size and armament between the two nations, it’s no contest. Nogrania steams out of their harbor and regains control of the ocean surrounding the Jungle.

Nogrania has regained a section of the Eastern Seas! Their port is no longer Blockaded and they may use their Sea TC next turn.



Serouda News:
Toskesh police have apprehended a man by the name of Zhou Qian Fan, one of the few who escaped during Toskesh’s crackdown on the “Capitalist Conspiracy” last year.  He was arrested while trying to flee south over the border and is now in custody.  He has been removed to an undisclosed location for interrogation regarding the sabotage of the Ziyou-52 Merchant Vessel.  The investigation reveals that his family was being held in the gulag assaulted by Nogranian Spec Ops earlier this winter.  Whether or not these two events are correlated is unclear at this time.

Russian Assistance:
We've been contacted by our friends from the Soviet Union.  They are - apparently - displeased with our progress against the Capitalist pig-dogs to the south, and even moreso about the embarrassment regarding the prison break in one of our gulags.  They do acknowledge, however, that perhaps they've been too negligent with their allies, and are prepared to offer assistance.  They have offered us the choice of either a Research Credit to help bolster our military, or an Espionage Credit to counter Nogrania's sabotage.  They also hint at the possibility of potentially helping us develop a spy network, though they refrain from mentioning anything more about that for now. 

Other News:
After a length investigation, the United Nations International Atomic Energy Agency has concluded that neither the United States nor the Soviet Union have any involvement in developing, testing, or stockpiling nuclear weaponry.  They assure the rest of the United Nations that just because two of the lead members of the investigation committee are American and Russian does not mean the findings are biased in any way.  The charges leveled against the nations have been dropped and the world applauds the United Nations resolve in enforcing the nuclear ban.

President-elect Dwight D. Eisenhower visits Korea to assess the war and is later elected President of the United States. The Slansky trials begin in Czechoslovakia, a series of show trials designed to eliminate disloyal elements of the national Communist parties in Europe.  The trial is orchestrated by Soviet advisors, ironically invited to Czechoslovakia by Slansky himself.  The Tuskegee Institute reports that there have been no lynchings this year in the United States for the first time in seven decades.  Mad Magazine prints its first issue.



Theatre Progress:
Spoiler (click to show/hide)

EDT Progress:
Spoiler (click to show/hide)

« Last Edit: February 28, 2018, 08:43:27 pm by evictedSaint »
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Wizgrot

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 9, Spring 1953
« Reply #366 on: March 01, 2018, 05:25:51 pm »

Zhao De Artillery Cannon

Our gun artillery is unfortunately lacking if compared by the Nogranian Duke, both in the land and the sea. We need something to even the playing field if we desire to regain lost land.

The Wúqíng is a 115 mm cannon, designed to replace the Sunrise cannon, both as an standalone artillery piece and as  the primary weapon for both our ships and armored vehicles. Inspired by Russian T-55 designs, we have outfitted it with an autoloader that should help us comfortably achieve 8 rpm, equaling its fire rate with the Duke. 

A soft recoil system eliminates up to half of the recoil of the weapon. This is achieved by a mechanism pushing the barrel for ward just before the round ignites. This makes that part of the force the gun applies backwards is used in stopping the barrel´s momentum and pushing it backwards again, improving stability and permitting another round to be loaded with the automatic system. We intend to also apply the soft recoil system in our grenade launchers, so as to allow an increase in the propellant charge and therefore the range. The same goes with our rifles, so their heavy recoil is more manageable for our soldiers.

Btw, I don´t really know if I truly understood the mechanism of the soft recoil system. I just wanted something less modern and easy to do than the design Nikola talked about. If anyone knows any better recoil-dampening mechanism, please feel free to propose an alternate version.
« Last Edit: March 02, 2018, 05:31:09 am by Wizgrot »
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Detoxicated

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 8, Winter 1952
« Reply #367 on: March 01, 2018, 06:05:03 pm »


Leaping Frog "Chuí rén"
Our engineers finally came up with an original idea for a walker type unit.
This four legged walker looks a bit like a centaur as it has four legs but also a torso with two arms. In the chest region of the walker you find a cockpit with a pilot's seat as well as two seats for the soldiers responsible for controlling the arms. The left arm is strongly reeinforced and flat and its entire arm is like a mobile shield able to withhold enemy machine gun fire. It can be lowered to give our footsoldiers the ability to take cover behind it. Its other arm is equipped with a durable metal piece shaped like a hammer. It can quickly strike out as the arm is outfitted with hydraulics and flexible spring coil mechanisms. With it the hammer pilot can strike into defended positions to crush and scatter the enemy's troops.
Its four legs have intricate hydraulic systems to have control over the overall setup of its legs. While the walker can walk quite formidably it actually excells its true potential when it uses proper leg modifications to leap forward. It is possible to reach distances of fifty to a hundred meters under the right circumstances while leaping in such a manner. It is powered by the latest engines and can easily protect its legs with a proper shield arm positioning.
Over the cockpit you have an inscription in mandarin: "Fear the Leaping Frog" "害怕跳跃的青蛙"
"Hàipà tiàoyuè de qīngwā"
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Wizgrot

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 9, Spring 1953
« Reply #368 on: March 02, 2018, 05:30:16 am »

Quote from: votebox
Leaping Frog "Chuí rén":(1) Detoxicated
Zhao De Artillery Cannon:(1) Wizgrot

« Last Edit: March 02, 2018, 05:37:53 am by Wizgrot »
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Rockeater

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 9, Spring 1953
« Reply #369 on: March 02, 2018, 05:43:47 am »

Quote from: votebox
Leaping Frog "Chuí rén":(1) Detoxicated
Zhao De Artillery Cannon:(2) Wizgrot,Rockeater

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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Thanik

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 9, Spring 1953
« Reply #370 on: March 02, 2018, 06:31:22 am »

Xi-52-02 Xīwàng Kèzhì Xuá-Zhí
Following the experience gained during the construction of the Xiwang and it's operation, the 52-02 Kèzhì seeks to provide a more effective combat platform in the skies before it's eventual usage in open combat - as the original was rated as unfit for service given it's troublesome handling, lack of even minimal armor and unflattering armament. The craft's turboshaft is moved to the rear of the helicopterand is fed by two intake located above the cockpit. The exhaust system directly vents gases from the engine out the back of the helicopter to improve thrust, however slightly. In it's new location the engine now helps balance the craft as it counterweights the cockpit. The overall shape of the craft is streamlined and the cockpit is rearranged into a twin-seat tandem layout with the gunner positioned behind the pilot, lightening the cockpit and bettering it's sloping so as to help against machine gun fire. The craft's hull is made so as to be equivalent to thin armoring, stopping rifle rounds at range. The craft is once again to be fitted with rocket pods on the sides, above the grenade launchers, which are now named the Type-52C (Chēliàng) RGL; fitted with belts, longer barrels and which fire a new higher velocity HEDP grenade, meant to give vehicle mounted launchers and emplacements in general better capabilities in combat.

Design priorities:
1. Make the craft much easier to control and improve balance so it isn't like a potato in the air. (!!!) This should also allow us to mount rocket pods on the thing like originally planned due to moving the engines.
2. Thin armoring all round (literally just a few mm)
3. Improve the RGLs on the thing to improve accuracy if nothing else. Increase ammunition capacity to at least 120 grenades, which shouldn't be too hard seeing as planes host a similar amount of autocannon rounds and we won't be burning through them nearly as fast.
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Shadowclaw777

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 9, Spring 1953
« Reply #371 on: March 02, 2018, 06:34:51 am »

Quote from: votebox
Leaping Frog "Chuí rén":(1) Detoxicated
Zhao De Artillery Cannon:(2) Wizgrot,Rockeater
Xi-52-02 Xīwàng Kèzhì Xuá-Zhï: (2) Thanik, SC

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Taricus

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 9, Spring 1953
« Reply #372 on: March 02, 2018, 06:47:33 am »

Quote from: votebox
Leaping Frog "Chuí rén":(1) Detoxicated
Zhao De Artillery Cannon:(2) Wizgrot,Rockeater
Xi-52-02 Xīwàng Kèzhì Xuá-Zhï: (3) Thanik, SC, Taricus
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We sided with the holocaust for a fucking +1 roll

Wizgrot

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 9, Spring 1953
« Reply #373 on: March 02, 2018, 12:09:20 pm »

eS, could we use the Espionage Credit to make a small modification to the Emu or another Nogranian design small enough it doesn´t get observed during quality control but would allow us to bring the gun to court? Like, a creative use of the EC, as stressed in the OP.

Also, can the Emu crack Thin armor?
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Rockeater

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Re: Arms Race: Iron Behemoths - Toskesh - Turn 9, Spring 1953
« Reply #374 on: March 02, 2018, 12:28:06 pm »

I can change vote right?
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.
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