Prev Next9: "EMBERS"Outside the tower, far far below, the surrounding forest...ignites. The flames begin to rise high. The three large wooden doors of the arena circle, swing open. Embers dance in through and spin around the fire elemental, who cackles like a campfire.
The monk tares off his sleeves and ties Supernerd's hind stumps to lessen the bleeding. -50
The judge gets ready to speak.
"For outstanding spirit, FallacyOfUrist can no longer be contained as a husk!"With shredden monk robes blowing, FallacyOfUrist is restored.
OceanSoul Husk snaps back in pain, eyes beams of green. It wretches black tar, then looks up to Supernerd with a kawaii smile.
LAWS
RECOMMEND: Under 24 Streak 3
FallacyOfUrist Supernerd Wiiswitch
RECOMMEND: Green Discard 2
FORBIDDEN: Attack Face
FORBIDDEN: Steal Jewelry4-3 Supernerd
LIF 1100 (-50)
HND A
MPH CENTAUR
WEP CLAYMORE
ALLIES
4-2 MONK
6-5 OCEANSOUL HUSK
5-4 Aliemma
LIF 1150
HND ?A???
WRN MONK ROBES
WEP GREATAXE
3-6 FallacyOfUrist
LIF 1000
HND AA
WRN TORN MONK ROBES
OTHER
3,4-4,5 FIRE ELEMENTAL
5-5 CRAZYABE HUSK
5-1 JUDGEThe Map
The main purpose is to determine priority based on movement or ranged attack distance traveled. Diagonal movement, which is allowed, is weighted higher than cardinal movement.
It's Time to Duel
Unless a blue card is incorporated into the specific card enhancement or creation, you now must speak exactly how you will use your cards "in character". By default you will also need to speak directions to allies.
Actions that do not use cards need only be described as if observed.
"I play a red and yellow card to set a mine, there!"
Rob Boss points to 5-5. Then, runs over to attack Rister Mogers.
Phases
Decision Phase: Cards PMd, 24 hours to respond or be skipped.
Reveal Phase: 48 hours to post turn, no shows kicked. Courtesy PM at 24 hours.
Resolution Phase: Madness!
Spectator Challenge: What [
Desirable Item ] should appear for the players to compete for? PM your suggestion.
Decision Phase 10*Draw 2*