Tarkov, a city in the heart of the Norvinsk Special Economic Zone, was originally set up as a haven for international economic cooperation between companies of the East and West, a haven for business growth and increased trade between the two sides attempting to reconcile after ages of Cold War competition.
That dream has been shattered. After the abuses of several international corporations, Tarkov has become the center of a proxy war. Chief among the abusers, the supercorp Terra Group has hired on the aid of the PMC USEC to secure their holdings and cover up their misdeeds. The Russian ministry, wanting to get to the bottom of the disaster that is now Tarkov, have created their own PMC, BEAR, to investigate and put an end to Terra Group and other companies' unethical business practices. Meanwhile, those civilians who haven't evacuated have taken up arms themselves, becoming Scavs who roam the city and take what they can.
Escape from Tarkov is a simulationist multiplayer FPS taking place in the city of Tarkov, where two PMCs vie for control of the abandoned factories, warehouses, and offices. Currently, the game consists of timed runs through relatively small maps, fighting the local Scavs and other PMC operators while collecting gear and completing quests. At the current stage, the game is already fun, with highly detailed, heavily customizable guns with comprehensively simulated ballistics and a not-particularly-realistic but engaging health system that gives combat depth without sacrificing ease of understanding.
A new patch is set to launch on the 28th that will increase the already-satisfying weapons roster, as well as doubling the size of one of the maps, adding a new customizable helmet, and hopefully fixing some long-standing bugs. However, the game has suffered an issue with severe desync, especially on the European servers, and as the game is online multiplayer only, this can be a crippling problem. They've made great strides to fix these issues, but while I personally haven't had any issues in a while, there are quite a few who still suffer.
Another warning is that the game is quite ambitious. The very small team working on Tarkov hopes to make the area of Tarkov into one continuous map running like an MMO, as well as adding hundreds of different weapons modeled as accurately as possible both visually and mechanically. It may take years for them to reach their goals, if they ever do. That said, the current iteration of Tarkov is quite playable, acting more as an arena shooter and treasure hunt. If you have a taste for simulation-level gunplay but not the patience to get into a game of ArmA, Tarkov might be your thing.
https://www.escapefromtarkov.com/ -Main site, same as link above.
https://www.reddit.com/r/EscapefromTarkov/ -Reddit, not linked from main site like most of the other resources.
http://tarkovballistics.blogspot.com/ -Some guys who test the various weapons to determine the less obvious numbers, like the amount of damage the bullets actually do. A useful resource if you want to get into the meta without experimenting for yourself.