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Author Topic: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!  (Read 10607 times)

Tegga21

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #45 on: January 08, 2018, 01:48:08 am »

Added you to champions

Code: [Select]
Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file.

Awoo the Nimble (Gnoll Gladiator)                  Turns: 50935, Time: 02:17:24

Health: 149/149    AC: 42    Str: 23    XL:     19   Next: 52%
Magic:  35/35      EV: 13    Int: 11    God:    Ashenzari [******]
Gold:   2959       SH:  0    Dex: 18    Spells: 9/43 levels left

rFire    . . .     SeeInvis +   a - +5 lajatang (flame) (curse)
rCold    . . .     Gourm    .   (shield currently unavailable)
rNeg     . . .     Faith    .   L - +3 crystal plate armour (curse)
rPois    +         Spirit   .   c - +0 helmet (curse)
rElec    .         Reflect  .   R - +0 cloak (curse)
rCorr    .         Harm     .   O - +0 pair of gloves (curse)
MR       +....     Clarity  +   r - +2 pair of boots (curse)
Stlth    ..........             H - amulet of rage (curse)
HPRegen  0.34/turn              l - ring of poison resistance
MPRegen  0.24/turn              n - +5 ring of protection (curse)

@: no status effects
A: distributed training, fangs 1, strong nose
}: 3/15 runes: barnacled, abyssal, gossamer
a: Curse Item, Scrying, Renounce Religion, Evoke Berserk Rage


You are on level 1 of the Vaults.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are not hungry.

You have visited 7 branches of the dungeon, and seen 33 of its levels.
You have visited the Abyss 1 time.
You have also visited: Labyrinth.

You have collected 3616 gold pieces.
You have spent 657 gold pieces at shops.

Inventory:

Hand Weapons
 a - a cursed +5 lajatang of flaming (weapon)
Missiles
 d - 13 throwing nets (quivered)
 E - 660 arrows
Armour
 c - a cursed +0 helmet (worn)
 r - a cursed +2 pair of boots (worn)
 L - a cursed +3 crystal plate armour (worn)
 O - a cursed +0 pair of gloves (worn)
 R - a cursed +0 cloak (worn)
Jewellery
 l - a ring of poison resistance (left hand)
 n - a cursed +5 ring of protection (right hand)
 s - an uncursed ring of positive energy
 H - a cursed amulet of rage (around neck)
 P - an uncursed amulet of magic regeneration
 V - an uncursed ring of protection from cold
 Z - the ring of the Raven {rC++ rN+}
   (You took it off a merfolk on level 4 of the Shoals)   
   
   [ring of positive energy]
   
   It greatly protects you from cold.
   It protects you from negative energy.
Wands
 h - a wand of paralysis (47)
 x - a wand of iceblast (11)
 B - a wand of disintegration (12)
 C - a wand of acid (13)
 X - a wand of digging (34)
 Y - a wand of scattershot (7)
Scrolls
 q - 3 scrolls of fog
 u - 7 scrolls of identify
 v - 9 scrolls of magic mapping
 y - 6 scrolls of fear
 D - a scroll of torment
 F - 6 scrolls of teleportation
 G - 2 scrolls of summoning
 I - 4 scrolls of vulnerability
 K - 3 scrolls of blinking
 S - 4 scrolls of amnesia
 T - 8 scrolls of remove curse
 U - 4 scrolls of immolation
Potions
 b - a potion of lignification
 e - 3 potions of mutation
 i - 2 potions of resistance
 j - a potion of invisibility
 k - 5 potions of ambrosia
 m - 2 potions of cancellation
 o - 7 potions of brilliance
 p - 5 potions of magic
 w - 5 potions of flight
 z - 5 potions of agility
 A - 2 potions of heal wounds
 J - 4 potions of curing
 Q - 3 potions of might
 W - a potion of haste
Books
 t - a book of Unlife   
   
    Spells                             Type                      Level
    a - Recall                       Summoning/Translocation       3
    b - Animate Dead                 Necromancy                    4
    c - Borgnjor's Vile Clutch       Necromancy/Earth              5
    d - Death Channel                Necromancy                    6
    e - Simulacrum                   Ice/Necromancy                6
 N - a book of Party Tricks   
   
    Spells                             Type                      Level
    a - Summon Butterflies           Summoning                     1
    b - Apportation                  Translocation                 1
    c - Lesser Beckoning             Translocation                 3
    d - Tukima's Dance               Hexes                         3
    e - Alistair's Intoxication      Transmutation/Poison          5
    f - Invisibility                 Hexes                         6
Miscellaneous
 g - 2 sacks of spiders
 M - a lightning rod (4/4)
Comestibles
 f - 30 rations


   Skills:
 + Level 13.3 Fighting
 + Level 12.6 Short Blades
 + Level 12.6 Long Blades
 + Level 12.6 Axes
 + Level 12.6 Maces & Flails
 + Level 12.6 Polearms
 + Level 13.9(19.3) Staves
 + Level 12.6 Slings
 + Level 12.6 Bows
 + Level 12.6 Crossbows
 + Level 13.3 Throwing
 + Level 12.6(18.1) Armour
 + Level 13.9 Dodging
 + Level 12.6 Stealth
 + Level 12.6 Shields
 + Level 12.6 Unarmed Combat
 + Level 12.6 Spellcasting
 + Level 10.9(13.6) Conjurations
 + Level 10.9(13.6) Hexes
 + Level 10.9(13.6) Charms
 + Level 10.9(13.6) Summonings
 + Level 10.9(13.6) Necromancy
 + Level 10.9(13.6) Translocations
 + Level 10.9(13.6) Transmutations
 + Level 10.9(13.6) Fire Magic
 + Level 10.9(13.6) Ice Magic
 + Level 10.9(13.6) Air Magic
 + Level 10.9(13.6) Earth Magic
 + Level 10.9(13.6) Poison Magic
 + Level 13.6 Invocations
 + Level 12.6(15.3) Evocations


You have 9 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sticks to Snakes      Tmut           #####...     1%          2    None
b - Ice Form              Ice/Tmut       #####...     9%          4    ###....
c - Apportation           Tloc           #####.       1%          1    None
d - Summon Butterflies    Summ           #####...     1%          1    None
e - Lesser Beckoning      Tloc           #####.....   2%          3    #......
f - Conjure Flame         Conj/Fire      #####...     2%          3    #......
g - Regeneration          Chrm/Necr      #####.....   2%          3    #......
h - Animate Dead          Necr           N/A          9%          4    ###....
i - Spectral Weapon       Hex/Chrm       #####...     2%          3    #......
j - Swiftness             Chrm/Air       #####...     1%          2    None
k - Deflect Missiles      Chrm/Air       #####.....   77%         6    ######.
l - Blink                 Tloc           N/A          1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:5            Lair (6/6) D:9
 Shoals (4/4) Lair:2       Spider (4/4) Lair:3        Slime (0/5) Lair:5
    Orc (2/2) D:11            Elf (0/3) Orc:2        Vaults (1/5) D:13
 Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
Orc:2 *(:[!

Annotations:
D:6 exclusion: downstairs
Lair:5 Rupert
Shoals:1 2 transporters


Innate Abilities, Weirdness & Mutations

Your experience applies equally to all skills.
You have very sharp teeth.
Your uncanny sense of smell can sniff out nearby items.


Message History

(N) Spider Nest    (M) Slime Pits     (O) Orcish Mines   (E) Elven Halls   
(V) Vaults         (U) Depths         
Where to? (Enter - Vaults:1, ? - help)
You see here a +0 rapier.
You are feeling hungry.
You eat one of the 31 rations. That ration really hit the spot!
Inscribe which item? (? for menu, Esc to quit)
Okay, then.
(D) Dungeon        (T) Temple         (L) Lair           (A) Shoals         
(N) Spider Nest    (M) Slime Pits     (O) Orcish Mines   (E) Elven Halls   
(V) Vaults         (U) Depths         
Where to? (Enter - Vaults:1, ? - help)
You see here a poisoned needle.
There is a gate to the Vaults here.
You insert the gossamer rune into the lock.
With a loud hiss the gate opens wide!
You go down through the gate. Welcome to the Vaults!
This branch contains the silver rune of Zot.
You sense a monster nearby.
There is a gate leading back out of this place here.

*,,,,,  ,,   ,   ,,  ,
 , , ,{ ,      ,,,,
*,{ {     , ,  ,,, ,  ,
*, {########      *
 , {#......#
 , ,#......#
   ,#......#
* ,,#......#
  , +.@....#
  ,,#......#
*, ,#......#
*,  ########
*  ,**  ***
*   *,   ,,
*  , ,,, ,
 ,     ,, ,*
 ,,   ,  ,,


There are no monsters in sight!

Vanquished Creatures
  Mara (Shoals:3)
  A juggernaut (Abyss:3)
  Jorgrun (Shoals:2)
  Polyphemus (Shoals:2)
  Frances (Spider:2)
  Donald (Shoals:2)
  A tengu reaver (D:15)
  Ilsuiw (Shoals:3)
  4 ghost moths
  2 frost giants
  An orc warlord (Orc:1)
  6 emperor scorpions
  A stone giant (D:15)
  2 entropy weavers
  A spark wasp (Spider:4)
  A minotaur (Lab)
  4 merfolk javelineers
  Snorg (D:12)
  13 merfolk impalers
  2 yaktaur captains (D:15)
  Fannar (D:10)
  An ogre mage (D:13)
  A great orb of eyes (Abyss:3)
  2 ice dragons (D:15)
  Erolcha (D:10)
  A catoblepas (Shoals:2)
  6 hydras
  An alligator snapping turtle (Shoals:3)
  3 merfolk avatars
  6 centaur warriors
  14 two-headed ogres
  A dancing weapon (Abyss:3)
  4 merfolk aquamancers
  2 satyrs
  A tengu warrior (D:14)
  2 death yaks (Shoals:2)
  A deep troll earth mage (D:15)
  2 orc high priests
  Sonja (D:12)
  2 large abominations (Abyss:3)
  A fire crab (D:15)
  2 cherubim (Abyss:3)
  10 sea snakes
  12 skeletal warriors
  4 unseen horrors
  A deep troll (D:15)
  A deep elf archer (D:14)
  A glowing orange brain (D:15)
  5 orc knights
  A wolf spider zombie (D:15)
  16 orb spiders
  13 harpies
  31 wolf spiders
  A necromancer (D:15)
  7 deep elf magi
  5 fauns
  2 orc sorcerers
  9 cyclopes
  A moth of wrath (Spider:4)
  9 ugly things
  10 manticores
  3 black mambas
  8 merfolk sirens
  A black mamba (shapeshifter) (D:15)
  3 gargoyles
  10 water nymphs
  A torpor snail (Lair:6)
  7 spiny frogs
  A freezing wraith (D:15)
  5 yaktaurs
  18 demonic crawlers
  10 komodo dragons
  A kobold demonologist (D:10)
  A komodo dragon (shapeshifter) (D:14)
  A harpy zombie (D:15)
  A tengu conjurer (D:13)
  5 meliai
  A queen bee (Spider:2)
  A wind drake (Shoals:3)
  37 jumping spiders
  5 polar bears
  36 merfolk
  A merfolk (shapeshifter) (D:15)
  5 trolls
  A wolf spider simulacrum (D:15)
  18 hornets
  8 slime creatures
  A minotaur skeleton (Lab)
  16 dream sheep
  9 snapping turtles
  5 blink frogs
  11 hippogriffs
  A centaur simulacrum (D:14)
  97 redbacks
  A shadow (D:15)
  21 tarantellas
  2 water elementals
  Sigmund (D:2)
  12 spriggans
  6 wyverns
  34 yaks
  5 basilisks
  4 vampire mosquitoes
  A steam dragon (D:13)
  8 hungry ghosts
  An acid dragon (D:15)
  4 wargs
  Edmund (D:6)
  A soldier ant (D:13)
  7 water moccasins
  Duvessa (D:5)
  9 porcupines
  3 sky beasts
  5 black bears
  3 ice beasts
  26 orc warriors
  2 phantoms
  A necrophage (D:10)
  23 wolves
  An eye of draining (D:15)
  A small abomination (Abyss:3)
  8 ogres
  6 boggarts
  14 centaurs
  15 crocodiles
  13 big kobolds
  24 bullfrogs
  A wyvern zombie (D:10)
  An earth elemental (Lab)
  2 wyvern skeletons
  A troll zombie (D:11)
  Dowan (D:5)
  7 wights
  3 scorpions
  34 killer bees
  7 howler monkeys
  An electric eel (Spider:4)
  2 bullfrog zombies
  8 crimson imps
  A centaur zombie (D:12)
  5 hounds
  A quasit (D:7)
  6 jellies
  18 orc wizards
  18 orc priests
  2 bullfrog skeletons
  7 centaur skeletons
  An iguana (D:6)
  8 worker ants
  2 hell rats (Lair:6)
  7 ogre zombies (D:11)
  2 hound skeletons
  3 hound zombies
  13 adders
  11 gnolls
  19 river rats
  5 worker ant zombies
  2 shadow imps
  2 oozes
  An adder zombie (D:5)
  2 adder skeletons
  2 worms (D:4)
  2 dart slugs (D:3)
  8 leopard geckos
  61 orcs
  4 giant cockroaches
  4 goblins
  7 hobgoblins
  3 jackals (D:8)
  30 kobolds
  12 quokkas
  2 ball pythons
  A ball python skeleton (D:4)
  7 bats
  10 frilled lizards
  A goblin skeleton (D:11)
  3 goblin zombies (D:11)
  4 hobgoblin zombies (D:11)
  5 orc skeletons (D:11)
  12 orc zombies (D:11)
  2 quokka zombies
  25 rats
  A fire vortex (D:13)
  2 fungi (D:9)
1246 creatures vanquished.

Vanquished Creatures (collateral kills)
  A hydra (Lair:2)
  A gnoll sergeant (D:5)
  3 orcs (D:8)
5 creatures vanquished.

Vanquished Creatures (others)
  An orc priest (Orc:2)
  A bush (Shoals:4)
  8 fungi
  15 plants
25 creatures vanquished.

Grand Total: 1276 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Awoo the Gnoll Gladiator began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 20/20 MP: 1/1
    22 | D:1      | Reached XP level 2. HP: 16/26 MP: 2/2
   501 | D:1      | Reached XP level 3. HP: 31/31 MP: 3/3
   673 | D:2      | Found a burning altar of Makhleb.
   700 | D:2      | Reached skill level 1 in Invocations
   941 | D:2      | Found a shattered altar of Ashenzari.
   953 | D:2      | Became a worshipper of Ashenzari the Shackled
  1046 | D:2      | Noticed Sigmund
  1055 | D:2      | Killed Sigmund
  1055 | D:2      | Reached skill level 1 in Short Blades
  1055 | D:2      | Reached skill level 1 in Long Blades
  1055 | D:2      | Reached skill level 1 in Axes
  1055 | D:2      | Reached skill level 1 in Maces & Flails
  1055 | D:2      | Reached skill level 1 in Polearms
  1055 | D:2      | Reached skill level 1 in Slings
  1055 | D:2      | Reached skill level 1 in Bows
  1055 | D:2      | Reached skill level 1 in Crossbows
  1055 | D:2      | Reached skill level 1 in Armour
  1055 | D:2      | Reached skill level 1 in Stealth
  1055 | D:2      | Reached skill level 1 in Shields
  1055 | D:2      | Reached skill level 1 in Unarmed Combat
  1055 | D:2      | Reached skill level 1 in Spellcasting
  1055 | D:2      | Reached skill level 1 in Conjurations
  1055 | D:2      | Reached skill level 1 in Hexes
  1055 | D:2      | Reached skill level 1 in Charms
  1055 | D:2      | Reached skill level 1 in Summonings
  1055 | D:2      | Reached skill level 1 in Necromancy
  1055 | D:2      | Reached skill level 1 in Translocations
  1055 | D:2      | Reached skill level 1 in Transmutations
  1055 | D:2      | Reached skill level 1 in Fire Magic
  1055 | D:2      | Reached skill level 1 in Ice Magic
  1055 | D:2      | Reached skill level 1 in Air Magic
  1055 | D:2      | Reached skill level 1 in Earth Magic
  1055 | D:2      | Reached skill level 1 in Poison Magic
  1055 | D:2      | Reached skill level 1 in Evocations
  1055 | D:2      | Reached XP level 4. HP: 36/38 MP: 4/6
  1055 | D:2      | Reached XP level 5. HP: 40/43 MP: 4/7
  1066 | D:2      | Found an ornate altar of the Wu Jian Council.
  1512 | D:3      | Reached XP level 6. HP: 49/50 MP: 8/8
  1992 | D:3      | Found a stormy altar of Qazlal.
  1993 | D:3      | Found a bloodstained altar of Trog.
  2235 | D:3      | Reached skill level 5 in Fighting
  2235 | D:3      | Reached skill level 5 in Throwing
  2548 | D:4      | Noticed Dowan
  2549 | D:4      | Noticed Duvessa
  2553 | D:4      | Reached * piety under Ashenzari
  2571 | D:5      | Entered Level 5 of the Dungeon
  3048 | D:4      | Reached XP level 7. HP: 21/56 MP: 10/10
  3328 | D:5      | Killed Dowan
  3361 | D:5      | Killed Duvessa
  3552 | D:5      | Reached XP level 8. HP: 63/63 MP: 12/12
  3667 | D:5      | Noticed a hippogriff
  3695 | D:5      | Killed a hippogriff
  4080 | D:5      | Found a staircase to the Ecumenical Temple.
  4111 | Temple   | Entered the Ecumenical Temple
  4117 | Temple   | Reached ** piety under Ashenzari
  5242 | D:6      | Learned a level 2 spell: Sticks to Snakes
  6004 | D:6      | Noticed Edmund
  6018 | D:6      | Killed Edmund
  6094 | D:6      | Reached XP level 9. HP: 64/69 MP: 14/14
  6247 | D:6      | Found a deep blue altar of Sif Muna.
  6377 | D:6      | Reached *** piety under Ashenzari
  6721 | D:6      | Found a blossoming altar of Fedhas.
  8065 | D:8      | Reached skill level 5 in Invocations
  8087 | D:8      | Reached **** piety under Ashenzari
  8470 | D:8      | Reached XP level 10. HP: 77/77 MP: 15/17
  8499 | D:8      | Learned a level 4 spell: Ice Form
  8841 | D:8      | Paralysed by a hornet for 3 turns
  8852 | D:8      | Paralysed by a hornet for 1 turns
  8853 | D:8      | Reached skill level 5 in Short Blades
  8853 | D:8      | Reached skill level 5 in Long Blades
  8853 | D:8      | Reached skill level 5 in Axes
  8853 | D:8      | Reached skill level 5 in Maces & Flails
  8853 | D:8      | Reached skill level 5 in Polearms
  8853 | D:8      | Reached skill level 5 in Slings
  8853 | D:8      | Reached skill level 5 in Bows
  8853 | D:8      | Reached skill level 5 in Crossbows
  8853 | D:8      | Reached skill level 5 in Armour
  8853 | D:8      | Reached skill level 5 in Stealth
  8853 | D:8      | Reached skill level 5 in Shields
  8853 | D:8      | Reached skill level 5 in Unarmed Combat
  8853 | D:8      | Reached skill level 5 in Spellcasting
  8853 | D:8      | Reached skill level 5 in Evocations
  9692 | D:9      | Found a staircase to the Lair.
 10220 | D:9      | Found an opulent altar of Gozag.
 10385 | D:9      | Found a basalt altar of Yredelemnul.
 10394 | D:9      | Found a glowing golden altar of the Shining One.
 10727 | D:9      | Found a burning altar of Makhleb.
 11041 | D:9      | Noticed an angel
 11091 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11091 | Lair:1   | Noticed a spiny frog
 11110 | Lair:1   | Killed a spiny frog
 11651 | Lair:1   | Reached XP level 11. HP: 82/84 MP: 19/19
 11674 | Lair:1   | Reached ***** piety under Ashenzari
 12562 | Lair:2   | Learned a level 1 spell: Apportation
 12564 | Lair:2   | Learned a level 1 spell: Summon Butterflies
 12568 | Lair:2   | Learned a level 3 spell: Lesser Beckoning
 12671 | Lair:2   | Reached skill level 5 in Conjurations
 12671 | Lair:2   | Reached skill level 5 in Hexes
 12671 | Lair:2   | Reached skill level 5 in Charms
 12671 | Lair:2   | Reached skill level 5 in Summonings
 12671 | Lair:2   | Reached skill level 5 in Necromancy
 12671 | Lair:2   | Reached skill level 5 in Translocations
 12671 | Lair:2   | Reached skill level 5 in Transmutations
 12671 | Lair:2   | Reached skill level 5 in Fire Magic
 12671 | Lair:2   | Reached skill level 5 in Ice Magic
 12671 | Lair:2   | Reached skill level 5 in Air Magic
 12671 | Lair:2   | Reached skill level 5 in Earth Magic
 12671 | Lair:2   | Reached skill level 5 in Poison Magic
 12738 | Lair:2   | Noticed a six-headed hydra
 12750 | Lair:2   | Killed a six-headed hydra
 13175 | Lair:2   | Found a staircase to the Shoals.
 13763 | Lair:3   | Found a hole to the Spider Nest.
 13763 | Lair:3   | Noticed an orb spider
 13789 | Lair:3   | Killed an orb spider
 14772 | Lair:3   | Reached XP level 12. HP: 87/93 MP: 22/22
 15017 | Lair:4   | Reached ****** piety under Ashenzari
 15585 | Lair:4   | Learned a level 3 spell: Conjure Flame
 15844 | Lair:5   | Noticed a six-headed hydra
 15875 | Lair:5   | Killed a six-headed hydra
 16289 | Lair:5   | Noticed Rupert
 16359 | Lair:5   | Found a runed door.
 16451 | Lair:5   | Noticed a seven-headed hydra
 16451 | Lair:5   | Paralysed by Rupert for 4 turns
 16597 | D:10     | Entered Level 10 of the Dungeon
 16634 | D:10     | Reached skill level 10 in Staves
 16634 | D:10     | Reached skill level 10 in Dodging
 16982 | D:10     | Noticed a two-headed ogre
 16991 | D:10     | Noticed a two-headed ogre
 17041 | D:9      | Killed a two-headed ogre
 17041 | D:9      | Reached XP level 13. HP: 86/101 MP: 24/24
 17436 | D:10     | Noticed Erolcha
 17472 | D:10     | Noticed Fannar
 17481 | D:10     | Killed Erolcha
 17499 | D:10     | Killed Fannar
 17926 | D:11     | Found a staircase to the Orcish Mines.
 19763 | D:13     | Found a hazy altar of Hepliaklqana.
 19765 | D:13     | Found a shattered altar of Ashenzari.
 19765 | D:13     | Found a stormy altar of Qazlal.
 19803 | D:13     | Found a basalt altar of Yredelemnul.
 19803 | D:13     | Found a shimmering altar of Xom.
 19803 | D:13     | Found an opulent altar of Gozag.
 20386 | D:13     | Found a shimmering altar of Xom.
 20479 | D:13     | Found a gate to the Vaults.
 20479 | D:13     | Noticed an ogre mage
 21710 | D:12     | Reached XP level 14. HP: 109/109 MP: 26/26
 21819 | D:12     | Noticed Snorg
 21829 | D:12     | Killed Snorg
 21874 | D:12     | Noticed Sonja
 21877 | D:12     | Killed Sonja
 22647 | Lair:5   | Found a viscous altar of Jiyva.
 22647 | Lair:5   | Found a staircase to the Slime Pits.
 22725 | Lair:6   | Entered Level 6 of the Lair of Beasts
 22763 | Lair:6   | Reached skill level 10 in Fighting
 22763 | Lair:6   | Reached skill level 10 in Throwing
 23150 | Lair:6   | Paralysed by a hornet for 1 turns
 23856 | Lair:6   | Reached skill level 10 in Invocations
 24642 | Orc:1    | Entered Level 1 of the Orcish Mines
 24982 | Orc:1    | Found a roughly hewn altar of Beogh.
 25303 | Orc:2    | Entered Level 2 of the Orcish Mines
 25321 | Orc:2    | Found a staircase to the Elven Halls.
 25332 | Orc:2    | Found a labyrinth entrance.
 25347 | Lab      | Entered a labyrinth
 25959 | Lab      | Identified the +2 ring mail of the Emperors {rF- rN+++ Regen+ rCorr} (You took it off a minotaur in a labyrinth)
 25970 | Lab      | Learned a level 3 spell: Regeneration
 25975 | Lab      | Learned a level 4 spell: Animate Dead
 25979 | Lab      | Learned a level 3 spell: Spectral Weapon
 27202 | Orc:2    | Noticed an orc warlord
 27406 | Orc:1    | Killed an orc warlord
 27406 | Orc:1    | Reached XP level 15. HP: 42/117 MP: 28/28
 27994 | Orc:2    | Found a roughly hewn altar of Beogh.
 28054 | Orc:2    | Found Jaxus's Antique Weapon Boutique.
 28063 | Orc:2    | Found Wiocs's General Store.
 28070 | Orc:2    | Bought a scroll of teleportation for 36 gold pieces
 28070 | Orc:2    | Bought a potion of heal wounds for 60 gold pieces
 28084 | Orc:2    | Found Kyonabel's Book Boutique.
 28115 | Orc:2    | Found Ceqoptea's Antique Armour Boutique.
 28139 | Orc:2    | Bought a book of Air for 385 gold pieces
 28142 | Orc:2    | Learned a level 2 spell: Swiftness
 28452 | Orc:2    | Found Cidiotol's Distillery.
 28455 | Orc:2    | Bought 2 potions of heal wounds for 110 gold pieces
 28455 | Orc:2    | Bought a potion of lignification for 33 gold pieces
 28455 | Orc:2    | Bought a potion of curing for 33 gold pieces
 29368 | D:14     | Found a glowing silver altar of Zin.
 30288 | D:15     | Entered Level 15 of the Dungeon
 30660 | D:15     | Reached skill level 10 in Short Blades
 30660 | D:15     | Reached skill level 10 in Long Blades
 30660 | D:15     | Reached skill level 10 in Axes
 30660 | D:15     | Reached skill level 10 in Maces & Flails
 30660 | D:15     | Reached skill level 10 in Polearms
 30660 | D:15     | Reached skill level 10 in Slings
 30660 | D:15     | Reached skill level 10 in Bows
 30660 | D:15     | Reached skill level 10 in Crossbows
 30660 | D:15     | Reached skill level 10 in Armour
 30660 | D:15     | Reached skill level 10 in Stealth
 30660 | D:15     | Reached skill level 10 in Shields
 30660 | D:15     | Reached skill level 10 in Unarmed Combat
 30660 | D:15     | Reached skill level 10 in Spellcasting
 30660 | D:15     | Reached skill level 10 in Evocations
 30736 | D:15     | Found a shimmering altar of Xom.
 30736 | D:15     | Found an ornate altar of the Wu Jian Council.
 30737 | D:15     | Found an ancient bone altar of Kikubaaqudgha.
 31016 | D:15     | Found a staircase to the Depths.
 31442 | D:15     | Reached XP level 16. HP: 77/125 MP: 30/30
 31661 | D:15     | Noticed a tengu reaver
 32637 | D:15     | Killed a tengu reaver
 33232 | D:15     | Identified the +6 ring mail of a bazaar {*Drain rN+ Dex+3 SInv} (You took it off a meliai on level 15 of the Dungeon)
 33232 | D:15     | Identified the +12 quarterstaff of Conscience {freeze, +Rage Str+3} (You took it off a meliai on level 15 of the Dungeon)
 34027 | Spider:1 | Entered Level 1 of the Spider Nest
 37110 | Spider:2 | Noticed Frances
 37129 | Spider:2 | Killed Frances
 38145 | Spider:3 | Reached XP level 17. HP: 126/133 MP: 17/32
 39155 | Spider:4 | Entered Level 4 of the Spider Nest
 41844 | Spider:4 | Reached skill level 10 in Conjurations
 41844 | Spider:4 | Reached skill level 10 in Hexes
 41844 | Spider:4 | Reached skill level 10 in Charms
 41844 | Spider:4 | Reached skill level 10 in Summonings
 41844 | Spider:4 | Reached skill level 10 in Necromancy
 41844 | Spider:4 | Reached skill level 10 in Translocations
 41844 | Spider:4 | Reached skill level 10 in Transmutations
 41844 | Spider:4 | Reached skill level 10 in Fire Magic
 41844 | Spider:4 | Reached skill level 10 in Ice Magic
 41844 | Spider:4 | Reached skill level 10 in Air Magic
 41844 | Spider:4 | Reached skill level 10 in Earth Magic
 41844 | Spider:4 | Reached skill level 10 in Poison Magic
 42109 | Spider:4 | Reached XP level 18. HP: 138/141 MP: 33/33
 42232 | Spider:4 | Got a gossamer rune of Zot
 42407 | Shoals:1 | Entered Level 1 of the Shoals
 42407 | Shoals:1 | Found a transporter.
 42425 | Shoals:1 | Identified the ring "Urutol" {rN+ Stlth+}
 42432 | Shoals:1 | Identified the amulet of Xenuiwuh {Harm *Drain rElec Int+7}
 42671 | Shoals:1 | Found a transporter.
 42988 | Shoals:2 | Noticed Polyphemus
 43018 | Shoals:2 | Killed Polyphemus
 43447 | Shoals:2 | Noticed Jorgrun
 43467 | Shoals:2 | Killed Jorgrun
 43532 | Shoals:2 | Noticed Donald
 43550 | Shoals:2 | Killed Donald
 45925 | Shoals:4 | Entered Level 4 of the Shoals
 46311 | Shoals:4 | Noticed Mara
 46318 | Shoals:4 | Noticed Awoo's illusion
 46336 | Shoals:4 | Noticed Ilsuiw
 46339 | Shoals:4 | HP: 6/142 [Mara (illusionary)/demon trident of freezing (8)]
 46340 | Shoals:3 | HP: 2/142 [poisoned by a merfolk javelineer]
 47580 | Shoals:3 | Killed Mara
 47738 | Shoals:3 | Reached XP level 19. HP: 48/149 MP: 35/35
 48442 | Shoals:3 | Killed Ilsuiw
 48747 | Shoals:4 | Got a barnacled rune of Zot
 48828 | Shoals:4 | Identified the ring of the Raven {rC++ rN+} (You took it off a merfolk on level 4 of the Shoals)
 48845 | Shoals:4 | Identified a scroll of acquirement
 48878 | Shoals:4 | Identified Senyc's Compendium of Mutagenic Boosts
 48887 | Shoals:4 | Learned a level 6 spell: Deflect Missiles
 49058 | Shoals:4 | Learned a level 2 spell: Blink
 50150 | D:13     | Cast into level 3 of the Abyss (skeletal warrior)
 50151 | Abyss:3  | Found a glowing golden altar of the Shining One.
 50151 | Abyss:3  | Noticed a juggernaut
 50170 | Abyss:3  | Killed a juggernaut
 50195 | Abyss:3  | Got an abyssal rune of Zot
 50415 | Abyss:3  | Noticed a bone dragon
 50428 | Abyss:3  | Found a corrupted altar of Lugonu.
 50493 | D:13     | Escaped the Abyss
 50934 | Vaults:1 | Entered Level 1 of the Vaults

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 |
---------------+-------------------------------------------------------+-----
Invocations    |        1        2  3  4  5  6  7  8  9 10 11    12 13 | 13.6
Short Blades   |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Long Blades    |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Axes           |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Maces & Flails |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Polearms       |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Slings         |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Bows           |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Crossbows      |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Armour         |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Stealth        |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Shields        |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Unarmed Combat |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Spellcasting   |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Conjurations   |        1           2  3     4  5  6  7  8     9 10    | 10.9
Hexes          |        1           2  3     4  5  6  7  8     9 10    | 10.9
Charms         |        1           2  3     4  5  6  7  8     9 10    | 10.9
Summonings     |        1           2  3     4  5  6  7  8     9 10    | 10.9
Necromancy     |        1           2  3     4  5  6  7  8     9 10    | 10.9
Translocations |        1           2  3     4  5  6  7  8     9 10    | 10.9
Transmutations |        1           2  3     4  5  6  7  8     9 10    | 10.9
Fire Magic     |        1           2  3     4  5  6  7  8     9 10    | 10.9
Ice Magic      |        1           2  3     4  5  6  7  8     9 10    | 10.9
Air Magic      |        1           2  3     4  5  6  7  8     9 10    | 10.9
Earth Magic    |        1           2  3     4  5  6  7  8     9 10    | 10.9
Poison Magic   |        1           2  3     4  5  6  7  8     9 10    | 10.9
Evocations     |        1        2     3  4  5  6  7  8  9 10 11    12 | 12.6
Fighting       |                 5     6     7  8  9    10 11    12 13 | 13.3
Throwing       |                 5     6     7  8  9    10 11    12 13 | 13.3
Staves         |                    7     8     9 10    11 12    13    | 13.9
Dodging        |                    7     8     9 10    11 12    13    | 13.9

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Quarterstaff      |    95 |   153 |   457 |   371 |       |       |       ||  1076
       Bite              |    10 |    16 |    58 |   114 |   208 |   243 |    50 ||   699
       Lajatang          |       |       |       |   419 |  1478 |  1618 |   299 ||  3814
       Unarmed           |       |       |       |     4 |       |       |       ||     4
Throw: Throwing net      |     1 |       |     1 |       |       |     4 |       ||     6
 Cast: Sticks to Snakes  |       |       |     9 |    13 |     6 |     3 |       ||    31
       Lesser Beckoning  |       |       |       |     8 |     3 |    16 |       ||    27
       Ice Form          |       |       |       |     1 |       |       |       ||     1
       Conjure Flame     |       |       |       |    11 |    10 |     3 |       ||    24
       Summon Butterflie |       |       |       |     1 |     7 |     2 |     2 ||    12
       Regeneration      |       |       |       |       |     1 |     8 |       ||     9
       Swiftness         |       |       |       |       |       |     2 |       ||     2
Invok: Curse Item        |     1 |     2 |     1 |     1 |     4 |     1 |       ||    10
       Scrying           |       |       |       |       |     1 |     1 |     2 ||     4
 Abil: Evoke Berserk Rag |       |       |     1 |       |     2 |     4 |       ||     7
       End Transformatio |       |       |       |     1 |       |       |       ||     1
Evoke: Wand              |       |       |       |     1 |     1 |    22 |     2 ||    26
       Lightning rod     |       |       |       |       |     4 |     4 |       ||     8
  Use: Scroll            |     4 |     4 |     2 |     9 |    14 |     6 |     5 ||    44
       Potion            |       |       |       |     2 |     4 |     8 |     3 ||    17
 Stab: Sleeping          |       |       |     5 |    17 |       |       |       ||    22
       Distracted        |       |       |       |     1 |     1 |     1 |       ||     3
       Paralysed         |       |       |       |       |     2 |       |       ||     2
       Held in net/web   |       |       |       |       |       |     5 |       ||     5
  Eat: Chunk             |       |     6 |    12 |    16 |    28 |     6 |       ||    68
       Ration            |       |       |     2 |     5 |    11 |    15 |     4 ||    37
Armor: Leather armour    |     8 |       |       |       |       |       |       ||     8
       Ring mail         |    22 |    41 |       |       |       |       |       ||    63
       Steam dragon scal |       |    18 |   118 |   197 |     6 |       |       ||   339
       Skin              |       |       |       |     4 |       |       |       ||     4
       Crystal plate arm |       |       |       |       |  1019 |  1882 |   213 ||  3114
Dodge: Dodged            |    79 |    80 |   375 |   680 |   526 |  1315 |   140 ||  3195

Started up a few different games, most of which ended poorly. The character that I'm currently on is a fairly weird one, at least by my standards: a GnGl of Ashenzari. I'd forgotten how nice Ashenzari is if you can get an early altar and a few remove curse scrolls. Ash is good for focussing Gnoll-skillingtm into something more coherent. The skill boost was quite helpful getting my staves to min delay several levels early and letting me cast spells even in Crystal Plate. I've been very lucky in some ways and very unlucky in others. My auxiliary equipment SUCKS, while I've found two Crystal Plate armours and an early Lajatang that cemented my Staves weapon choice. I've also been super deprived of enchanting scrolls and I haven't found a single ring or artifact with MR+ on it. I've ended up playing this character in an oddly nuanced way for a melee character, relying on low-level spells, wands and throwing nets to handle dangerous enemies. Wands especially have been getting a workout this game, since the huge quality of life upgrade they got this patch. There are a surprisingly large amount of enemies that have terrible MR that you can wreck with paralyze/disintegrate wands. Spells like Conjure Flame or Lesser Beckoning are also disgustingly useful, although hard to get online in crystal plate. Throwing nets are frigging ridiculous at all stages of the game. I killed Sigmund on D:2 with one and they've been my go-to weapon against strong humanoids ever since. It helps that my Gnoll-skillingTM gives me enough Stealth that my stabbing on net-bound foes REALLY hurts. I got Shoals and Spider, which is a bit of a mixed bag. Spider was pretty easy with Ash's sInv and Clarity. Shoals wasn't too bad either, since I discovered that Clarity protects you from merfolk songs. There was one situation that I just plain should not have lived through on Shoals:4. I tried to fight Mara, Isluiw and a whole bunch of merfolk with my berserk amulet. Then an aquamancer pushed me off the stairs with a water blast and I had to struggle back while slowed. I finally managed to make it up the stairs, taking a bajillion hits in the process and leaving me at a whopping 2 hp. I eventually stairdanced that ridiculous welcoming commitee to death without further incident, but it took forever. I then decided to go try Vaults and discovered that the dungeon level it was on wasn't fully cleared yet. I'd run into an ogre mage there earlier and didn't want to take the risk of banishment with my pathetic MR, so I just skippred the whole level. I carefully killed the ogre mage without incident... and then promptly got banished by a skeletal warror with a distortion longsword. Fortunately, I landed right outside the rune vault, which contained a juggernaut and some cherubs. I fought through them, using butterflies to bait out the juggernaut's strong but slow attacks, and claimed the rune. I now have three runes, apparently.

Also, I still haven't been added to the Champions. I sure hope that characters that I started/won with before I joined the team count for team score, because I think this character can go places.
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Tegga21

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #46 on: January 08, 2018, 01:52:56 am »

CHANGED TEAMS UP

Bluedave, I made you captain of advanced, also please check occasionally, we'll fill your team up!  Just add a space between names # TEAMMEMBERS Tiruin Nameless Soandso Thisguy

Bluedave add this to the FIRST line of your RC

# TEAMNAME Bay12 Blacksmiths
# TEAMMEMBERS Tiruin

Tiruin

add this to the FIRST line of your RC

# TEAMPCAPTAIN Bluedave

Awoo (Arcvasti) I added you to champions
« Last Edit: January 08, 2018, 01:55:47 am by Tegga21 »
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Tiruin

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #47 on: January 08, 2018, 07:16:00 am »

Tiruin

add this to the FIRST line of your RC

# TEAMPCAPTAIN Bluedave

Awoo (Arcvasti) I added you to champions
Woo :3 Thanks for adding me despite my lateness! I'll try aiming for a win with what little time I have; thank you very much! :D

Although I forget why I can't seem to type anything in the settings file. :-\
« Last Edit: January 08, 2018, 07:25:04 am by Tiruin »
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Tegga21

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #48 on: January 08, 2018, 09:28:07 am »

If he doesn't set up his RC by tomorrow I'll reverse it and make you captain since you're more active

Tiruin

add this to the FIRST line of your RC

# TEAMPCAPTAIN Bluedave

Awoo (Arcvasti) I added you to champions
Woo :3 Thanks for adding me despite my lateness! I'll try aiming for a win with what little time I have; thank you very much! :D

Although I forget why I can't seem to type anything in the settings file. :-\
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HammerDave

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #49 on: January 08, 2018, 09:40:17 am »

I think team name might need an underscore instead of space, will check the tournament page to be sure.
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HammerDave

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #50 on: January 08, 2018, 09:56:06 am »

rcfile setup.  Team names with spaces should be specified with an underscore instead -- it will be converted to a space for display.
Are you checking the clans page periodically to see if they're working?  I can do that too.
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Tiruin

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #51 on: January 08, 2018, 12:16:46 pm »

If he doesn't set up his RC by tomorrow I'll reverse it and make you captain since you're more active
I'd rather he be captain--I am not confident in myself enough to take on a position of authority. ._.
That, and I cannot interface with the settings for some reason on the server I'm using (Australian server), so I cannot currently input the text needed. :-\
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HammerDave

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #52 on: January 08, 2018, 12:29:40 pm »

If he doesn't set up his RC by tomorrow I'll reverse it and make you captain since you're more active
I'd rather he be captain--I am not confident in myself enough to take on a position of authority. ._.
That, and I cannot interface with the settings for some reason on the server I'm using (Australian server), so I cannot currently input the text needed. :-\
I have the clan set up so you don't need to worry about being captain.   :)
Which server name are you trying to use?  Webtiles or console?
You can set it up on a different server and all your games on all servers will be scored with the clan, whether it's in that server's rcfile or not.
If you continue to have trouble I'd suggest popping on to webtiles on CAO and it will pick it up from there for sure.   8)
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quinnr

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #53 on: January 08, 2018, 02:01:04 pm »

This amazing guide was just posted to the DCSS reddit: http://www.ultraviolent4.com/Guide.html

Basically an all-encompassing guide to the game and how to be good at it.

I've been traveling the past few days but I'm home now and back to playing :)
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Arcvasti

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #54 on: January 08, 2018, 10:16:50 pm »

This amazing guide was just posted to the DCSS reddit: http://www.ultraviolent4.com/Guide.html

Damn that's a good guide. My only quibble is that it doesn't cover spells very much at all.



In unrelated news, I won~!

Code: [Select]
Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file.

1472642 Awoo the Omniscient (level 27, 217/217 HPs)
             Began as a Gnoll Gladiator on Jan 7, 2018.
             Was the Champion of Ashenzari.
             Escaped with the Orb
             ... and 3 runes on Jan 9, 2018!
             
             The game lasted 04:36:10 (92747 turns).

Awoo the Omniscient (Gnoll Gladiator)              Turns: 92747, Time: 04:36:11

Health: 217/217    AC: 46    Str: 39    XL:     27
Magic:  45/49      EV: 30    Int: 16    God:    Ashenzari [******]
Gold:   2350       SH:  0    Dex: 30    Spells: 7/61 levels left

rFire    + . .     SeeInvis +   a - +9 lajatang (flame) (curse)
rCold    . . .     Gourm    .   (shield currently unavailable)
rNeg     + . .     Faith    .   L - +8 crystal plate armour (curse)
rPois    +         Spirit   +   c - +0 helmet (curse)
rElec    .         Reflect  .   V - +0 cloak {rPois} (curse)
rCorr    +         Harm     .   O - +0 pair of gloves "Dyesup" {rCorr Dex+6} (curse)
MR       +++..     Clarity  +   r - +2 pair of boots (curse)
Stlth    +.........             l - amulet of Heanac {Spirit Str+5} (curse)
HPRegen  1.46/turn              S - ring of Tagecs {+Fly rN+ MR+ Str+2}
MPRegen  0.31/turn              n - ring of the Insatiable Suns {Slay+4 Stlth+} (curse)

@: mighty, brilliant, agile, swift, flying, very slightly contaminated,
regenerating, studying Summonings, invisible, deflect missiles, very quick
A: distributed training, fangs 1, fire resistance 1, high mp 1, strong nose
0: Orb of Zot
}: 3/15 runes: barnacled, abyssal, gossamer
a: Curse Item, Scrying, Renounce Religion


You escaped.
You worshipped Ashenzari.
Ashenzari was exalted by your worship.
You were not hungry.

You visited 10 branches of the dungeon, and saw 49 of its levels.
You visited the Abyss 3 times.
You also visited: Labyrinth.

You collected 6860 gold pieces.
You spent 4510 gold pieces at shops.

Inventory:

Hand Weapons
 a - a cursed +9 lajatang of flaming (weapon)
Missiles
 d - 15 throwing nets (quivered)
Armour
 c - a cursed +0 helmet (worn)
 r - a cursed +2 pair of boots (worn)
 L - a cursed +8 crystal plate armour (worn)
 O - the cursed +0 pair of gloves "Dyesup" (worn) {rCorr Dex+6}
   (You acquired it on level 3 of the Elven Halls)   
   
   It affects your dexterity (+6).
   It protects you from acid and corrosion.
   It has a curse placed upon it.
 V - a cursed +0 cloak of poison resistance (worn)
Jewellery
 l - the cursed amulet of Heanac (around neck) {Spirit Str+5}
   (You took it off a deep elf mage on level 3 of the Elven Halls)   
   
   [amulet of guardian spirit]
   
   It causes incoming damage to be split between your health and magic.
   It affects your strength (+5).
   It has a curse placed upon it.
 n - the cursed ring of the Insatiable Suns (right hand) {Slay+4 Stlth+}
   (You acquired it on level 3 of the Elven Halls)   
   
   [ring of slaying]
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+4).
   It makes you more stealthy.
   It has a curse placed upon it.
 H - the ring of the Devil's Advocate {+Fly rElec rF- rN+ Int+8}
   (You found it on level 3 of the Elven Halls)   
   
   [ring of positive energy]
   
   It affects your intelligence (+8).
   It makes you vulnerable to fire.
   It insulates you from electricity.
   It protects you from negative energy.
   It lets you fly.
 P - the amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
   (You found it on level 3 of the Depths)   
   
   [amulet of inaccuracy]
   
   It reduces the accuracy of all your attacks.
   It affects your evasion (+5).
   It insulates you from electricity.
   It lets you fly.
   It protects you from missiles.
 S - the ring of Tagecs (left hand) {+Fly rN+ MR+ Str+2}
   (You took it off a deep elf annihilator on level 3 of the Elven Halls)   
   
   [ring of flight]
   
   It affects your strength (+2).
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It lets you fly.
 Z - the ring of the Raven {rC++ rN+}
   (You took it off a merfolk on level 4 of the Shoals)   
   
   [ring of positive energy]
   
   It greatly protects you from cold.
   It protects you from negative energy.
Wands
 h - a wand of paralysis (51)
 x - a wand of iceblast (22)
 B - a wand of disintegration (22)
 C - a wand of acid (13)
 X - a wand of digging (20)
 Y - a wand of scattershot (10)
Scrolls
 q - 9 scrolls of fog
 t - a scroll of holy word
 u - 23 scrolls of identify
 v - 7 scrolls of magic mapping
 y - 8 scrolls of fear
 D - a scroll of torment
 G - 7 scrolls of summoning
 K - a scroll of blinking
 N - 2 scrolls of silence
 T - 7 scrolls of remove curse
 U - 5 scrolls of immolation
Potions
 e - 4 potions of mutation
 i - a potion of resistance
 k - 5 potions of ambrosia
 m - 2 potions of cancellation
 o - 7 potions of brilliance
 p - 4 potions of magic
 s - 4 potions of lignification
 w - 9 potions of flight
 z - 2 potions of agility
 J - 5 potions of curing
Books
 b - a manual of Summonings
Miscellaneous
 g - 3 sacks of spiders
 A - a box of beasts
 E - a phantom mirror
 I - a lamp of fire
 M - a lightning rod (4/4)
 R - a phial of floods
Comestibles
 f - 22 rations


   Skills:
 + Level 18.0 Fighting
 + Level 17.6 Short Blades
 + Level 17.6 Long Blades
 + Level 17.6 Axes
 + Level 17.6 Maces & Flails
 + Level 17.6 Polearms
 + Level 18.4(23.3) Staves
 + Level 17.6 Slings
 + Level 17.6 Bows
 + Level 17.6 Crossbows
 + Level 18.0 Throwing
 + Level 17.6(22.5) Armour
 + Level 18.4 Dodging
 + Level 17.6 Stealth
 + Level 17.6 Shields
 + Level 17.6 Unarmed Combat
 + Level 17.6 Spellcasting
 + Level 15.1(17.7) Conjurations
 + Level 15.1(17.7) Hexes
 + Level 15.1(17.7) Charms
 + Level 16.7(19.1) Summonings
 + Level 15.1(17.7) Necromancy
 + Level 15.1(17.7) Translocations
 + Level 15.1(17.7) Transmutations
 + Level 15.1(17.7) Fire Magic
 + Level 15.1(17.7) Ice Magic
 + Level 15.1(17.7) Air Magic
 + Level 15.1(17.7) Earth Magic
 + Level 15.1(17.7) Poison Magic
 + Level 18.9 Invocations
 + Level 17.6(20.0) Evocations


You had 7 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sticks to Snakes      Tmut           ######..     0%          2    None
b - Invisibility          Hex            ######..     1%          6    #####..
c - Apportation           Tloc           ######       0%          1    None
d - Summon Butterflies    Summ           ######..     0%          1    None
e - Lesser Beckoning      Tloc           ######....   1%          3    None
g - Regeneration          Chrm/Necr      ######....   1%          3    None
h - Animate Dead          Necr           N/A          1%          4    None
i - Spectral Weapon       Hex/Chrm       ######..     1%          3    None
j - Swiftness             Chrm/Air       ######..     0%          2    None
k - Deflect Missiles      Chrm/Air       ######....   1%          6    #####..
l - Blink                 Tloc           N/A          0%          2    None
m - Borgnjor's Vile Clut  Necr/Erth      ######....   1%          5    ###....
n - Lee's Rapid Deconstr  Erth           ######....   1%          5    ###....
o - Agony                 Necr           ######..     1%          5    ###....
p - Shadow Creatures      Summ           N/A          1%          6    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:5            Lair (6/6) D:9
 Shoals (4/4) Lair:2       Spider (4/4) Lair:3        Slime (0/5) Lair:5
    Orc (2/2) D:11            Elf (3/3) Orc:2        Vaults (4/5) D:13
  Crypt (0/3) Vaults:3     Depths (5/5) D:15            Zot (5/5) Depths:5

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
Orc:2 *(:[!   Elf:1 *   Elf:2 (   Elf:3 }=}(   Vaults:1 [   Vaults:3 :

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4 Depths:5
Pandemonium: Depths:3
Ziggurat: Depths:3

Annotations:
D:6 exclusion: downstairs
Lair:5 Rupert
Shoals:1 2 transporters
Elf:2 1 runed door
Depths:5 36 runed doors
Zot:5 1 exclusion


Innate Abilities, Weirdness & Mutations

Your experience applies equally to all skills.
You have very sharp teeth.
Your uncanny sense of smell can sniff out nearby items.
Your flesh is heat resistant. (rF+)
You have an increased reservoir of magic. (+10% MP)


Message History

Press: ? - help, Shift-Dir - straight line
The rock shatters into small pieces.
There is a staircase leading out of the dungeon here.
You fade into invisibility!
You are very lightly contaminated with residual magic.
You feel very buoyant.
You fly up into the air.
You feel clever all of a sudden.
You feel agile all of a sudden.
You feel very mighty all of a sudden.
Casting: Regeneration
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Casting: Regeneration
Confirm with . or Enter, or press ? or * to list all spells.
Your skin crawls.
Casting: Regeneration
Confirm with . or Enter, or press ? or * to list all spells.
You feel quick.
You have escaped!

  #.....###....................#
  #.........#^........)........#
  #...).........................
  #.....#####...................
  #.....##......................
  #...(.##.####.#....)..........
  #....###.#8.#.#...............
  #....###.#'#).#......#......##
###.(.......'#.@#.#....######..#
#.....######'#..#......#    ##..
#.#####    #8.#.##.(...#     #..
###        ####.###....#     #..
              ### #....#     #..
                  #....#     #..
                  #....#     #..
                  #....#     ###
                  ######


There were no monsters in sight!

Vanquished Creatures
  3 orbs of fire
  Mara (Shoals:3)
  An ancient lich (Zot:5)
  2 juggernauts
  Sojobo (Depths:3)
  Boris (twice) (Vaults:4 Depths:3)
  Saint Roka (Vaults:2)
  4 curse toes
  3 Killer Klowns
  5 golden dragons
  the Enchantress (Depths:4)
  An electric golem (Zot:5)
  11 tentacled monstrosities
Grand Total: 2369 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Awoo the Gnoll Gladiator began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 20/20 MP: 1/1
    22 | D:1      | Reached XP level 2. HP: 16/26 MP: 2/2
   501 | D:1      | Reached XP level 3. HP: 31/31 MP: 3/3
   673 | D:2      | Found a burning altar of Makhleb.
   700 | D:2      | Reached skill level 1 in Invocations
   941 | D:2      | Found a shattered altar of Ashenzari.
   953 | D:2      | Became a worshipper of Ashenzari the Shackled
  1046 | D:2      | Noticed Sigmund
  1055 | D:2      | Killed Sigmund
  1055 | D:2      | Reached skill level 1 in Short Blades
  1055 | D:2      | Reached skill level 1 in Long Blades
  1055 | D:2      | Reached skill level 1 in Axes
  1055 | D:2      | Reached skill level 1 in Maces & Flails
  1055 | D:2      | Reached skill level 1 in Polearms
  1055 | D:2      | Reached skill level 1 in Slings
  1055 | D:2      | Reached skill level 1 in Bows
  1055 | D:2      | Reached skill level 1 in Crossbows
  1055 | D:2      | Reached skill level 1 in Armour
  1055 | D:2      | Reached skill level 1 in Stealth
  1055 | D:2      | Reached skill level 1 in Shields
  1055 | D:2      | Reached skill level 1 in Unarmed Combat
  1055 | D:2      | Reached skill level 1 in Spellcasting
  1055 | D:2      | Reached skill level 1 in Conjurations
  1055 | D:2      | Reached skill level 1 in Hexes
  1055 | D:2      | Reached skill level 1 in Charms
  1055 | D:2      | Reached skill level 1 in Summonings
  1055 | D:2      | Reached skill level 1 in Necromancy
  1055 | D:2      | Reached skill level 1 in Translocations
  1055 | D:2      | Reached skill level 1 in Transmutations
  1055 | D:2      | Reached skill level 1 in Fire Magic
  1055 | D:2      | Reached skill level 1 in Ice Magic
  1055 | D:2      | Reached skill level 1 in Air Magic
  1055 | D:2      | Reached skill level 1 in Earth Magic
  1055 | D:2      | Reached skill level 1 in Poison Magic
  1055 | D:2      | Reached skill level 1 in Evocations
  1055 | D:2      | Reached XP level 4. HP: 36/38 MP: 4/6
  1055 | D:2      | Reached XP level 5. HP: 40/43 MP: 4/7
  1066 | D:2      | Found an ornate altar of the Wu Jian Council.
  1512 | D:3      | Reached XP level 6. HP: 49/50 MP: 8/8
  1992 | D:3      | Found a stormy altar of Qazlal.
  1993 | D:3      | Found a bloodstained altar of Trog.
  2235 | D:3      | Reached skill level 5 in Fighting
  2235 | D:3      | Reached skill level 5 in Throwing
  2548 | D:4      | Noticed Dowan
  2549 | D:4      | Noticed Duvessa
  2553 | D:4      | Reached * piety under Ashenzari
  2571 | D:5      | Entered Level 5 of the Dungeon
  3048 | D:4      | Reached XP level 7. HP: 21/56 MP: 10/10
  3328 | D:5      | Killed Dowan
  3361 | D:5      | Killed Duvessa
  3552 | D:5      | Reached XP level 8. HP: 63/63 MP: 12/12
too many characters so skipped the boring stuff
 63405 | Depths:1 | Entered Level 1 of the Depths
 65175 | Depths:1 | Got the cursed buckler of Defiance {MP+9}
 65239 | Depths:1 | Found a gateway to Hell.
 65880 | Depths:1 | Reached skill level 15 in Fighting
 65880 | Depths:1 | Reached skill level 15 in Throwing
 67039 | Depths:2 | Paralysed by a great orb of eyes for 7 turns
 67145 | Depths:2 | Found a glowing golden altar of the Shining One.
 67148 | Depths:2 | Paralysed by a vampire knight for 2 turns
 67227 | Depths:2 | Noticed Louise
 67230 | Depths:2 | Found a one-way gate to the infinite horrors of the Abyss.
 67242 | Depths:2 | Killed Louise
 67674 | Depths:2 | Reached XP level 23. HP: 169/179 MP: 34/41
 67770 | Depths:2 | Paralysed by a great orb of eyes for 4 turns
 68302 | Depths:2 | Noticed Aizul
 68322 | Depths:2 | Killed Aizul
 69505 | Depths:3 | Identified the +0 scale mail of the Mind {rN+ Str+4 Dex-5}
 69528 | Depths:3 | Found the amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
 70774 | Depths:3 | Found a one-way gate leading to the halls of Pandemonium.
 70916 | Depths:3 | Found a gateway to a ziggurat.
 70917 | Depths:3 | Noticed Boris
 70955 | Depths:3 | Killed Boris
 70955 | Depths:3 | Reached skill level 15 in Short Blades
 70955 | Depths:3 | Reached skill level 15 in Long Blades
 70955 | Depths:3 | Reached skill level 15 in Axes
 70955 | Depths:3 | Reached skill level 15 in Maces & Flails
 70955 | Depths:3 | Reached skill level 15 in Polearms
 70955 | Depths:3 | Reached skill level 15 in Slings
 70955 | Depths:3 | Reached skill level 15 in Bows
 70955 | Depths:3 | Reached skill level 15 in Crossbows
 70955 | Depths:3 | Reached skill level 15 in Armour
 70955 | Depths:3 | Reached skill level 15 in Stealth
 70955 | Depths:3 | Reached skill level 15 in Shields
 70955 | Depths:3 | Reached skill level 15 in Unarmed Combat
 70955 | Depths:3 | Reached skill level 15 in Spellcasting
 70955 | Depths:3 | Reached skill level 15 in Evocations
 70969 | Depths:3 | Noticed Sojobo
 71040 | Depths:3 | Killed Sojobo
 72128 | Vaults:3 | Bought a book of Geomancy for 700 gold pieces
 72134 | Vaults:3 | Learned a level 5 spell: Lee's Rapid Deconstruction
 74251 | Depths:3 | Reached XP level 24. HP: 135/188 MP: 28/42
 74430 | Depths:4 | Noticed the Enchantress
 74455 | Depths:4 | Killed the Enchantress
 74455 | Depths:4 | Identified the +5 faerie dragon scales {*Corrode rN+ MR+ rCorr} (You took it off the Enchantress on level 4 of the Depths)
 75623 | Depths:4 | Noticed a juggernaut
 76246 | Depths:4 | Noticed a juggernaut
 76256 | Depths:4 | Killed a juggernaut
 76555 | Depths:4 | Identified the amulet "Bouss" {Gourm SInv}
 76744 | Depths:5 | Entered Level 5 of the Depths
 77879 | Depths:5 | Found a huge runed gate.
 77880 | Depths:5 | Found a huge runed gate.
 77882 | Depths:5 | Found a huge runed gate.
 77882 | Depths:5 | Found a huge runed gate.
 78061 | Depths:5 | Found a gate to the Realm of Zot.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Noticed a juggernaut
 78489 | Depths:5 | Noticed a caustic shrike
 78489 | Depths:5 | Noticed a juggernaut
 78978 | Elf:1    | Entered Level 1 of the Elven Halls
 79056 | Elf:1    | Reached XP level 25. HP: 133/195 MP: 38/42
 79062 | Elf:1    | Identified Lusa Est's Collected Works on Black Arts
 79069 | Elf:1    | Learned a level 5 spell: Agony
 79355 | Elf:1    | Found Veun's General Store.
 79913 | Elf:1    | Identified Sif Muna's Compendium of the Escort
 80549 | Elf:2    | Found a runed door.
 80572 | Elf:2    | Found a runed door.
 80649 | Elf:2    | Identified the cursed +2 falchion "Duyqitse" {slice, Str-2 Int+5}
 80699 | Elf:2    | Found Ytuge's Antique Weapon Shoppe.
 81062 | Elf:2    | Noticed Agnes
 81071 | Elf:2    | Killed Agnes
 81587 | Elf:3    | Entered Level 3 of the Elven Halls
 81692 | Elf:3    | Found Fuxain's Antique Weapon Emporium.
 82395 | Elf:3    | Identified the amulet of Heanac {Spirit Str+5} (You took it off a deep elf mage on level 3 of the Elven Halls)
 82648 | Elf:3    | Identified the +5 whip of Bodily Harmony {pain, rPois MR- Int-2 SInv} (You took it off a deep elf death mage on level 3 of the Elven Halls)
 82878 | Elf:3    | Identified the ring of Tagecs {+Fly rN+ MR+ Str+2} (You took it off a deep elf annihilator on level 3 of the Elven Halls)
 82918 | Elf:3    | Identified the cursed +0 short sword of Imminent Death {pierce, rC+} (You took it off a deep elf death mage on level 3 of the Elven Halls)
 83055 | Elf:3    | Found Meinn's Gadget Shop.
 83108 | Elf:3    | Found Luzeq's Jewellery Emporium.
 83109 | Elf:3    | Found Rosog Rafo's Gadget Shop.
 83446 | Elf:3    | Reached XP level 26. HP: 191/205 MP: 39/43
 83763 | Elf:3    | Identified the +3 glaive "Semm" {chop, rF+ Str+2 Dex-4} (You took it off a deep elf annihilator on level 3 of the Elven Halls)
 83879 | Elf:3    | Identified Sif Muna's Guide on Flying Hexes
 83899 | Elf:3    | Identified the +8 quarterstaff "Uzeyvop" {protect, rElec rF+ MR+} (You took it off a deep elf death mage on level 3 of the Elven Halls)
 83907 | Elf:3    | Identified the ring of the Devil's Advocate {+Fly rElec rF- rN+ Int+8}
 83929 | Elf:3    | Identified the cursed ring of the Insatiable Suns {Slay+4 Stlth+} (You acquired it on level 3 of the Elven Halls)
 84001 | Elf:3    | Identified Suha's Reference Book on Mutagenic Weightlessness
 84003 | Elf:3    | Identified the cursed +0 pair of gloves "Dyesup" {rCorr Dex+6} (You acquired it on level 3 of the Elven Halls)
 84026 | Elf:3    | Identified the +1 long sword of Eternity {slice, *Slow Int+5}
 84362 | Elf:3    | Learned a level 6 spell: Shadow Creatures
 84767 | Vaults:3 | Bought a book of Burglary for 1500 gold pieces
 84774 | Vaults:3 | Learned a level 6 spell: Invisibility
 85299 | Zot:1    | Entered Level 1 of the Realm of Zot
 85549 | Zot:1    | Reached skill level 15 in Summonings
 85942 | Zot:1    | Identified the +7 hunting sling "Beast's Undoing" {freeze, MR+ Int+2}
 85962 | Zot:1    | Noticed an orb of fire
 85967 | Zot:1    | Gained mutation: You are weak. (Str -2) [an orb of fire]
 85978 | Zot:1    | Killed an orb of fire
 87447 | Zot:2    | Noticed an orb of fire
 88860 | Zot:2    | Gained mutation: Your body sometimes deteriorates upon taking damage. [an orb of fire]
 88871 | Zot:2    | Gained mutation: You are clumsy. (Dex -2) [an orb of fire]
 88882 | Zot:2    | Gained mutation: You are dopey. (Int -2) [an orb of fire]
 88890 | Zot:2    | Gained mutation: Your body often deteriorates upon taking damage. [an orb of fire]
 88896 | Zot:2    | Gained mutation: Armour fits poorly on your strangely shaped body. [an orb of fire]
 88897 | Zot:2    | Killed an orb of fire
 88899 | Zot:2    | Lost mutation: You are clumsy. (Dex -2) [potion of mutation]
 88899 | Zot:2    | Lost mutation: Your body often deteriorates upon taking damage. [potion of mutation]
 88899 | Zot:2    | Lost mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation]
 88899 | Zot:2    | Lost mutation: You are dopey. (Int -2) [potion of mutation]
 88899 | Zot:2    | Gained mutation: You are agile. (Dex +2) [potion of mutation]
 88899 | Zot:2    | Gained mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation]
 88900 | Zot:2    | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of mutation]
 88900 | Zot:2    | Lost mutation: You are weak. (Str -2) [potion of mutation]
 88900 | Zot:2    | Gained mutation: Potions are less effective at restoring your health. [potion of mutation]
 88900 | Zot:2    | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation]
 88901 | Zot:2    | Lost mutation: Potions are less effective at restoring your health. [potion of mutation]
 88901 | Zot:2    | Lost mutation: You are agile. (Dex +2) [potion of mutation]
 88901 | Zot:2    | Lost mutation: Your muscles are strong. (Str +2) [potion of mutation]
 88901 | Zot:2    | Gained mutation: You have a pair of small antennae on your head. [potion of mutation]
 88901 | Zot:2    | Lost mutation: You have a pair of small antennae on your head. [potion of mutation]
 88901 | Zot:2    | Gained mutation: Your flesh is heat resistant. (rF+) [potion of mutation]
 89934 | Zot:4    | Reached XP level 27. HP: 213/215 MP: 0/48
 90109 | Zot:5    | Entered Level 5 of the Realm of Zot
 91241 | Zot:5    | Noticed an ancient lich
 91251 | Zot:5    | Killed an ancient lich
 91315 | Zot:5    | Noticed an ancient lich
 91324 | Zot:5    | Cast into level 5 of the Abyss (an ancient lich)
 91324 | Abyss:5  | Entered Level 5 of the Abyss
 91332 | Abyss:5  | Found a huge runed gate.
 91332 | Abyss:5  | Found a huge runed gate.
 91332 | Abyss:5  | Found a huge runed gate.
 91332 | Abyss:5  | Found a huge runed gate.
 91333 | Abyss:5  | Found a huge runed gate.
 91334 | Abyss:5  | Found a corrupted altar of Lugonu.
 91344 | Zot:5    | Escaped the Abyss
 91347 | Zot:5    | Killed an ancient lich
 91637 | Zot:5    | Noticed an orb of fire
 91661 | Zot:5    | Killed an orb of fire
 91664 | Zot:5    | Reached skill level 15 in Conjurations
 91664 | Zot:5    | Reached skill level 15 in Hexes
 91664 | Zot:5    | Reached skill level 15 in Charms
 91664 | Zot:5    | Reached skill level 15 in Necromancy
 91664 | Zot:5    | Reached skill level 15 in Translocations
 91664 | Zot:5    | Reached skill level 15 in Transmutations
 91664 | Zot:5    | Reached skill level 15 in Fire Magic
 91664 | Zot:5    | Reached skill level 15 in Ice Magic
 91664 | Zot:5    | Reached skill level 15 in Air Magic
 91664 | Zot:5    | Reached skill level 15 in Earth Magic
 91664 | Zot:5    | Reached skill level 15 in Poison Magic
 91926 | Zot:5    | Got the Orb of Zot
 92063 | Zot:1    | Noticed Ygu Degg the pandemonium lord
 92161 | Depths:5 | Noticed Xenorph the pandemonium lord
 92258 | Depths:1 | Noticed Fucagg the pandemonium lord
 92473 | D:14     | Noticed Etopoink the pandemonium lord
 92747 | D:$      | Escaped with the Orb!

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Quarterstaff      |    95 |   153 |   457 |   371 |       |       |       |       |       ||  1076
       Bite              |    10 |    16 |    58 |   114 |   208 |   243 |   323 |   311 |   194 ||  1477
       Lajatang          |       |       |       |   419 |  1478 |  1618 |  1760 |  1549 |  1130 ||  7954
       Unarmed           |       |       |       |     4 |       |       |       |       |       ||     4
Throw: Throwing net      |     1 |       |     1 |       |       |     4 |     3 |       |       ||     9
 Cast: Sticks to Snakes  |       |       |     9 |    13 |     6 |     3 |       |       |       ||    31
       Lesser Beckoning  |       |       |       |     8 |     3 |    16 |       |    15 |     3 ||    45
       Ice Form          |       |       |       |     1 |       |       |       |       |       ||     1
       Conjure Flame     |       |       |       |    11 |    10 |     3 |     1 |       |       ||    25
       Summon Butterflie |       |       |       |     1 |     7 |     2 |     2 |     2 |     2 ||    16
       Regeneration      |       |       |       |       |     1 |     8 |     1 |    17 |    18 ||    45
       Swiftness         |       |       |       |       |       |     2 |       |     2 |     5 ||     9
       Borgnjor's Vile C |       |       |       |       |       |       |     6 |    88 |    72 ||   166
       Deflect Missiles  |       |       |       |       |       |       |       |    10 |    16 ||    26
       Animate Dead      |       |       |       |       |       |       |       |    12 |    33 ||    45
       Blink             |       |       |       |       |       |       |       |     6 |     7 ||    13
       Apportation       |       |       |       |       |       |       |       |     1 |     1 ||     2
       Lee's Rapid Decon |       |       |       |       |       |       |       |     7 |     9 ||    16
       Shadow Creatures  |       |       |       |       |       |       |       |       |     8 ||     8
       Agony             |       |       |       |       |       |       |       |       |     2 ||     2
Invok: Curse Item        |     1 |     2 |     1 |     1 |     4 |     1 |     2 |       |     1 ||    13
       Scrying           |       |       |       |       |     1 |     1 |     2 |     5 |     4 ||    13
 Abil: Evoke Berserk Rag |       |       |     1 |       |     2 |     4 |       |     1 |       ||     8
       End Transformatio |       |       |       |     1 |       |       |       |       |       ||     1
       Evoke Flight      |       |       |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |     1 |     1 |    22 |     2 |     4 |    20 ||    50
       Lightning rod     |       |       |       |       |     4 |     4 |       |       |       ||     8
       Box of beasts     |       |       |       |       |       |       |       |       |     1 ||     1
  Use: Scroll            |     4 |     4 |     2 |     9 |    14 |     6 |    13 |     8 |    28 ||    88
       Potion            |       |       |       |     2 |     4 |     8 |     4 |     1 |    26 ||    45
 Stab: Sleeping          |       |       |     5 |    17 |       |       |       |       |       ||    22
       Distracted        |       |       |       |     1 |     1 |     1 |       |     3 |    11 ||    17
       Paralysed         |       |       |       |       |     2 |       |       |       |     4 ||     6
       Held in net/web   |       |       |       |       |       |     5 |     8 |       |       ||    13
       Fleeing           |       |       |       |       |       |       |       |     2 |       ||     2
  Eat: Chunk             |       |     6 |    12 |    16 |    28 |     6 |     9 |    43 |    26 ||   146
       Ration            |       |       |     2 |     5 |    11 |    15 |    13 |    12 |    15 ||    73
Armor: Leather armour    |     8 |       |       |       |       |       |       |       |       ||     8
       Ring mail         |    22 |    41 |       |       |       |       |       |       |       ||    63
       Steam dragon scal |       |    18 |   118 |   197 |     6 |       |       |       |       ||   339
       Skin              |       |       |       |     4 |       |       |       |       |       ||     4
       Crystal plate arm |       |       |       |       |  1019 |  1882 |  1111 |  1178 |   738 ||  5928
Dodge: Dodged            |    79 |    80 |   375 |   680 |   526 |  1315 |   896 |  1054 |   905 ||  5910
       Deflected         |       |       |       |       |       |       |       |    93 |    90 ||   183

This is definitely my closest win yet. Orb status is just brutal and I think that I was probably one of the better equipped characters to work around it. Everything was going fine until Zot, and then... A chance encounter with an Orb of Fire that I didn't notice creeping up on me from behind depleted all of my remaining heal wounds potions and left me dangerously low on haste and might potions. Then I get into a tangle with some tentacled monstrosities and a draconian warper[Draconian warpers are the WORST] and almost die yet again. I don't even remember how exactly I got out of that situation, but I know that luck and reckless consumable use played a big part in it. After that, when I found that the only remaining heal wounds potion was in the middle of a vault full of ancient liches, I decided that it was all or nothing and started diving Zot. Even with me playing on my most cautious[Which, with Ashenzari, is VERY cautious], I still got into a handful of potentially game-ending fights, but somehow managed to power through. Potions of agility and wands of paralysis and digging were instrumental in this, unusually. An agility potion gave me 7 EV and upped my accuracy from mediocre to respectable. And wands of paralysis basically meant that I could ignore death cobs, since they have really really bad MR. Wands of digging were used for making killholes to deal with big groups of draconians. Still, when it came time for Zot:5, I had no real choice but to clear the whole level. Thankfully, I found only a single orb of fire, which is probably why I won. I carefully cleared one lung, prepped teleport and yoinked the Orb. After a few false starts, I started ascending pretty quickly through Zot. One of my hairiest moments in the whole run came on Zot:1, when I was cornered by a very fast tormenting pan lord. At that point, I went full escape and Haste+Swifted myself to the stairs. I was almost immediately greeted with several dangerous demons and had to run to the next set of stairs in constant danger of being instakilled. Things calmed down until Depths:1, when a similar pan lord showed up. I ran like hell again, using up my very last haste potion in the process, and barely made it to the next level. Thankfully, I was given a very large amount of time in which to regenerate myself to full on that floor's upstairs and I made the rest of the ascent fairly quickly. There was another pan lord on D:14, but Swiftness + Wand of Digging let me get away fairly easily. After that, the orb run was pretty easy.

General thoughts:

-Gnolls are pretty good, even though I'm fairly sure I played this one in the worst possible way[Trying to be a discount lajataur].
-Ashenzari gives pretty helpful perks. Clarity/sInv saved me too many times to count in Spider/Shoals and the skill boosts were instrumental in my super heavy armour hybrid build, as well as getting me staff mindelay way earlier then usual. Scrying was great for scouting for orbs of fire in Zot and in assessing whether a sealed vault is really worth it.
-Wands are really useful, especially now that you don't have to micromanage charges. A surprisingly large amount of enemies throughout the whole game are vulnerable to paralysis/disintegration and acid/iceblast/scattershot are strong ranged attacks basically anywhere. Digging is also super helpful combined with seeing through walls.
-In sharp contrast, I basically forgot all about misc evokables halfway through the game, which probably would have helped me a LOT in Zot. Before that, I got pretty good use out of the new lightning rod, which deals solid ranged damage and recharges pretty quickly.
-The new necromancy spell, Zombie HandsTM is REALLY good. It does good damage in a large area with smite targetting and prevents enemies from moving or dodging. Since I was plagued by accuracy issues the whole game, the latter was really nice.
-Another spell that was really useful for me was Swiftness. Swiftness is probably the best spell in the game right now at all levels. It lets you pretend to be a Spriggan while also being able to have health and good weapons/armour and the downside is basically irrelevant since you can usually run far enough away that you're either safe or in a good tactical position. Swiftness also works properly under the Orb status, which otherwise prevents controlled escapes. Its especially great combined with Haste, which lets you run away at sonic speed at first and then move at normal speed once -Swift kicks in. Throw in the fact that its level 2[And thus usable even by a Minotaur in crystal plate in the lategame] and you have something absurdly broken. Controlled Blink would be better if it worked in Zot and was level 3 or below, but it isn't, so its worse.
-While I generally got a good stock of strong and low-mid level spells, I did miss out on a couple ones I really wanted: Freezing Cloud and Eldritch Tentacle. I even lugged around a Summoning manual instead of a stack of berserk rage potions[Something that got me pretty badly mutated against an orb of fire later on] in order to cast the second one reliably.
-Orbs of fire are the second worst enemies in the game[Draconian warpers are worse]. Huge fire damage, potentially devastating permanent status effects[This char actually had a ton of mut potions, which helped a lot], immunity to basically everything but physical and cold damage[And good defenses against those] while being fast and sometimes generating in huge packs? Not a fun package.
-Almost as bad are caustic shrikes, which make up for lacking the annoying spells and complete immunities with numbers and a more uncommon damage type. I only encountered one caustic shrike in the whole game, and that one was only seen through Scrying a vault and not actually fought. This is almost as big a factor as the Orb of Fire dearth on Zot:5 in my win.
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Tegga21

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #55 on: January 09, 2018, 12:49:26 am »

Nice one! I won my ogre caster, working on octopode now.

Ash is fantastic on gnolls.  That +6 apt scales his boost so far.

This amazing guide was just posted to the DCSS reddit: http://www.ultraviolent4.com/Guide.html

Damn that's a good guide. My only quibble is that it doesn't cover spells very much at all.



In unrelated news, I won~!

Code: [Select]
Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file.

1472642 Awoo the Omniscient (level 27, 217/217 HPs)
             Began as a Gnoll Gladiator on Jan 7, 2018.
             Was the Champion of Ashenzari.
             Escaped with the Orb
             ... and 3 runes on Jan 9, 2018!
             
             The game lasted 04:36:10 (92747 turns).

Awoo the Omniscient (Gnoll Gladiator)              Turns: 92747, Time: 04:36:11

Health: 217/217    AC: 46    Str: 39    XL:     27
Magic:  45/49      EV: 30    Int: 16    God:    Ashenzari [******]
Gold:   2350       SH:  0    Dex: 30    Spells: 7/61 levels left

rFire    + . .     SeeInvis +   a - +9 lajatang (flame) (curse)
rCold    . . .     Gourm    .   (shield currently unavailable)
rNeg     + . .     Faith    .   L - +8 crystal plate armour (curse)
rPois    +         Spirit   +   c - +0 helmet (curse)
rElec    .         Reflect  .   V - +0 cloak {rPois} (curse)
rCorr    +         Harm     .   O - +0 pair of gloves "Dyesup" {rCorr Dex+6} (curse)
MR       +++..     Clarity  +   r - +2 pair of boots (curse)
Stlth    +.........             l - amulet of Heanac {Spirit Str+5} (curse)
HPRegen  1.46/turn              S - ring of Tagecs {+Fly rN+ MR+ Str+2}
MPRegen  0.31/turn              n - ring of the Insatiable Suns {Slay+4 Stlth+} (curse)

@: mighty, brilliant, agile, swift, flying, very slightly contaminated,
regenerating, studying Summonings, invisible, deflect missiles, very quick
A: distributed training, fangs 1, fire resistance 1, high mp 1, strong nose
0: Orb of Zot
}: 3/15 runes: barnacled, abyssal, gossamer
a: Curse Item, Scrying, Renounce Religion


You escaped.
You worshipped Ashenzari.
Ashenzari was exalted by your worship.
You were not hungry.

You visited 10 branches of the dungeon, and saw 49 of its levels.
You visited the Abyss 3 times.
You also visited: Labyrinth.

You collected 6860 gold pieces.
You spent 4510 gold pieces at shops.

Inventory:

Hand Weapons
 a - a cursed +9 lajatang of flaming (weapon)
Missiles
 d - 15 throwing nets (quivered)
Armour
 c - a cursed +0 helmet (worn)
 r - a cursed +2 pair of boots (worn)
 L - a cursed +8 crystal plate armour (worn)
 O - the cursed +0 pair of gloves "Dyesup" (worn) {rCorr Dex+6}
   (You acquired it on level 3 of the Elven Halls)   
   
   It affects your dexterity (+6).
   It protects you from acid and corrosion.
   It has a curse placed upon it.
 V - a cursed +0 cloak of poison resistance (worn)
Jewellery
 l - the cursed amulet of Heanac (around neck) {Spirit Str+5}
   (You took it off a deep elf mage on level 3 of the Elven Halls)   
   
   [amulet of guardian spirit]
   
   It causes incoming damage to be split between your health and magic.
   It affects your strength (+5).
   It has a curse placed upon it.
 n - the cursed ring of the Insatiable Suns (right hand) {Slay+4 Stlth+}
   (You acquired it on level 3 of the Elven Halls)   
   
   [ring of slaying]
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+4).
   It makes you more stealthy.
   It has a curse placed upon it.
 H - the ring of the Devil's Advocate {+Fly rElec rF- rN+ Int+8}
   (You found it on level 3 of the Elven Halls)   
   
   [ring of positive energy]
   
   It affects your intelligence (+8).
   It makes you vulnerable to fire.
   It insulates you from electricity.
   It protects you from negative energy.
   It lets you fly.
 P - the amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
   (You found it on level 3 of the Depths)   
   
   [amulet of inaccuracy]
   
   It reduces the accuracy of all your attacks.
   It affects your evasion (+5).
   It insulates you from electricity.
   It lets you fly.
   It protects you from missiles.
 S - the ring of Tagecs (left hand) {+Fly rN+ MR+ Str+2}
   (You took it off a deep elf annihilator on level 3 of the Elven Halls)   
   
   [ring of flight]
   
   It affects your strength (+2).
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It lets you fly.
 Z - the ring of the Raven {rC++ rN+}
   (You took it off a merfolk on level 4 of the Shoals)   
   
   [ring of positive energy]
   
   It greatly protects you from cold.
   It protects you from negative energy.
Wands
 h - a wand of paralysis (51)
 x - a wand of iceblast (22)
 B - a wand of disintegration (22)
 C - a wand of acid (13)
 X - a wand of digging (20)
 Y - a wand of scattershot (10)
Scrolls
 q - 9 scrolls of fog
 t - a scroll of holy word
 u - 23 scrolls of identify
 v - 7 scrolls of magic mapping
 y - 8 scrolls of fear
 D - a scroll of torment
 G - 7 scrolls of summoning
 K - a scroll of blinking
 N - 2 scrolls of silence
 T - 7 scrolls of remove curse
 U - 5 scrolls of immolation
Potions
 e - 4 potions of mutation
 i - a potion of resistance
 k - 5 potions of ambrosia
 m - 2 potions of cancellation
 o - 7 potions of brilliance
 p - 4 potions of magic
 s - 4 potions of lignification
 w - 9 potions of flight
 z - 2 potions of agility
 J - 5 potions of curing
Books
 b - a manual of Summonings
Miscellaneous
 g - 3 sacks of spiders
 A - a box of beasts
 E - a phantom mirror
 I - a lamp of fire
 M - a lightning rod (4/4)
 R - a phial of floods
Comestibles
 f - 22 rations


   Skills:
 + Level 18.0 Fighting
 + Level 17.6 Short Blades
 + Level 17.6 Long Blades
 + Level 17.6 Axes
 + Level 17.6 Maces & Flails
 + Level 17.6 Polearms
 + Level 18.4(23.3) Staves
 + Level 17.6 Slings
 + Level 17.6 Bows
 + Level 17.6 Crossbows
 + Level 18.0 Throwing
 + Level 17.6(22.5) Armour
 + Level 18.4 Dodging
 + Level 17.6 Stealth
 + Level 17.6 Shields
 + Level 17.6 Unarmed Combat
 + Level 17.6 Spellcasting
 + Level 15.1(17.7) Conjurations
 + Level 15.1(17.7) Hexes
 + Level 15.1(17.7) Charms
 + Level 16.7(19.1) Summonings
 + Level 15.1(17.7) Necromancy
 + Level 15.1(17.7) Translocations
 + Level 15.1(17.7) Transmutations
 + Level 15.1(17.7) Fire Magic
 + Level 15.1(17.7) Ice Magic
 + Level 15.1(17.7) Air Magic
 + Level 15.1(17.7) Earth Magic
 + Level 15.1(17.7) Poison Magic
 + Level 18.9 Invocations
 + Level 17.6(20.0) Evocations


You had 7 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sticks to Snakes      Tmut           ######..     0%          2    None
b - Invisibility          Hex            ######..     1%          6    #####..
c - Apportation           Tloc           ######       0%          1    None
d - Summon Butterflies    Summ           ######..     0%          1    None
e - Lesser Beckoning      Tloc           ######....   1%          3    None
g - Regeneration          Chrm/Necr      ######....   1%          3    None
h - Animate Dead          Necr           N/A          1%          4    None
i - Spectral Weapon       Hex/Chrm       ######..     1%          3    None
j - Swiftness             Chrm/Air       ######..     0%          2    None
k - Deflect Missiles      Chrm/Air       ######....   1%          6    #####..
l - Blink                 Tloc           N/A          0%          2    None
m - Borgnjor's Vile Clut  Necr/Erth      ######....   1%          5    ###....
n - Lee's Rapid Deconstr  Erth           ######....   1%          5    ###....
o - Agony                 Necr           ######..     1%          5    ###....
p - Shadow Creatures      Summ           N/A          1%          6    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:5            Lair (6/6) D:9
 Shoals (4/4) Lair:2       Spider (4/4) Lair:3        Slime (0/5) Lair:5
    Orc (2/2) D:11            Elf (3/3) Orc:2        Vaults (4/5) D:13
  Crypt (0/3) Vaults:3     Depths (5/5) D:15            Zot (5/5) Depths:5

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
Orc:2 *(:[!   Elf:1 *   Elf:2 (   Elf:3 }=}(   Vaults:1 [   Vaults:3 :

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4 Depths:5
Pandemonium: Depths:3
Ziggurat: Depths:3

Annotations:
D:6 exclusion: downstairs
Lair:5 Rupert
Shoals:1 2 transporters
Elf:2 1 runed door
Depths:5 36 runed doors
Zot:5 1 exclusion


Innate Abilities, Weirdness & Mutations

Your experience applies equally to all skills.
You have very sharp teeth.
Your uncanny sense of smell can sniff out nearby items.
Your flesh is heat resistant. (rF+)
You have an increased reservoir of magic. (+10% MP)


Message History

Press: ? - help, Shift-Dir - straight line
The rock shatters into small pieces.
There is a staircase leading out of the dungeon here.
You fade into invisibility!
You are very lightly contaminated with residual magic.
You feel very buoyant.
You fly up into the air.
You feel clever all of a sudden.
You feel agile all of a sudden.
You feel very mighty all of a sudden.
Casting: Regeneration
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Casting: Regeneration
Confirm with . or Enter, or press ? or * to list all spells.
Your skin crawls.
Casting: Regeneration
Confirm with . or Enter, or press ? or * to list all spells.
You feel quick.
You have escaped!

  #.....###....................#
  #.........#^........)........#
  #...).........................
  #.....#####...................
  #.....##......................
  #...(.##.####.#....)..........
  #....###.#8.#.#...............
  #....###.#'#).#......#......##
###.(.......'#.@#.#....######..#
#.....######'#..#......#    ##..
#.#####    #8.#.##.(...#     #..
###        ####.###....#     #..
              ### #....#     #..
                  #....#     #..
                  #....#     #..
                  #....#     ###
                  ######


There were no monsters in sight!

Vanquished Creatures
  3 orbs of fire
  Mara (Shoals:3)
  An ancient lich (Zot:5)
  2 juggernauts
  Sojobo (Depths:3)
  Boris (twice) (Vaults:4 Depths:3)
  Saint Roka (Vaults:2)
  4 curse toes
  3 Killer Klowns
  5 golden dragons
  the Enchantress (Depths:4)
  An electric golem (Zot:5)
  11 tentacled monstrosities
Grand Total: 2369 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Awoo the Gnoll Gladiator began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 20/20 MP: 1/1
    22 | D:1      | Reached XP level 2. HP: 16/26 MP: 2/2
   501 | D:1      | Reached XP level 3. HP: 31/31 MP: 3/3
   673 | D:2      | Found a burning altar of Makhleb.
   700 | D:2      | Reached skill level 1 in Invocations
   941 | D:2      | Found a shattered altar of Ashenzari.
   953 | D:2      | Became a worshipper of Ashenzari the Shackled
  1046 | D:2      | Noticed Sigmund
  1055 | D:2      | Killed Sigmund
  1055 | D:2      | Reached skill level 1 in Short Blades
  1055 | D:2      | Reached skill level 1 in Long Blades
  1055 | D:2      | Reached skill level 1 in Axes
  1055 | D:2      | Reached skill level 1 in Maces & Flails
  1055 | D:2      | Reached skill level 1 in Polearms
  1055 | D:2      | Reached skill level 1 in Slings
  1055 | D:2      | Reached skill level 1 in Bows
  1055 | D:2      | Reached skill level 1 in Crossbows
  1055 | D:2      | Reached skill level 1 in Armour
  1055 | D:2      | Reached skill level 1 in Stealth
  1055 | D:2      | Reached skill level 1 in Shields
  1055 | D:2      | Reached skill level 1 in Unarmed Combat
  1055 | D:2      | Reached skill level 1 in Spellcasting
  1055 | D:2      | Reached skill level 1 in Conjurations
  1055 | D:2      | Reached skill level 1 in Hexes
  1055 | D:2      | Reached skill level 1 in Charms
  1055 | D:2      | Reached skill level 1 in Summonings
  1055 | D:2      | Reached skill level 1 in Necromancy
  1055 | D:2      | Reached skill level 1 in Translocations
  1055 | D:2      | Reached skill level 1 in Transmutations
  1055 | D:2      | Reached skill level 1 in Fire Magic
  1055 | D:2      | Reached skill level 1 in Ice Magic
  1055 | D:2      | Reached skill level 1 in Air Magic
  1055 | D:2      | Reached skill level 1 in Earth Magic
  1055 | D:2      | Reached skill level 1 in Poison Magic
  1055 | D:2      | Reached skill level 1 in Evocations
  1055 | D:2      | Reached XP level 4. HP: 36/38 MP: 4/6
  1055 | D:2      | Reached XP level 5. HP: 40/43 MP: 4/7
  1066 | D:2      | Found an ornate altar of the Wu Jian Council.
  1512 | D:3      | Reached XP level 6. HP: 49/50 MP: 8/8
  1992 | D:3      | Found a stormy altar of Qazlal.
  1993 | D:3      | Found a bloodstained altar of Trog.
  2235 | D:3      | Reached skill level 5 in Fighting
  2235 | D:3      | Reached skill level 5 in Throwing
  2548 | D:4      | Noticed Dowan
  2549 | D:4      | Noticed Duvessa
  2553 | D:4      | Reached * piety under Ashenzari
  2571 | D:5      | Entered Level 5 of the Dungeon
  3048 | D:4      | Reached XP level 7. HP: 21/56 MP: 10/10
  3328 | D:5      | Killed Dowan
  3361 | D:5      | Killed Duvessa
  3552 | D:5      | Reached XP level 8. HP: 63/63 MP: 12/12
too many characters so skipped the boring stuff
 63405 | Depths:1 | Entered Level 1 of the Depths
 65175 | Depths:1 | Got the cursed buckler of Defiance {MP+9}
 65239 | Depths:1 | Found a gateway to Hell.
 65880 | Depths:1 | Reached skill level 15 in Fighting
 65880 | Depths:1 | Reached skill level 15 in Throwing
 67039 | Depths:2 | Paralysed by a great orb of eyes for 7 turns
 67145 | Depths:2 | Found a glowing golden altar of the Shining One.
 67148 | Depths:2 | Paralysed by a vampire knight for 2 turns
 67227 | Depths:2 | Noticed Louise
 67230 | Depths:2 | Found a one-way gate to the infinite horrors of the Abyss.
 67242 | Depths:2 | Killed Louise
 67674 | Depths:2 | Reached XP level 23. HP: 169/179 MP: 34/41
 67770 | Depths:2 | Paralysed by a great orb of eyes for 4 turns
 68302 | Depths:2 | Noticed Aizul
 68322 | Depths:2 | Killed Aizul
 69505 | Depths:3 | Identified the +0 scale mail of the Mind {rN+ Str+4 Dex-5}
 69528 | Depths:3 | Found the amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
 70774 | Depths:3 | Found a one-way gate leading to the halls of Pandemonium.
 70916 | Depths:3 | Found a gateway to a ziggurat.
 70917 | Depths:3 | Noticed Boris
 70955 | Depths:3 | Killed Boris
 70955 | Depths:3 | Reached skill level 15 in Short Blades
 70955 | Depths:3 | Reached skill level 15 in Long Blades
 70955 | Depths:3 | Reached skill level 15 in Axes
 70955 | Depths:3 | Reached skill level 15 in Maces & Flails
 70955 | Depths:3 | Reached skill level 15 in Polearms
 70955 | Depths:3 | Reached skill level 15 in Slings
 70955 | Depths:3 | Reached skill level 15 in Bows
 70955 | Depths:3 | Reached skill level 15 in Crossbows
 70955 | Depths:3 | Reached skill level 15 in Armour
 70955 | Depths:3 | Reached skill level 15 in Stealth
 70955 | Depths:3 | Reached skill level 15 in Shields
 70955 | Depths:3 | Reached skill level 15 in Unarmed Combat
 70955 | Depths:3 | Reached skill level 15 in Spellcasting
 70955 | Depths:3 | Reached skill level 15 in Evocations
 70969 | Depths:3 | Noticed Sojobo
 71040 | Depths:3 | Killed Sojobo
 72128 | Vaults:3 | Bought a book of Geomancy for 700 gold pieces
 72134 | Vaults:3 | Learned a level 5 spell: Lee's Rapid Deconstruction
 74251 | Depths:3 | Reached XP level 24. HP: 135/188 MP: 28/42
 74430 | Depths:4 | Noticed the Enchantress
 74455 | Depths:4 | Killed the Enchantress
 74455 | Depths:4 | Identified the +5 faerie dragon scales {*Corrode rN+ MR+ rCorr} (You took it off the Enchantress on level 4 of the Depths)
 75623 | Depths:4 | Noticed a juggernaut
 76246 | Depths:4 | Noticed a juggernaut
 76256 | Depths:4 | Killed a juggernaut
 76555 | Depths:4 | Identified the amulet "Bouss" {Gourm SInv}
 76744 | Depths:5 | Entered Level 5 of the Depths
 77879 | Depths:5 | Found a huge runed gate.
 77880 | Depths:5 | Found a huge runed gate.
 77882 | Depths:5 | Found a huge runed gate.
 77882 | Depths:5 | Found a huge runed gate.
 78061 | Depths:5 | Found a gate to the Realm of Zot.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Found a huge runed gate.
 78489 | Depths:5 | Noticed a juggernaut
 78489 | Depths:5 | Noticed a caustic shrike
 78489 | Depths:5 | Noticed a juggernaut
 78978 | Elf:1    | Entered Level 1 of the Elven Halls
 79056 | Elf:1    | Reached XP level 25. HP: 133/195 MP: 38/42
 79062 | Elf:1    | Identified Lusa Est's Collected Works on Black Arts
 79069 | Elf:1    | Learned a level 5 spell: Agony
 79355 | Elf:1    | Found Veun's General Store.
 79913 | Elf:1    | Identified Sif Muna's Compendium of the Escort
 80549 | Elf:2    | Found a runed door.
 80572 | Elf:2    | Found a runed door.
 80649 | Elf:2    | Identified the cursed +2 falchion "Duyqitse" {slice, Str-2 Int+5}
 80699 | Elf:2    | Found Ytuge's Antique Weapon Shoppe.
 81062 | Elf:2    | Noticed Agnes
 81071 | Elf:2    | Killed Agnes
 81587 | Elf:3    | Entered Level 3 of the Elven Halls
 81692 | Elf:3    | Found Fuxain's Antique Weapon Emporium.
 82395 | Elf:3    | Identified the amulet of Heanac {Spirit Str+5} (You took it off a deep elf mage on level 3 of the Elven Halls)
 82648 | Elf:3    | Identified the +5 whip of Bodily Harmony {pain, rPois MR- Int-2 SInv} (You took it off a deep elf death mage on level 3 of the Elven Halls)
 82878 | Elf:3    | Identified the ring of Tagecs {+Fly rN+ MR+ Str+2} (You took it off a deep elf annihilator on level 3 of the Elven Halls)
 82918 | Elf:3    | Identified the cursed +0 short sword of Imminent Death {pierce, rC+} (You took it off a deep elf death mage on level 3 of the Elven Halls)
 83055 | Elf:3    | Found Meinn's Gadget Shop.
 83108 | Elf:3    | Found Luzeq's Jewellery Emporium.
 83109 | Elf:3    | Found Rosog Rafo's Gadget Shop.
 83446 | Elf:3    | Reached XP level 26. HP: 191/205 MP: 39/43
 83763 | Elf:3    | Identified the +3 glaive "Semm" {chop, rF+ Str+2 Dex-4} (You took it off a deep elf annihilator on level 3 of the Elven Halls)
 83879 | Elf:3    | Identified Sif Muna's Guide on Flying Hexes
 83899 | Elf:3    | Identified the +8 quarterstaff "Uzeyvop" {protect, rElec rF+ MR+} (You took it off a deep elf death mage on level 3 of the Elven Halls)
 83907 | Elf:3    | Identified the ring of the Devil's Advocate {+Fly rElec rF- rN+ Int+8}
 83929 | Elf:3    | Identified the cursed ring of the Insatiable Suns {Slay+4 Stlth+} (You acquired it on level 3 of the Elven Halls)
 84001 | Elf:3    | Identified Suha's Reference Book on Mutagenic Weightlessness
 84003 | Elf:3    | Identified the cursed +0 pair of gloves "Dyesup" {rCorr Dex+6} (You acquired it on level 3 of the Elven Halls)
 84026 | Elf:3    | Identified the +1 long sword of Eternity {slice, *Slow Int+5}
 84362 | Elf:3    | Learned a level 6 spell: Shadow Creatures
 84767 | Vaults:3 | Bought a book of Burglary for 1500 gold pieces
 84774 | Vaults:3 | Learned a level 6 spell: Invisibility
 85299 | Zot:1    | Entered Level 1 of the Realm of Zot
 85549 | Zot:1    | Reached skill level 15 in Summonings
 85942 | Zot:1    | Identified the +7 hunting sling "Beast's Undoing" {freeze, MR+ Int+2}
 85962 | Zot:1    | Noticed an orb of fire
 85967 | Zot:1    | Gained mutation: You are weak. (Str -2) [an orb of fire]
 85978 | Zot:1    | Killed an orb of fire
 87447 | Zot:2    | Noticed an orb of fire
 88860 | Zot:2    | Gained mutation: Your body sometimes deteriorates upon taking damage. [an orb of fire]
 88871 | Zot:2    | Gained mutation: You are clumsy. (Dex -2) [an orb of fire]
 88882 | Zot:2    | Gained mutation: You are dopey. (Int -2) [an orb of fire]
 88890 | Zot:2    | Gained mutation: Your body often deteriorates upon taking damage. [an orb of fire]
 88896 | Zot:2    | Gained mutation: Armour fits poorly on your strangely shaped body. [an orb of fire]
 88897 | Zot:2    | Killed an orb of fire
 88899 | Zot:2    | Lost mutation: You are clumsy. (Dex -2) [potion of mutation]
 88899 | Zot:2    | Lost mutation: Your body often deteriorates upon taking damage. [potion of mutation]
 88899 | Zot:2    | Lost mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation]
 88899 | Zot:2    | Lost mutation: You are dopey. (Int -2) [potion of mutation]
 88899 | Zot:2    | Gained mutation: You are agile. (Dex +2) [potion of mutation]
 88899 | Zot:2    | Gained mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation]
 88900 | Zot:2    | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of mutation]
 88900 | Zot:2    | Lost mutation: You are weak. (Str -2) [potion of mutation]
 88900 | Zot:2    | Gained mutation: Potions are less effective at restoring your health. [potion of mutation]
 88900 | Zot:2    | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation]
 88901 | Zot:2    | Lost mutation: Potions are less effective at restoring your health. [potion of mutation]
 88901 | Zot:2    | Lost mutation: You are agile. (Dex +2) [potion of mutation]
 88901 | Zot:2    | Lost mutation: Your muscles are strong. (Str +2) [potion of mutation]
 88901 | Zot:2    | Gained mutation: You have a pair of small antennae on your head. [potion of mutation]
 88901 | Zot:2    | Lost mutation: You have a pair of small antennae on your head. [potion of mutation]
 88901 | Zot:2    | Gained mutation: Your flesh is heat resistant. (rF+) [potion of mutation]
 89934 | Zot:4    | Reached XP level 27. HP: 213/215 MP: 0/48
 90109 | Zot:5    | Entered Level 5 of the Realm of Zot
 91241 | Zot:5    | Noticed an ancient lich
 91251 | Zot:5    | Killed an ancient lich
 91315 | Zot:5    | Noticed an ancient lich
 91324 | Zot:5    | Cast into level 5 of the Abyss (an ancient lich)
 91324 | Abyss:5  | Entered Level 5 of the Abyss
 91332 | Abyss:5  | Found a huge runed gate.
 91332 | Abyss:5  | Found a huge runed gate.
 91332 | Abyss:5  | Found a huge runed gate.
 91332 | Abyss:5  | Found a huge runed gate.
 91333 | Abyss:5  | Found a huge runed gate.
 91334 | Abyss:5  | Found a corrupted altar of Lugonu.
 91344 | Zot:5    | Escaped the Abyss
 91347 | Zot:5    | Killed an ancient lich
 91637 | Zot:5    | Noticed an orb of fire
 91661 | Zot:5    | Killed an orb of fire
 91664 | Zot:5    | Reached skill level 15 in Conjurations
 91664 | Zot:5    | Reached skill level 15 in Hexes
 91664 | Zot:5    | Reached skill level 15 in Charms
 91664 | Zot:5    | Reached skill level 15 in Necromancy
 91664 | Zot:5    | Reached skill level 15 in Translocations
 91664 | Zot:5    | Reached skill level 15 in Transmutations
 91664 | Zot:5    | Reached skill level 15 in Fire Magic
 91664 | Zot:5    | Reached skill level 15 in Ice Magic
 91664 | Zot:5    | Reached skill level 15 in Air Magic
 91664 | Zot:5    | Reached skill level 15 in Earth Magic
 91664 | Zot:5    | Reached skill level 15 in Poison Magic
 91926 | Zot:5    | Got the Orb of Zot
 92063 | Zot:1    | Noticed Ygu Degg the pandemonium lord
 92161 | Depths:5 | Noticed Xenorph the pandemonium lord
 92258 | Depths:1 | Noticed Fucagg the pandemonium lord
 92473 | D:14     | Noticed Etopoink the pandemonium lord
 92747 | D:$      | Escaped with the Orb!

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Quarterstaff      |    95 |   153 |   457 |   371 |       |       |       |       |       ||  1076
       Bite              |    10 |    16 |    58 |   114 |   208 |   243 |   323 |   311 |   194 ||  1477
       Lajatang          |       |       |       |   419 |  1478 |  1618 |  1760 |  1549 |  1130 ||  7954
       Unarmed           |       |       |       |     4 |       |       |       |       |       ||     4
Throw: Throwing net      |     1 |       |     1 |       |       |     4 |     3 |       |       ||     9
 Cast: Sticks to Snakes  |       |       |     9 |    13 |     6 |     3 |       |       |       ||    31
       Lesser Beckoning  |       |       |       |     8 |     3 |    16 |       |    15 |     3 ||    45
       Ice Form          |       |       |       |     1 |       |       |       |       |       ||     1
       Conjure Flame     |       |       |       |    11 |    10 |     3 |     1 |       |       ||    25
       Summon Butterflie |       |       |       |     1 |     7 |     2 |     2 |     2 |     2 ||    16
       Regeneration      |       |       |       |       |     1 |     8 |     1 |    17 |    18 ||    45
       Swiftness         |       |       |       |       |       |     2 |       |     2 |     5 ||     9
       Borgnjor's Vile C |       |       |       |       |       |       |     6 |    88 |    72 ||   166
       Deflect Missiles  |       |       |       |       |       |       |       |    10 |    16 ||    26
       Animate Dead      |       |       |       |       |       |       |       |    12 |    33 ||    45
       Blink             |       |       |       |       |       |       |       |     6 |     7 ||    13
       Apportation       |       |       |       |       |       |       |       |     1 |     1 ||     2
       Lee's Rapid Decon |       |       |       |       |       |       |       |     7 |     9 ||    16
       Shadow Creatures  |       |       |       |       |       |       |       |       |     8 ||     8
       Agony             |       |       |       |       |       |       |       |       |     2 ||     2
Invok: Curse Item        |     1 |     2 |     1 |     1 |     4 |     1 |     2 |       |     1 ||    13
       Scrying           |       |       |       |       |     1 |     1 |     2 |     5 |     4 ||    13
 Abil: Evoke Berserk Rag |       |       |     1 |       |     2 |     4 |       |     1 |       ||     8
       End Transformatio |       |       |       |     1 |       |       |       |       |       ||     1
       Evoke Flight      |       |       |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |     1 |     1 |    22 |     2 |     4 |    20 ||    50
       Lightning rod     |       |       |       |       |     4 |     4 |       |       |       ||     8
       Box of beasts     |       |       |       |       |       |       |       |       |     1 ||     1
  Use: Scroll            |     4 |     4 |     2 |     9 |    14 |     6 |    13 |     8 |    28 ||    88
       Potion            |       |       |       |     2 |     4 |     8 |     4 |     1 |    26 ||    45
 Stab: Sleeping          |       |       |     5 |    17 |       |       |       |       |       ||    22
       Distracted        |       |       |       |     1 |     1 |     1 |       |     3 |    11 ||    17
       Paralysed         |       |       |       |       |     2 |       |       |       |     4 ||     6
       Held in net/web   |       |       |       |       |       |     5 |     8 |       |       ||    13
       Fleeing           |       |       |       |       |       |       |       |     2 |       ||     2
  Eat: Chunk             |       |     6 |    12 |    16 |    28 |     6 |     9 |    43 |    26 ||   146
       Ration            |       |       |     2 |     5 |    11 |    15 |    13 |    12 |    15 ||    73
Armor: Leather armour    |     8 |       |       |       |       |       |       |       |       ||     8
       Ring mail         |    22 |    41 |       |       |       |       |       |       |       ||    63
       Steam dragon scal |       |    18 |   118 |   197 |     6 |       |       |       |       ||   339
       Skin              |       |       |       |     4 |       |       |       |       |       ||     4
       Crystal plate arm |       |       |       |       |  1019 |  1882 |  1111 |  1178 |   738 ||  5928
Dodge: Dodged            |    79 |    80 |   375 |   680 |   526 |  1315 |   896 |  1054 |   905 ||  5910
       Deflected         |       |       |       |       |       |       |       |    93 |    90 ||   183

This is definitely my closest win yet. Orb status is just brutal and I think that I was probably one of the better equipped characters to work around it. Everything was going fine until Zot, and then... A chance encounter with an Orb of Fire that I didn't notice creeping up on me from behind depleted all of my remaining heal wounds potions and left me dangerously low on haste and might potions. Then I get into a tangle with some tentacled monstrosities and a draconian warper[Draconian warpers are the WORST] and almost die yet again. I don't even remember how exactly I got out of that situation, but I know that luck and reckless consumable use played a big part in it. After that, when I found that the only remaining heal wounds potion was in the middle of a vault full of ancient liches, I decided that it was all or nothing and started diving Zot. Even with me playing on my most cautious[Which, with Ashenzari, is VERY cautious], I still got into a handful of potentially game-ending fights, but somehow managed to power through. Potions of agility and wands of paralysis and digging were instrumental in this, unusually. An agility potion gave me 7 EV and upped my accuracy from mediocre to respectable. And wands of paralysis basically meant that I could ignore death cobs, since they have really really bad MR. Wands of digging were used for making killholes to deal with big groups of draconians. Still, when it came time for Zot:5, I had no real choice but to clear the whole level. Thankfully, I found only a single orb of fire, which is probably why I won. I carefully cleared one lung, prepped teleport and yoinked the Orb. After a few false starts, I started ascending pretty quickly through Zot. One of my hairiest moments in the whole run came on Zot:1, when I was cornered by a very fast tormenting pan lord. At that point, I went full escape and Haste+Swifted myself to the stairs. I was almost immediately greeted with several dangerous demons and had to run to the next set of stairs in constant danger of being instakilled. Things calmed down until Depths:1, when a similar pan lord showed up. I ran like hell again, using up my very last haste potion in the process, and barely made it to the next level. Thankfully, I was given a very large amount of time in which to regenerate myself to full on that floor's upstairs and I made the rest of the ascent fairly quickly. There was another pan lord on D:14, but Swiftness + Wand of Digging let me get away fairly easily. After that, the orb run was pretty easy.

General thoughts:

-Gnolls are pretty good, even though I'm fairly sure I played this one in the worst possible way[Trying to be a discount lajataur].
-Ashenzari gives pretty helpful perks. Clarity/sInv saved me too many times to count in Spider/Shoals and the skill boosts were instrumental in my super heavy armour hybrid build, as well as getting me staff mindelay way earlier then usual. Scrying was great for scouting for orbs of fire in Zot and in assessing whether a sealed vault is really worth it.
-Wands are really useful, especially now that you don't have to micromanage charges. A surprisingly large amount of enemies throughout the whole game are vulnerable to paralysis/disintegration and acid/iceblast/scattershot are strong ranged attacks basically anywhere. Digging is also super helpful combined with seeing through walls.
-In sharp contrast, I basically forgot all about misc evokables halfway through the game, which probably would have helped me a LOT in Zot. Before that, I got pretty good use out of the new lightning rod, which deals solid ranged damage and recharges pretty quickly.
-The new necromancy spell, Zombie HandsTM is REALLY good. It does good damage in a large area with smite targetting and prevents enemies from moving or dodging. Since I was plagued by accuracy issues the whole game, the latter was really nice.
-Another spell that was really useful for me was Swiftness. Swiftness is probably the best spell in the game right now at all levels. It lets you pretend to be a Spriggan while also being able to have health and good weapons/armour and the downside is basically irrelevant since you can usually run far enough away that you're either safe or in a good tactical position. Swiftness also works properly under the Orb status, which otherwise prevents controlled escapes. Its especially great combined with Haste, which lets you run away at sonic speed at first and then move at normal speed once -Swift kicks in. Throw in the fact that its level 2[And thus usable even by a Minotaur in crystal plate in the lategame] and you have something absurdly broken. Controlled Blink would be better if it worked in Zot and was level 3 or below, but it isn't, so its worse.
-While I generally got a good stock of strong and low-mid level spells, I did miss out on a couple ones I really wanted: Freezing Cloud and Eldritch Tentacle. I even lugged around a Summoning manual instead of a stack of berserk rage potions[Something that got me pretty badly mutated against an orb of fire later on] in order to cast the second one reliably.
-Orbs of fire are the second worst enemies in the game[Draconian warpers are worse]. Huge fire damage, potentially devastating permanent status effects[This char actually had a ton of mut potions, which helped a lot], immunity to basically everything but physical and cold damage[And good defenses against those] while being fast and sometimes generating in huge packs? Not a fun package.
-Almost as bad are caustic shrikes, which make up for lacking the annoying spells and complete immunities with numbers and a more uncommon damage type. I only encountered one caustic shrike in the whole game, and that one was only seen through Scrying a vault and not actually fought. This is almost as big a factor as the Orb of Fire dearth on Zot:5 in my win.
« Last Edit: January 09, 2018, 06:51:18 am by Tegga21 »
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vogonpoet

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #56 on: January 09, 2018, 03:07:11 pm »

Ha ha, pawned.
One more dead SpEn

I bypassed an encompass vault in depths, passwall stabbed Mennas, pottered around a bit, went back up to the vault level to regen some mana, and accidentally took the wrong stairs whilst distracted by my 21 month daughter not falling asleep. The wrong stairs promptly took me to the centre of the vault, and I dont know... maybe if I had tried to blink to the edges, scroll of fog, then opened a door, I might have made it? Instead I just tried to go back down the stairs - I did not know air elementals could do this - tornadoed out of the stair well:

Code: [Select]

The vortex of raging winds lifts you up.
You fly up into the air.
The spriggan air mage shouts!
You stop descending the stairs. The air elemental barely misses you.
The air elemental completely misses you.
You block the caustic shrike's attack. x2
The air elemental completely misses you.
The caustic shrike barely misses you.
The air elemental completely misses you.
The spriggan rider hits you from afar with a spear!
* * * LOW HITPOINT WARNING * * *
The spriggan air mage waves its arms in wide circles.
The air twists around and violently strikes you in flight!
* * * LOW HITPOINT WARNING * * *
The caustic shrike barely misses you. You block the caustic shrike's attack.
The spriggan rider completely misses you.
The spriggan berserker invokes Trog's protection!
The air elemental completely misses you.
The caustic shrike claws you!
You die...

, *,, ,, *   ,, +,,,, * , ,, * {,
 *  ,,    ,,,,    ⌠    ** ,{ *  ∆
,* ,,,  *+ ,  , *{{  * * * ,,,  ,
  *+, *,,  *########** ,, ,,* **,
 ,,+*   ,  ##......##*,,, *   ,*,
*   , ,,{ ##..i§C§§.##, , *,, ,*
*,,,,  ,  #.2.§.iC§§.#,    ,   *∆
 , * *,,,,#§§§iDEb§§.#,,   , ,, ,
*,*    ++ #§§eEi@E§§.#*++*  , ,**
  *⌠, *  *#§§§iXbbi§.#*  **
*    *   ,#§§§QCCii§.#,,,  ,≈, *,
*,,   ,, ,#§§§§§§e...#,  ,*  ,
 ,,  +, { ##§§§§§...##,,  *     ,
*, +   ,,{ ##......## ,, * *+
*     *,,  *#####++#  + ,    *  ,
,*   ,***+  , , *,,,,++ *  , , ,,
, *,, ,* *, { ∩+ ,8{,,  *, , **,


You could see a juggernaut, a tentacled monstrosity, a titan, a golden dragon, 3
caustic shrikes, a tengu reaver, a green death, a spriggan defender, 2 ettins, a
deep elf sorcerer, 3 spriggan riders, a deep elf demonologist, 2 spriggan
berserkers, 2 spriggan air magi and 3 air elementals.

 
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quinnr

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #57 on: January 09, 2018, 04:13:53 pm »

Well, I'm starting to play casters and doing a bit better. My best so far got to D:6 or 7, which is much better than any previous. Beat a couple of uniques, too, but was done in by Grum (and only because I vastly underestimated how I would fare in two turns of melee; geez Deep Elfs cannot take a hit, even with a total of +9 AC from rings alone). Been playing a Fire Elementalist, they seem to work best for me cause it's easy to keep your distance from any true baddies by conjuring up a fire wall and running or spamming more spells from behind.
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Arcvasti

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #58 on: January 09, 2018, 05:13:29 pm »

Yeah, that is the big disadvantage of deep elves. I'd try Draconian/Gargoyle casters if you're having trouble with defenses. Sticky Flame + walk backwards is a pretty strong strategy against most early enemies, assuming that you can survive one turn of melee and a few more of whatever ranged option said enemy has.



So, on my latest character[XL 8], I accidentally managed to get under Uskayaw wrath. I saw a faded altar early, went "Ooh shiny" and started worshiping at it, completely forgetting that I was worshiping Uskayaw. I got Okawaru, which is boring but useful on a melee fighter. It probably says something about Uskayaw that you can just forget you're worshiping them so easily.
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HammerDave

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Re: Dungeon Crawl 0.21 Tournament: get on a Bay12 team!
« Reply #59 on: January 09, 2018, 06:39:05 pm »

I'm making slow but steady progress -- on my 2nd (or is it 3rd?) calendar day playing my second character.
1st one (HOFI of Beough) made it to XL12 before Rupert got me, and 2nd one (MIFI of Oku) is XL13 or 14 and still going having survived several close calls.  Gonna get to actually enter a branch with a rune this time, probably.  Got rpois so might go for snake.  I'm using far too many consumables, especially potions, to expect to be able to reach zot (or even depths for that matter) at this pace but one can always hope.

Blacksmiths clan is lonely, need more players!
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