We could give our fighters ground support, but that would mean we would have to send a fighter with every mission if we want them to be able to do that. The Medium Scout will probably end up being like 2 UP so if we sent a MS with a fighter we'd end up sending like two missions. So -
Medium Scout Proposal C - Artillery Support
Sometimes, it is the size that matters. So it is with this design. The Medium Scout has a larger core and propulsion system, three plasma turrets (located equal distances around the circumference of the craft),
an Elerium Mortar (a weapon capable of launching impact-detonated Elerium Grenades for considerable distances) to provide support during ground combat, and room for twice the troop loadout of the Small Scout. In addition, it has an increased capacity for storing captives and materials, with more holding cells and a small operating room where preliminary research may be conducted. It is, more or less, just an upscaled scout, capable of more intensive missions.
Naturally, we have scaled up the toughness as well as the size; by having all critical systems in the center of the ship, any incoming fire has to get through not only the outer armour, but also the outer ring of miscellaneous rooms (the dividing wall between them and the center is also armoured).
The Medium Scout has the same shape as the Small Scout, but is about twice the size.
I think this deals with our present issues pretty well, so I'll be voting for it. I could be convinced that it's too ambitious, though.
And if we are sending more expensive craft we should eventually upgrade our base. But we should retry Lesser Mutons for our revision this time.
Savage Reavers: (1) SC
+ DNA Token: (1) SC
Medium Harvester: (3) Kashyyk, Puppyguard, Piratejoe
Medium Scout: (3) NUKE9.13, Failbird105, sprinkled chariot
Medium Scout C: (1) SamSpeeds