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Author Topic: Ethereals : XCOM Arms Race  (Read 64995 times)

Failbird105

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Re: Ethereals : XCOM Arms Race
« Reply #435 on: January 03, 2018, 08:38:38 pm »

felt like throwing out a distant future design.
Drone Hive
A large, podlike machine designed to house and control multiple small groups of "Swarm Drones". Small very simple and unarmored drones that are worthless alone but dangerous in groups. They come in three types, a stun type, a saw type, and an explosive type. The stun variety has the electric stun unit of our scout drones, the saw variety has a brutal energy enhanced buzzsaw, and the explosive variety act as micro-missiles or remote mines and are basically just grenades that fly.
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Tyrant Leviathan

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Re: Ethereals : XCOM Arms Race
« Reply #436 on: January 03, 2018, 08:56:20 pm »

My own drone


Bloat Pod

By taking the dna of the Chrysslid and storing their eggs within a tiny life support statsis pod, these pod shape drones fly across battle field with combat tentacles, said contact injects unfortunate target with chrysslid and in doing so jump starts the breeds cycle for them.

Yep, flying drone for alien injections. My take on terror weapon.

Failbird105

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Re: Ethereals : XCOM Arms Race
« Reply #437 on: January 04, 2018, 10:03:41 am »

Eh, I think it would be easier and more effective to just make regular Chryssalids.
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Tyrant Leviathan

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Re: Ethereals : XCOM Arms Race
« Reply #438 on: January 04, 2018, 11:49:10 am »

Okay. That’s fine too. Just thought something flying doing it would be awesome.

10ebbor10

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Re: Ethereals : XCOM Arms Race
« Reply #439 on: January 04, 2018, 12:16:24 pm »



Quote
Mission 1
Mission Type: Recruit Collaborators.
Craft(s): 1 Small Scout (Free), 2 Medium fighter (4VP)
Unit loadout: 2 Sectoid (2xPlasma Pistols, 2xElerium Grenade) (2UP, 2EP)
  2 Skin Crawlers, Infiltrated (6-2=4UP)
Destination: Australia

Mission launched

Spoiler: Equipment (click to show/hide)
Spoiler: PANIC METER (click to show/hide)

Revision Phase

Challenge : Write a (short) excerpt on any of the recent battles from any perspective.  (Reward : ??? + 1 unrestricted token)

Turn 4

AABBCCDD
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Shadowclaw777

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Re: Ethereals : XCOM Arms Race
« Reply #440 on: January 04, 2018, 12:28:20 pm »

Quote
ECM Generation 2.0:

Our current form of electric countermeasures against the enemy's radar and guided system is too ill-effective to have any actual usage for our combat crafts. The main improvement we done with an entire rework of our ECM is that it can be activated for any time during aerial combat without inhibiting our ships from having to move in subsonic speed in a straight line. The integration of this technology into the flight computer rather than it being a simple deviation from the technology, is that both the ECM and flight computer can work in conjunction with each other allows them to function in tandem allowing both to be activated in the same time. Future modification have also went into the radar distraction in which we can make a smaller ufo appear as a larger one by creating a false or amplified electrical signature. This will allow our ufos to masquerade as a larger craft, there has been minimal effort in even allowing a craft to condense their electrical signature to appear smaller on radar, but not in the visible light sense. However this isn't the priority of the revision, but rather to make sure the ECM and the flight computer can work in conjunction is the main thing that needs to be addressed.
 
« Last Edit: January 04, 2018, 06:43:36 pm by Shadowclaw777 »
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BBBence1111

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Re: Ethereals : XCOM Arms Race
« Reply #441 on: January 04, 2018, 12:38:38 pm »

My own drone


Bloat Pod

By taking the dna of the Chrysslid and storing their eggs within a tiny life support statsis pod, these pod shape drones fly across battle field with combat tentacles, said contact injects unfortunate target with chrysslid and in doing so jump starts the breeds cycle for them.

Yep, flying drone for alien injections. My take on terror weapon.
Eh, I think it would be easier and more effective to just make regular Chryssalids.

If you want better lids, do the thing I posted.
Spoiler (click to show/hide)
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Proud Juraki/Cannalan/Kasgyr/Ertexite/Karikhitan/Nogranian/Aratam Engineer.

Failbird105

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Re: Ethereals : XCOM Arms Race
« Reply #442 on: January 04, 2018, 02:58:14 pm »

Quote from: revisions
ECM Generation 2.0: (2) Shadowclaw, Failbird105
@shadowclaw I'm assuming you're voting for your own proposal as well.
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Tyrant Leviathan

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Re: Ethereals : XCOM Arms Race
« Reply #443 on: January 04, 2018, 03:04:27 pm »

Quote from: revisions
ECM Generation 2.0: (3) Shadowclaw, Failbird105 Tyrant Leviathan
 

Puppyguard

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Re: Ethereals : XCOM Arms Race
« Reply #444 on: January 04, 2018, 04:34:27 pm »

Quote from: revisions
ECM Generation 2.0: (4) Shadowclaw, Failbird105, Tyrant Leviathan, Puppyguard
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piratejoe

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Re: Ethereals : XCOM Arms Race
« Reply #445 on: January 04, 2018, 05:15:48 pm »

Quote from: revisions
ECM Generation 2.0: (5) Shadowclaw, Failbird105, Tyrant Leviathan, Puppyguard, Piratejoe
Not really a Contest...
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Tyrant Leviathan

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Re: Ethereals : XCOM Arms Race
« Reply #446 on: January 04, 2018, 05:34:48 pm »

The true contest is where to go from here. New soldier, gun, and etc.

BBBence1111

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Re: Ethereals : XCOM Arms Race
« Reply #447 on: January 04, 2018, 05:36:31 pm »

Xeno-Hydralid?

Can't go wrong with that.
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Proud Juraki/Cannalan/Kasgyr/Ertexite/Karikhitan/Nogranian/Aratam Engineer.

Tyrant Leviathan

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Re: Ethereals : XCOM Arms Race
« Reply #448 on: January 04, 2018, 05:38:29 pm »

Xeno-Hydralid?

Can't go wrong with that.

Well the true issue is to Armor our troops and when. Terror units are handy but we also need bases and stuff.

piratejoe

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Re: Ethereals : XCOM Arms Race
« Reply #449 on: January 04, 2018, 05:40:39 pm »

If we get new troops, we should get Vipers or Mutons. Or at least try to get them. Both of them have armour so...you know. If we want new robotic troops, Seekers or Cyberdisks.
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.
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