I really think we should make a new UFO instead of this limbhound. Mostly due to the fact that we might have a 100% detection on all missions and if that is so, thats really,
really bad.
Large Scout: Unlike our small scout, this ship is a bit bigger and has multiple rooms inside of it. In the center of the craft is its engine, a single large elerium reactor, while the only entrance to this room is through the navigation room which connects to the entrance and storage of the ship that is made to be well defended just in case the humans manage to somehow get inside the spacecraft. Naturally, due to its size, it has more firepower then our small scout, but still, it should be quite useful for getting bigger returns on our missions.
Alternatively...
Light Fighter:A small UFO smaller then that of our Small Scout, it is designed for one thing and one thing only, fighting and dodging the enemies fire. This UFO is controlled by no pilot, it being a kind of drone that has the sole purpose of protecting our UFO's and killing any interceptor that tries to harm our own ships. It also will protect our UFO when said UFO has landed, giving ground support and killing anything that tries to fly in and help the enemy. Unlike our current UFO's, it is armed with three plasma cannons which are at the 'front' of the craft, two on symmetrical wing like spikes pointed 'forward' (
think something kinda like the old cylon raiders in Battle star galactica just the wings are closer to each other, the craft isn't so wide, the engines are merged together and look more like a part of the main craft and there is no cockpit.) and one in between them, and its engine is powered by a single reactor and is specially designed for maximum momentum when in combat, although normal hovering or slow moving speed is possible as well.
Limbhound: (3) Puppyguard, NUKE9.13, Failbird105
Medium Scout: (0)
Large Scout: (1) Piratejoe
Light Fighter: (0)