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Author Topic: Ethereals : XCOM Arms Race  (Read 66119 times)

Shadowclaw777

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Re: Ethereals : XCOM Arms Race
« Reply #780 on: February 23, 2018, 04:35:17 am »

Okay because this design gives us a VP, and our End Month thing gives a VP. We should have 8, because of the free Light Scout. I mean if we get more VP, we can build larger ships which this game is all about. Moe VP, less problems

Anyways

Quote from: Actually Not that Spread Out
Mission 1
Crafts: 1 Medium Scout, 1 Medium Fighter (5 VP)
Units: 1 (Free) Infiltrated Skin Crawlers, 2 (1 Free Sectoid), 1 UP Scout Drone (2 UP)
Equipment: 1 Sectoid (Plasma Rifles), Medium Fighter (AAA Missiles) (2 EP)
Destination: Brazil
Objective: Recruit Collaborators

Mission 2:
Craft: 1 (Free) Small Scout, 1 Light Fighter (1 VP)
Unit: 1 Skin Crawlers, 1 Scout Drone (3 UP)
Equipment: Skin Crawlers (Plasma Rifles), Light Fighter (AAA Missile) (2 EP)
Destination: Russia
Objective: Recruit Collaborators

Mission 3:
Craft: 1 Small Scout (1 VP)
Unit: 1 Sectoid
Equipment: Sectoids (Plasma Pistols)
Destination: Australia
Objective: Harvest

Tokens Expended: Month Token + EP Token (on Plasma Rifles)

The idea here is to get our infiltration game on, and I thought Russia would be a interesting place to try and start infiltration with it being so significant to world affairs and such. I was actually thinking of giving mission 3 a Scout Drone, but I think mission 2 is more important and that’s why it has a escort with an AAA Missile and a Plasma Rifle

Edit: @10ebbor10, do we know which would be a more effective scouting/knowledge gathering unit? The Sectoids with mental mind merge battlefield awareness or the scout drones?
« Last Edit: February 23, 2018, 04:42:47 am by Shadowclaw777 »
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VoidSlayer

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Re: Ethereals : XCOM Arms Race
« Reply #781 on: February 23, 2018, 04:43:27 am »

Question:  If we spend the EP token on the rifles now, can we still upgrade them later and have the free one?

Shadowclaw777

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Re: Ethereals : XCOM Arms Race
« Reply #782 on: February 23, 2018, 04:50:09 am »

I have a idea for a revision actually, and it’s those smoke grenades from Xenonauts if you know what I’m talking about.

The scout drones haven’t been given much love or attention as of recently, what if we give them a toxic gas grenade launchers, but also has neurotoxin knockout gas? The gas would of course fill an area with a dense cloud of oxygen-depriving stun gas, that makes specifically humans go unconscious. The gas would of course piece light clothing and whatnot, so only a NBC Armor that they would have to create would make them have some protection against the knockout gas. It would actually be effective as a tool for harvesting people and defeating Xcom operatives
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VoidSlayer

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Re: Ethereals : XCOM Arms Race
« Reply #783 on: February 23, 2018, 05:00:59 am »

Why not just revise the drones to have a silent mode, stealth AI and a plasma pistol sidearm in addition to the knock out needle.  Knock out gas they can easily devise a defense for, probably as part of another design, is a bad idea.

Shadowclaw777

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Re: Ethereals : XCOM Arms Race
« Reply #784 on: February 23, 2018, 05:05:34 am »

At this point probably revising our AAA missiles to be stronger is the better bet. But neurotoxin knockout gas has uses for capturing Xcom operatives at medium-ish range because they launch it out, I mean if we get Exalt captured tokens why can’t captured Xcom operatives be on the list as well :P, for psionic experimentation on humans. A new drone design would have to created for a stealth infiltrator drone, I guess something like the seekers from NewCom? As a Plasma pistol isn’t particularly effective at greater ranges with its stopping power
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VoidSlayer

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Re: Ethereals : XCOM Arms Race
« Reply #785 on: February 23, 2018, 05:12:37 am »

Or we could have worms crawl out from under cars and eat them.

Just saying!

Anyway I kind of want to put elder scorn on the ships for some of those missions but it looks like it will still be too costly.

Shadowclaw777

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Re: Ethereals : XCOM Arms Race
« Reply #786 on: February 23, 2018, 05:16:23 am »

Save the worms for the next design please :P, and maybe we can revise a ground terror mission this turn just so their effective. But who knows ¯\_(ツ)_/¯

Also elder scorn is trash tier m8, that thing requires more design and/or revisions to actually be useful, which we don’t have. Better to have more equipment on things that help us win, than negate losses on defeat. At least that’s my thinking
« Last Edit: February 23, 2018, 05:20:13 am by Shadowclaw777 »
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~Neri

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Re: Ethereals : XCOM Arms Race
« Reply #787 on: February 23, 2018, 05:20:07 am »

Last time we sent a solo scout, it got captured wholesale. Roll mission 3 into mission 2 for a better success chance of m2.
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sprinkled chariot

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Re: Ethereals : XCOM Arms Race
« Reply #788 on: February 23, 2018, 05:22:41 am »

Lone small scout is trash tier.
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NUKE9.13

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Re: Ethereals : XCOM Arms Race
« Reply #789 on: February 23, 2018, 05:26:17 am »

Yeah, no way in hell are we sending a single Small Scout with a single unit of Sectoids. That's just giving XCOM free tokens.
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Long Live United Forenia!

Shadowclaw777

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Re: Ethereals : XCOM Arms Race
« Reply #790 on: February 23, 2018, 05:29:44 am »

Having three missions means that they can’t send their hopefully two talon interceptors against all three, another is weakening the Light fighter from the Medium Scout because it already has an AAA Missile and that’s what’s more valuable. Than give the third scout a light fighter, and maybe we can remove 1 plasma rifle for another AAA Missile in the third light fighter as well.

Actually isn’t that a potent strategy? Have three light fighters and three AAA missiles as escort for the three landing UFOs, and we use the revisions to make the AAA missile stronger?
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VoidSlayer

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Re: Ethereals : XCOM Arms Race
« Reply #791 on: February 23, 2018, 05:35:44 am »

Plan Zerg Rush

Africa
---> Egypt Small scout (Elder Scorn, Sectoid (plasma pistol)) 1VP 1UP 0.25 EP
---> South Africa
---> Nigeria Small scout (Elder Scorn, Sectoid (plasma pistol)) 1VP 1UP 0.25 EP

Asia
--->Australia
--->China Small scout (Elder Scorn, Sectoid (plasma pistol)) 1VP 1UP 0.25 EP
--->India Small scout (Elder Scorn, Sectoid (plasma pistol)) 1VP 1UP 0.25 EP
--->Japan

Europe
--->France Small scout (Elder Scorn, Sectoid (plasma pistol)) 1VP 1UP 0.25 EP
--->Germany
--->Russia
--->United Kingdom

North America
--->Canada Small scout (Elder Scorn, Sectoid (plasma pistol)) 1VP 1UP 0.25 EP
--->Mexico
--->United States

South America
--->Argentina  Small scout (Elder Scorn, Sectoid (plasma pistol)) 1VP 1UP 0.25 EP
--->Brazil   

And something else I don't know.

Hit everything at once.

Shadowclaw777

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Re: Ethereals : XCOM Arms Race
« Reply #792 on: February 23, 2018, 05:38:55 am »

They’ll just spam 5 normal interceptors and we get rekt, and they get free salvage, I don’t even think elder’s scorn means we are total immune to them getting tokens as well, and doesn’t it make the UFOs volatile against enemy fire?

As for my plan, the three light fighters + AAA missiles seems actually potent enough. I think the Medium UFO should lose its Plasma Rifle because the other one doing the infiltration mission small ufo doesn’t have enough ground power compared to the Medium ufo
« Last Edit: February 23, 2018, 05:41:15 am by Shadowclaw777 »
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VoidSlayer

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Re: Ethereals : XCOM Arms Race
« Reply #793 on: February 23, 2018, 05:44:47 am »

Plan Mars Attacks

United States

Medium Scout (1 Defensive Plasma Wave, ECM equipped flight computer) 3 VP
 3 Sectoid Units (plasma pistol) 3UP
 1 Sectoid Unit (plasma rifle, elerium grenade) 1UP 2 EP
Medium Fighter (1 Defensive Plasma Wave, ECM equipped flight computer) 2 VP
Small Scout (ECM equipped flight computer) (free)
 2 Sectoid units (plasma Pistol) 2 UP
Light Fighter 1 AAA missile battery, 1 Defensive Plasma Wave, ECM equipped flight computer) 1 VP 1 EP

Infiltrated Skin Crawlers (free)

No tokens used.

Shadowclaw777

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Re: Ethereals : XCOM Arms Race
« Reply #794 on: February 23, 2018, 05:53:11 am »

However we should really use the Month token for VP so you should upgrade that light fighter into a medium one, also we have 1 free Sectoid which I think you forgot about? Once more, are the missions harvest or infiltrations, it seems you have two missions for them? Also ECM computer and plasma wave are free, better just to hide those because we know all UFOs have them
Better yet, you can expend both a VP Month token and a EP token on a Plasma Rifle, and get a second light fighter for mission 2 that also has an AAA Missile, for better aerial superiority

Consecutively giving mission 2 a Plasma Rifle is more valuable than an elerium Grenade on mission 1, more rifles all around. Better strategy because we have a 1 (free) Sectoid, you can replace 1 with a skin crawler, also replacing 1 unit of scout drone for each adds to the variety factor, better to just at least allow mission 1 to have a scout drone instead of 3 sectoids and a skin crawler
« Last Edit: February 23, 2018, 05:57:45 am by Shadowclaw777 »
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