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Author Topic: Ethereals : XCOM Arms Race  (Read 64930 times)

piratejoe

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Re: Ethereals : XCOM Arms Race
« Reply #285 on: December 28, 2017, 05:06:08 pm »

Well, we want three things now. 1, better weapons. 2, better aliens (Maybe we can get snakemen/vipers? To me it seems like a good idea, having poison and all that) 3, better armour (Vipers have a chest plate so...)
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NUKE9.13

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Re: Ethereals : XCOM Arms Race
« Reply #286 on: December 28, 2017, 05:14:12 pm »

I'm up for the Octodads for our design. ebbor, do DNA tokens stack? ie, would using both on the Octodads yield a better result?

I think we want the extra VP for the month-end bonus.

We should use our revision to fix the ECM, since it'll be easier now.
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10ebbor10

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Re: Ethereals : XCOM Arms Race
« Reply #287 on: December 28, 2017, 05:28:01 pm »

They stack, but there are dimishing returns.
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Failbird105

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Re: Ethereals : XCOM Arms Race
« Reply #288 on: December 28, 2017, 06:04:42 pm »

Ebbor You haven't updated our token supply, we should have one more of both UP and DNA tokens.

Also, I feel like we should get a VP, we have to use it immediately so I recommend spending it on a Scout.

I'm voting for the Skin Crawler
Quote from: Designs
Skin Crawler (1) - Failbird105
-Use no DNA tokens ():
-Use one DNA token ():
-Use two DNA tokens (1):
« Last Edit: December 28, 2017, 06:15:38 pm by Failbird105 »
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NUKE9.13

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Re: Ethereals : XCOM Arms Race
« Reply #289 on: December 28, 2017, 06:17:47 pm »

Spoiler: Challenge submission (click to show/hide)
Not super short, but not exactly a novella either, so hopefully still acceptable?

Anyway, votes:

Quote from: Votes
Design
Skin Crawler:
  -Using 2 DNA Tokens: (1) NUKE9.13

Month-End Bonus
VP: (2) NUKE9.13, Failbird105

I figure DNA tokens are pretty easy to get, and the Octodads have the potential to be really useful units for the rest of the game, so using two on them is not excessive.
« Last Edit: December 28, 2017, 06:29:52 pm by NUKE9.13 »
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Failbird105

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Re: Ethereals : XCOM Arms Race
« Reply #290 on: December 28, 2017, 06:22:13 pm »

We have to use the VP now, as in literally the update says to use it immediately. I say we get a free Scout, that way we can make use of all six of our UP. Also you forgot my vote for two tokens.
« Last Edit: December 28, 2017, 06:24:16 pm by Failbird105 »
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Puppyguard

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Re: Ethereals : XCOM Arms Race
« Reply #291 on: December 28, 2017, 06:24:10 pm »

Quote from: Votes
Design
Skin Crawler:
  -Using 2 DNA Tokens: (2) NUKE9.13, Puppyguard.

Month-End Bonus
VP: (3) NUKE9.13, Failbird105, Puppyguard

Wow nuke, you write fast!
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Kashyyk

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Re: Ethereals : XCOM Arms Race
« Reply #292 on: December 28, 2017, 06:27:18 pm »

To clarify, (as an observer) ebbor: is the month end bonus a token or a permanent increase in capacity?
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NUKE9.13

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Re: Ethereals : XCOM Arms Race
« Reply #293 on: December 28, 2017, 06:28:25 pm »

We have to use the VP now, as in literally the update says to use it immediately. I say we get a free Scout, that way we can make use of all six of our UP. Also you forgot my vote for two tokens.
Sorry, I didn't see your edit.

Also, yeah, I guess Small Scouts are likely to always be useful to some degree, so getting a free one would be reasonable.

Quote from: Votes
Design
Skin Crawler:
  -Using 2 DNA Tokens: (3) NUKE9.13, Puppyguard, Failbird105

Month-End Bonus
VP spent on Small Scout: (3) NUKE9.13, Failbird105, Puppyguard
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Tyrant Leviathan

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Re: Ethereals : XCOM Arms Race
« Reply #294 on: December 28, 2017, 07:15:43 pm »

Will vote latter and post my own stuff. Go Octodads. My stuff just ideas for latter.

~Neri

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Re: Ethereals : XCOM Arms Race
« Reply #295 on: December 28, 2017, 07:51:01 pm »

That was a great update. Properly done xenofiction is always a treat to read. Well done Ebbor.
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Puppyguard

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Re: Ethereals : XCOM Arms Race
« Reply #296 on: December 28, 2017, 08:06:52 pm »

That was a great update. Properly done xenofiction is always a treat to read. Well done Ebbor.
This. I really enjoyed seeing the battle from the perspective of the sectoids. (and the drone, thanks nuke!)
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SamSpeeds

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Re: Ethereals : XCOM Arms Race
« Reply #297 on: December 28, 2017, 08:14:44 pm »

I think we're decided on the design. What's up for the revision?

ECM 2
We get the energy signature under control, allowing us to navigate normally while using ECM.

ECM 2B
We get the energy signature under control, allowing us to navigate normally while using ECM, and boost the power and flexibility of the signal enhancers, allowing us greater control over our perceived sensor signature.

Just extra security plus the ability to really juke them out if we wanna be ambitious. Assuming they haven't figured ECM out based on it's single use last mission, we could trick them into thinking we've sent something Very Big and threatening but it's merely a ruse.

Plasma Mine
By upsizing the Plasma Grenade and adding a proximity sensor, we can create a destructive, demoralizing weapon to defend us against human ground counterattacks.

Bio-Armor
By injecting our units with a serum of crustacean and insectoid DNA, we can cause them to grow a chitinous exoskeleton.

I guess this could qualify as a revision, since it's building off a biological template, I guess.

Plasma Rifle
We upsize the Plasma Pistol into a larger format, increasing range, power, and accuracy. An attachment rail is added.

Scout Drone Mk 2
A layer of Alien Alloy is added, and two Plasma Pistol level cannons are mounted on the sides. The drone is larger, with an upsized Elerium core to support the increased weight and increase top speeds.

Quote from: Votes
Design
Skin Crawler:
  -Using 2 DNA Tokens: (5) NUKE9.13, Puppyguard, Failbird105, SamSpeeds, Tyrant Leviathan

Month-End Bonus
VP spent on Small Scout: (3) NUKE9.13, Failbird105, Puppyguard
« Last Edit: December 28, 2017, 08:19:37 pm by SamSpeeds »
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~Neri

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Re: Ethereals : XCOM Arms Race
« Reply #298 on: December 28, 2017, 08:18:34 pm »

Honestly I'd sorta like enabling our fighters to target ground targets. I'd like to see them try land troop carriers when the landing zone's aflame.
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piratejoe

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Re: Ethereals : XCOM Arms Race
« Reply #299 on: December 28, 2017, 08:23:16 pm »

I'm on board with getting a plasma rifle or mine, along with getting a upgraded drone. But not this turn, we should get ECM up and properly working first. Maybe next turn we could work on a viper or something, after all, they have armour...and poison... Also, I probably should cast my vote, shouldn't I?

Quote from: Votes
Design
Skin Crawler:
  -Using 2 DNA Tokens: (6) NUKE9.13, Puppyguard, Failbird105, SamSpeeds, Tyrant Leviathan, Piratejoe

Month-End Bonus
VP spent on Small Scout: (4) NUKE9.13, Failbird105, Puppyguard, Piratejoe
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.
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