we can use that hybrid computing for anything in the future, including potentially the Colibri.
Sure token stays there in a way, giving passible but smaller benefits in the future. It is a reason why I try to use all three tokens in the design. The sooner we use them the better. I would be far more willing to go for land design if it used more tokens.
And if purely game balance, then TAVs should be free. If purely based on real life examples, then TAVs should be free. They're a small support device. Very useful, but they're not exactly railguns.
We understand game balance differently then. There are no point in discussing it because only 10ebbor10 knows which position is correct
Their disguised units eliminated two squads - we only won because we went mildly overboard with the units sent. And they may very well invest more in ground capabilities
It was a night battle in city. Not a very typical kind of combat. If they'll go for ground forces, they will likely not go for more stealth. They'll go for either something that will withstand railgun slugs to some degree or their own long range weapon to spot being sniped from distance. I want air support in this case.
And numerical advantage was no more important than air support from skyrangers
And while we are close in aerospace combat, we don't rely on it as much. We need ground combat to get tokens.
Preventing them from taking tokens is as much important as getting ours. And I really, really, want a wreck of their fighter to study.
Being good in ground combat is necessary at all, and we can still fight on ground even if completely outclassed at air.
I disagree. They can start shooting Skyrangers in the air or start doing air support of their own and that means we have very bad chances. Also, the easiest way to win battles in X-COM games is to storm crashed UFOs.
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Also, I think that we do need to improve our ground forces. And I think it will be done by
1) We sent 3 Skyrangers+2Ravens this turn. We had no enough EP to arm every NOTSOFTER. It is our most likely setup for the next mission, too. If we manage to make Colibri cost at least 2VP but not EP (and it, IMO shoudn't, its weapons are part of the vehicle, not external equipment), then we can give one NOTSOFTER additional XHs, not a minor improvement. Our need to spend EP to arm Ravens is meh for land combat. Stopping that will improve our land forces immediately.
2) We still have a revision to play with (unless we roll awful but...).
3) We have unit experience token we can use to revise NOTSOFTER into a specialist role or do something else with it during revision phase
4) We have ground support, every air design helps battle on the land, opposite is not true
I urge everyone to consider Colibri because of reasons above. I think we are in a bad tactical situation in the skies. Two Raven aren't enough, three ravens + 1 Skyranger is a not usable combination