Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 25 26 [27] 28 29 ... 76

Author Topic: Vigilo Confido : XCOM Arms Race  (Read 85511 times)

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #390 on: December 25, 2017, 04:46:04 pm »

Quote
Design: XH1 Railgun Rifle (Alien Equipment Token)
The XH1 Railgun Rifle, being based off of the advanced power supplies we don't know much about yet (but enough to use), is a miniaturization of modern railgun technology. The reverse engineering of alien equipment is the final change we needed for this to happen.

It's semi-automatic and is intended to be used by marksmen and snipers - we've decided to not bother trying to implement an automatic firing mechanism or decrease the length of the barrel even further in order to keep difficulty down.
Hard : 2 + 1  Buggy Mess

Element 115, also known as Elerium, appears to be the core of all alien technology we have so far captured. Remnants of the alien ship makes indicate that they also use it to power their vessels, though such can not be confirmed conclusively given the devastating state the ship was when it was exploded.

Nonetheless, our research team was quick to see the possibilities when shown this amazing energy source, and quickly set to work. A short scolding later, and they started to work on weaponry for the XCOM project, instead of various utopic technologies. The result is the XH1 Railgun Rifle, an advanced and powerful miniaturized rail gun, powered by an excellent stable Elerium core.

It just has a few tiny flaws. The first is the rather significant kickback of the gun. Held inappropriately, it can easily dislocate shoulders or cause other injuries. The second is the railgun itself. The rails are not particularly durable, needing replacement every few shots lest they disintegrate, often violently. And because the rails are hot from resistive and inductive heating, replacement is not an easy operations.

The last issue is known as a rail-arc. Under some situations, a plasma arc can form after firing that keeps both rails connected. This short circuits the weapon, rapidly increasing temperature until the soldier either successfully disconnects the powersource, the powersource fails, or the rails melt and shatter violently.

Quote
Mission Type: Combined Arms
This mission emphasises the synergy of air assets and ground troops. While our troops conduct the ground assault, aircraft overhead fire extra missiles into the grounded UFO, breaching a hole for our troops to storm it. Additional fire, either in the form of missiles or strafing runs, can be called down on enemy positions by commanders on the ground, who have direct communication to HQ and the pilots for better coordination. If the reconnaissance UAV is still airborne, it is used by command staff to update ground commanders on the tactical situation.

Basically get air support, and breach that UFO. Hopefully those missiles aren't nuclear? Also kind of fixes the recon UAV idea from earlier, as I thought it would help our battle tactics to have aerial recon, but it doesn't seem to be doing that.
Easy : 4 + 4 + 1 (Unexpected boon)

Combined arms is a thorough re-evaluation of our previous down and capture system. By integrating air and ground into one coherent strategy, it should be feasible to assault a UFO while making the most of air support. Such an action requires carefully aimed air to ground fire, lest it result in either friendly casualties or destroy the very target you're aiming at.

In support of this strategy, our engineering team has created an modification package for the Raven to give it greater capability for ground support, though this comes at the expense of air combat capability.


Spoiler: Technology (click to show/hide)
Spoiler: PANIC METER (click to show/hide)

Revision Phase

AABBCCDD
« Last Edit: December 26, 2017, 03:49:28 pm by 10ebbor10 »
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #391 on: December 25, 2017, 04:50:50 pm »

Quote
Adjusted Interceptor Missiles
The world happens to have a lot of ballistic missile interceptor missiles, such as the THAAD system deployed by the US Military. UFOs enter the atmosphere at high speeds, from high altitude (duh). Ballistic missiles do the same. A simple adjustment to the missiles' tracking systems (To track entire flying-saucer bogeys, instead of tiny MIRV warheads) allows us to shoot down bogeys with style, with no pilots or incredibly expensive jets at risk---just somewhat expensive missiles that have been in production since the Cold War.

No need to use expensive interceptors for everything if we can just shoot them down with ultra-high-velocity preexisting munitions.

Quote from: Votebox
Adjusted Interceptor Missiles: (1) Madman
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Strongpoint

  • Bay Watcher
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #392 on: December 25, 2017, 05:06:35 pm »

10ebbor10
Is XH1 unusable? I don't see it in the  available equipment list
Logged
They ought to be pitied! They are already on a course for self-destruction! They do not need help from us. We need to redress our wounds, help our people, rebuild our cities!

Blood_Librarian

  • Bay Watcher
  • What is happening?
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #393 on: December 25, 2017, 05:14:01 pm »

Xeno Ceramics
Things are not completely bleak, commander. Although our first attempts at manipulating the Alien Alloys has failed, (It had to go down to getting an "Engineers" laser lathe to cut it into a small enough piece to analyze.) We have already made discoveries that would revolutionize traditional material sciences by leaps and bounds. To that end, We have used the enemies recovered weapons to test how well traditional armors would predictably fare; Miserably.  However, by using plates designed to handle the thermal shock of the enemies standard weapons, we have managed to create a set of armor that decreases the chance of death or severe maiming by as much as thirty percent. This extreme success is accomplished by custom fabricating otherwise "normal" ceramics with the tiny beads of Alien Alloys we could chip off recovered material. The Beads are then deposited into the Cermaics-making Progress, resulting in a plate with no terrestrial parallel in terms of heat resistance. The plates, which are around two inches in diameter, are promptly layered over a heat-resistant metal alloy to form a ballistic weave that can in some cases take a direct hit from an alien weapon and survive.  Combined with a fire retardant undersuit often worn by Firefighters, we have managed to manufacture the first generation of Xenomaterials into a combat-ready set of armor.

Kessel Plate-Mail Armor
An undersuit of fire-retardant "traditional" materials combined with a plate carrier, kneepads, helmet and vambraces made from Xeno-Ceramic Materials designed to give our soldiers a fighting chance of surviving low powered plasma weapons. Pieces of equipment are kept where possible from the original uniform.

Quote
Adjusted Interceptor Missiles: (1) Madman
XenoCeramics: (1) Blood_Librarian
« Last Edit: December 25, 2017, 11:09:16 pm by Blood_Librarian »
Logged
if you want something wacky
Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

Strongpoint

  • Bay Watcher
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #394 on: December 25, 2017, 05:20:51 pm »

Guys, We must spend revision to improve airforce in some way, unless XH is unusable. I don't want to ignore one of two missions again. If we are lucky and their mission is in Europe\North America we can go 3 ravens + Skyranger + Inter Agency Cooperation team.

Madman's proposal will likely cost us either VP or EP and doesn't look that effective especially considering that we detected only one UFO in the reentry phase.
Logged
They ought to be pitied! They are already on a course for self-destruction! They do not need help from us. We need to redress our wounds, help our people, rebuild our cities!

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #395 on: December 25, 2017, 05:21:32 pm »

10ebbor10
Is XH1 unusable? I don't see it in the  available equipment list

Gimme a minute, I forgot
Logged

RoseHeart

  • Bay Watcher
  • 🛡️ Shiny Knight
    • View Profile
    • Forum Game Portfolio
Re: Vigilo Confido : XCOM Arms Race
« Reply #396 on: December 25, 2017, 05:39:32 pm »

I like big butts and I cannot lie.

Enhanced Mass Production Lines II
Through leveraging Serial Mass Production and concentration of resources, it will become possible to build dedicated factories able to produce the vehicles that XCOM needs, thus allowing additional aircraft to be deployed across the globe, giving XCOM more flexibility in their ability to respond to alien incursions.
The limitations encountered before, not least of which the difficulty with complex parts, are explored again with new alien materials aiding the endeavor.
Use: 1 Alien Alloy Token

Quote
Adjusted Interceptor Missiles: (1) Madman
XenoCeramics: (1) Blood_Librarian
Enhanced Mass Production Lines II: (1) roseheart

« Last Edit: December 25, 2017, 06:02:43 pm by roseheart »
Logged
It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #397 on: December 25, 2017, 05:41:44 pm »

VP tokens don't work that way. You apply it to a design to get 1 VP token worth free.
Logged

Strongpoint

  • Bay Watcher
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #398 on: December 25, 2017, 05:44:39 pm »

Adjusted Interceptor Missiles looks like a bad idea. It has operational range of 200km, meaning that we'll cover a tiny part of the globe even if we triple that. Plus it will cost either VP or EP and we usually don't detect UFOs early enough. If we want to go this route, we may consider revising interception missile profile and adding request for assistance from local air defense systems.

I absolutely fail to understand how allien alloys can help in mass production

Avalanche II (use alien alloys token)
Avalanche is the best air to air missile in the world. But with the help of new materials derived from alien alloys we managed to improve its engine and fins increasing missile's range, speed and maneuverability.


I want this to be able to send to send 1 interceptor vs two UFOs

Quote
Adjusted Interceptor Missiles: (1) Madman
XenoCeramics: (1) Blood_Librarian
Enhanced Mass Production Lines II: (1) roseheart
Avalanche II (1) Strongpoint

Preliminary, ready to switch to better airforce improvement revision
Logged
They ought to be pitied! They are already on a course for self-destruction! They do not need help from us. We need to redress our wounds, help our people, rebuild our cities!

RoseHeart

  • Bay Watcher
  • 🛡️ Shiny Knight
    • View Profile
    • Forum Game Portfolio
Re: Vigilo Confido : XCOM Arms Race
« Reply #399 on: December 25, 2017, 06:03:11 pm »

VP tokens don't work that way. You apply it to a design to get 1 VP token worth free.

Thanks. Removed.

Can we spend a VP token separately from our design?

I believe so. So we should grab an extra Skyranger. (We will probably improve our interceptors soon.)

Quote
Designs
Adjusted Interceptor Missiles: (1) Madman
XenoCeramics: (1) Blood_Librarian
Enhanced Mass Production Lines II: (1) roseheart
Avalanche II: (1) Strongpoint

Other
1VP token=SkyRanger: (1) roseheart

« Last Edit: December 25, 2017, 06:14:00 pm by roseheart »
Logged
It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Happerry

  • Bay Watcher
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #400 on: December 25, 2017, 06:35:38 pm »

Quote from: Revisions
Designs
Adjusted Interceptor Missiles: (1) Madman
XenoCeramics: (2) Blood_Librarian, Happerry
Enhanced Mass Production Lines II: (1) roseheart
Avalanche II: (1) Strongpoint

Other
1VP token=SkyRanger: (1) roseheart
Logged
Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Madman198237

  • Bay Watcher
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #401 on: December 25, 2017, 06:36:14 pm »

Adjusted Interceptor Missiles looks like a bad idea. It has operational range of 200km, meaning that we'll cover a tiny part of the globe even if we triple that. Plus it will cost either VP or EP and we usually don't detect UFOs early enough. If we want to go this route, we may consider revising interception missile profile and adding request for assistance from local air defense systems.

That would tend to be the idea---if we can retrofit these missiles, then we can convince (Later) friendly nations to perform the same retrofits, even if it's going to take some convincing to have them partially dismantle their ballistic missile defenses.

The best alternative, of course, is to just start placing bases around the globe, one at a time, and fitting them with the defensive systems.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Strongpoint

  • Bay Watcher
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #402 on: December 25, 2017, 06:45:37 pm »

Quote
XH1 Railgun Rifle : A railgun rifle powered by an elerium core. Prone to dislocating shoulders, exploding or catching fire, and exploding while catching fire.
Ehm, cost?

I'd actually wait till we know the EP cost of the rifle before doing final voting.

But really, what guys who vote not for airforce improvement. What is your plan in interception phase? Ignore another alien mission?

Also, if we improve toys for infantry, fixing the rifle looks like a better idea
« Last Edit: December 25, 2017, 06:47:29 pm by Strongpoint »
Logged
They ought to be pitied! They are already on a course for self-destruction! They do not need help from us. We need to redress our wounds, help our people, rebuild our cities!

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #403 on: December 25, 2017, 07:01:50 pm »

1
Logged

Strongpoint

  • Bay Watcher
    • View Profile
Re: Vigilo Confido : XCOM Arms Race
« Reply #404 on: December 25, 2017, 07:38:33 pm »

Guys, we can easily use all our EP if we go three skyrangers with XF rifles in each of them. And I think we'll go for 3 Skyrangers because another alternative is three Ravens+1 Skyranger. Revising armor just doesn't work in this case because it will be an either\or kind of situation.

I think the question is, do we want to revise the rifle or improve our airforce?
Logged
They ought to be pitied! They are already on a course for self-destruction! They do not need help from us. We need to redress our wounds, help our people, rebuild our cities!
Pages: 1 ... 25 26 [27] 28 29 ... 76