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Author Topic: So, gnomes...  (Read 1927 times)

Grand Sage

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So, gnomes...
« on: December 06, 2017, 10:20:49 pm »

I'll admit that I have never seen one, but I still have some questions about gnomes.

a) while the wiki says that they are not tameable, can I still breed them, make tiny gnome armor, arm them with daggers and either put them on a chain to guard an entrance or let them loose in the arena?

b) wiki says that gnomeblight is useless, but what's stopping me from sealing my entrance with a line of gnomeblight?
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overseer05-15

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Re: So, gnomes...
« Reply #1 on: December 07, 2017, 12:00:07 am »

a)no

b)From the wiki:
1. Build your gnome cage in a sealable room, then link it to a lever.
2. Using a garbage dump activity zone, place one or more barrels of gnomeblight on top of the cage.
3. Forbid all of the gnomeblight, but not the barrel(s) themselves.
4. Wait until a caravan arrives.
5. Order the gnomeblight barrel(s) to be taken to the depot. Since the gnomeblight itself is forbidden, it will be dumped onto the floor.
6. Seal the room and pull the lever.
7. Watch the gnomes walk around in the pool of gnomeblight and slowly dissolve.
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Grand Sage

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Re: So, gnomes...
« Reply #2 on: December 07, 2017, 09:10:33 am »

Could you be a bit more specific about a?

And yeah, I read the wiki, but that doesn't exactly qualify as useful.
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deathpunch578

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Re: So, gnomes...
« Reply #3 on: December 07, 2017, 09:59:03 am »

Could you be a bit more specific about a?
gnomes can't equip anything (they are too small to use anything), you can breed them but there is no point since you can't butcher them, if you let gnomes loose in your fort they will (try to) drink all your booze (weather they are successful or not is up to the dwarves)
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Grand Sage

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Re: So, gnomes...
« Reply #4 on: December 07, 2017, 11:35:25 am »

Well the wiki says following about dark gnomes:

"They're able to equip weapons and armor that are appropriately sized for them, but this is rarely seen."

now I know that they added an option to make human-sized armor, so i just figuered there was one for gnomes as well.

really good to know that I can breed them though, that *might* work. just imagine the awesomeness of a tiny gnome arena! (although, as you mentioned, they will not seek a fight , so that might be a bit tricky.)

Thx!
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deathpunch578

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Re: So, gnomes...
« Reply #5 on: December 07, 2017, 11:54:18 am »

the gnomes are 15,000 cm3 they can wear small clothes (kobold clothes) and I think they can only use large daggers, that is all they can use as far as I'm aware.
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Shonai_Dweller

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Re: So, gnomes...
« Reply #6 on: December 07, 2017, 05:22:23 pm »

the gnomes are 15,000 cm3 they can wear small clothes (kobold clothes) and I think they can only use large daggers, that is all they can use as far as I'm aware.
Can you make clothes sized for kobolds?
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deathpunch578

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Re: So, gnomes...
« Reply #7 on: December 07, 2017, 06:06:05 pm »

the gnomes are 15,000 cm3 they can wear small clothes (kobold clothes) and I think they can only use large daggers, that is all they can use as far as I'm aware.
Can you make clothes sized for kobolds?
yes, small size
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Fearless Son

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Re: So, gnomes...
« Reply #8 on: December 07, 2017, 07:30:28 pm »

the gnomes are 15,000 cm3 they can wear small clothes (kobold clothes) and I think they can only use large daggers, that is all they can use as far as I'm aware.
And large daggers are not craftable in fortress mode, so the most likely place to find them is off dead kobold thieves, usually made of copper (or maybe an iron dagger from a goblin snatcher.)
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Grand Sage

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Re: So, gnomes...
« Reply #9 on: December 07, 2017, 10:07:26 pm »

Can't they be bought from human caravans as well? I thought I saw that once...
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wierd

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Re: So, gnomes...
« Reply #10 on: December 08, 2017, 03:15:29 am »

gnomeblight is said to be "useless" because it is an on-contact contaminant syndrome, and it is difficult to get it from a barrel into a condition where it will get onto said gnomes.

That does not mean it is impossible however.

A "reverse bathtub" works well.

Before filling the bathtub with water, set up a storage stockpile that only accepts gnomeblight barrels, then when the gnomeblight barrels are in place, you dump the contents. The dwarves cannot hold onto a liquid, so it falls onto the floor in a puddle. From there, one can add a little water if they wish, but the puddle of gnomeblight can often be enough on its own, as it acts like forgotten beast ichor, just on gnomes, and not on dwarves.

If the ONLY path through the fortress requires the gnomes to walk over the puddle, it will get on them, they will get the contact syndrome, and melt horribly.
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