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Author Topic: COLOSSEUM 12  (Read 4578 times)

The Ensorceler

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Re: COLOSSEUM 12
« Reply #45 on: December 14, 2017, 01:29:41 pm »

Well, yeah. Riposte kills me no matter what I do there.
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RoseHeart

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Re: COLOSSEUM 12
« Reply #46 on: December 14, 2017, 01:51:36 pm »

If you play a ceaseless assault just by itself, or just don't even play an attack card and just block. That would make them waste their riposte.
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

The Ensorceler

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Re: COLOSSEUM 12
« Reply #47 on: December 14, 2017, 02:04:55 pm »

Wait, no, I'm wrong. Time Riposte is initiative 5 and even with time travel undoing my attack, it only works if Tempomaster is alive on initiative 5 of the original timeline to use the Time Riposte. I think I did the right thing.
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RoseHeart

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Re: COLOSSEUM 12
« Reply #48 on: December 14, 2017, 02:10:23 pm »

Ah, you are right. It was ceaseless assault that had no priority marker.
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

RoseHeart

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Re: COLOSSEUM 12
« Reply #49 on: December 14, 2017, 02:13:41 pm »

I'm sure you are both excited to modify your mechs. However I have to admit I would be curious to see who would win a rematch...



Would either of you want to see a story mode?

(Like FEoF)
« Last Edit: December 14, 2017, 06:15:50 pm by roseheart »
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Sl4cker

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Re: COLOSSEUM 12
« Reply #50 on: December 15, 2017, 11:07:27 am »

also i feel like i gotta trade rapid fire to beefeater because like they said it's their sort of thing lmao
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The Ensorceler

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Re: COLOSSEUM 12
« Reply #51 on: December 15, 2017, 02:05:18 pm »

I'll be happy to have it. Here's my Missile Overload:

A story mode is sort of what I was hoping for all along. I'll fix Beefeater Prime up and keep doing arena stuff until you think game balance is good, but I'd love to do a longer campaign.
« Last Edit: December 16, 2017, 11:55:52 pm by The Ensorceler »
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RoseHeart

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Re: COLOSSEUM 12
« Reply #52 on: December 15, 2017, 02:12:04 pm »

The next version will be an arena with ranking leaderboard where you can challenge the person above you on the listings.

I think that will be a good place to build up players. And really it's an ideal model.

Yes and then perhaps a story mode as an offshoot. Though I may have a "VR mode" where you can do whatever the hell you want.

I am going to require custom artwork from now on. It can be made by anyone on Bay 12 but I feel like that will fit a good vibe for this game. And I'll be willing to make art myself too. Just tell me what you need.
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

The Ensorceler

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Re: COLOSSEUM 12
« Reply #53 on: December 15, 2017, 02:43:32 pm »

Cool. I can do some art stuff if I ignore quality.
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RoseHeart

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Re: COLOSSEUM 12
« Reply #54 on: December 15, 2017, 02:44:20 pm »

Absolutely
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

RoseHeart

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Re: COLOSSEUM 12
« Reply #55 on: December 16, 2017, 01:29:40 pm »

I'm taking to heart what you guys said about animes and story mode.

I look forward to showing you guys. Oh and this battle will be counted as part of that story, basically you two were beta testers or something like that.
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

The Ensorceler

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Re: COLOSSEUM 12
« Reply #56 on: December 16, 2017, 04:06:17 pm »

Interesting. Other than the art, should I be updating my cards?
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RoseHeart

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Re: COLOSSEUM 12
« Reply #57 on: December 16, 2017, 04:08:54 pm »

You probably understand the mechanics a little better now that rewording them would be advantageous. Since you're going to be readding the text anyway.

However it won't be a "returning" card unless it basically functions the same. This will give it a small bonus to judging leniency.

You should design the art for the card that you gave to the other player. (Or have me do it)
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

The Ensorceler

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Re: COLOSSEUM 12
« Reply #58 on: December 16, 2017, 11:55:20 pm »

I worked on it for quite some time, but it was really fun to make.
Edit: Fixed the card symbols.
« Last Edit: December 17, 2017, 12:24:48 am by The Ensorceler »
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RoseHeart

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Re: COLOSSEUM 12
« Reply #59 on: December 17, 2017, 12:31:18 am »

Here is the new Missile and Laser!

Spoiler (click to show/hide)

Quote
Fixed the card symbols.
Ensor and I discussed that "cards that have been used in combat, earn a 'medal' icon in the 4th slot."

Do you have a 'legal' card I can use for an OP example?
« Last Edit: December 17, 2017, 12:38:17 am by roseheart »
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.
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