I'd be game for that. If you don't want to start it yourself, I could even make it !!THROWBACK FORTRESS 3!! once this fort is done.
Won't throwback 3 be DF 2010?
Probably one of the buggist mainline series of DF versions ever, and one of the few to ever have Toady take a feature out back and shot (arsenal dwarf). Off hand, I remember the following major bugs
- Dungeon Master MIA
- (which had an additional bug that PET_EXOTIC wasn't even checked by the code if I remember the DFhack discussion on this)
- Hilariously broken military bugs (with some still present to this day)
- Wagons MIA (lasted until DF2012)
- First version where FPS death became a serious problem.
- Glitchy noble promotion.
- The *only* way to get it to work was lock up the mayor away from the liason until AFTER the dwarven caravan left the map
- Diplomats/visiting nobles broken (easy fix there though)
- Sieges fail to bug out when leader is captured (though that might have been introduced in 40d. It wasn't a 23a problem AFAIK)
- Outpost liason/king drop dead on old age on edge of the map
- Clothing broken, to the point Toady had to remove the negative thoughts until he finally fixed it.
It did bring a lot of good though:
- Magma/candy always present (on 3x3 embark)
- Demonic fortresses only existed here and DF2012
- Resizable window + consistent keyboard
- Macros (the way we used to get to magma before multilevel designation)
- Caverns frequently had water/trees making some biomes considerably more survivable.
- (40d glaciers are *hard*, and borderline impossible if you don't have a magma pipe. Pools are finite magma if I remember correctly).