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Poll

This whole setup looks too damn balanced, and needs story events.

Yes, all of them!
- 15 (57.7%)
Yes, but only minor ones.
- 3 (11.5%)
Nope. Nooope.
- 2 (7.7%)
Will admin-sempai ever notice me?
- 6 (23.1%)

Total Members Voted: 23


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Author Topic: Dominions 5 - blind Round 501  (Read 50223 times)

Karlito

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #255 on: January 08, 2018, 03:32:01 pm »

So... I can't make a screenshot (it just makes one of my desktop) any tips?
Using Windows? Search for the "Snipping Tool" utility, and use that.
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E. Albright

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #256 on: January 08, 2018, 03:47:22 pm »

(Double post)
« Last Edit: January 08, 2018, 03:49:17 pm by E. Albright »
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E. Albright

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #257 on: January 08, 2018, 03:48:30 pm »

Alternately, if you're fullscreen Windows (and I assume you are), hit alt-enter to go to windowed mode and then take the screenshot as normal.

Who gets a +3 moral +1 inspirational +30 leadership and + 100 undead command buff?
That is for commanding demons because they use leadership and morale.

100|% correct. :)
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a1s

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #258 on: January 08, 2018, 03:54:10 pm »

Switched to windowed mode, the screenshots are smaller (?) but at least they are working.

Alternately, if you're fullscreen Windows (and I assume you are), hit alt-enter to go to windowed mode and then take the screenshot as normal.
ninja'd

Using Windows? Search for the "Snipping Tool" utility, and use that.
I'm not sure how that helps, I can not use it in full screen mode (Because I need to Alt-Tab to start it). Am I being dumb and there is a key-binding I am missing?
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

MCreeper

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #259 on: January 09, 2018, 03:47:30 am »

How unlucky i am? It's third time Hinnom army escapes mine with "i'm sexy and fast and i know that you don't have enchantment 3" expression. Does +6 speed gives that crazy big chance of avoiding enemy? It's a bit unfair.
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

Karlito

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #260 on: January 09, 2018, 05:58:14 am »

I'm not sure how that helps, I can not use it in full screen mode (Because I need to Alt-Tab to start it). Am I being dumb and there is a key-binding I am missing?

I guess it doesn't really, besides maybe saving you some time on cropping later.

How unlucky i am? It's third time Hinnom army escapes mine with "i'm sexy and fast and i know that you don't have enchantment 3" expression. Does +6 speed gives that crazy big chance of avoiding enemy? It's a bit unfair.
It's possible I'm misunderstanding your problem, but movement happens simultaneously for everyone. A target that moves to a different province every turn will never be caught by chasing it. You need to move your army to the place where Hinnom's forces will be, rather than where they are.There's one exception where two forces that both move at each other will meet in one of their provinces and fight, but that's not going to happen if your enemy doesn't want to give battle.
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MCreeper

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #261 on: January 09, 2018, 06:11:34 am »

Dagnabbit. That's my problem, thanks.
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

ThtblovesDF

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #262 on: January 09, 2018, 06:20:02 am »

This is the single most helpful link about all those things imo:

http://dom4.wikia.com/wiki/Turn_resolution_sequence

As you see "Friendly" movement happens first (21) then other movement (22), so as long as Hinom is moving into its own territory, it will always move first. If it is moving into yours and you are moving into his, its a luck thing.
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a1s

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #263 on: January 09, 2018, 10:03:35 am »

It says magic battles are resolved in turn 11. Does that mean:
a) That summoned (through distant ritual, not the usual summoning in a lab)  units will fight before you get to reinforce them?
b) That should a squad survive this, they will still move away?

Also interesting: Hunting for blood slaves happens before battles and pillage happens after, so if you want to do one last mean thing to a province, before being crushed- blood hunt is the way.
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etgfrog

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #264 on: January 09, 2018, 11:00:45 am »

Also interesting: Hunting for blood slaves happens before battles and pillage happens after, so if you want to do one last mean thing to a province, before being crushed- blood hunt is the way.
Or in the case of yomi, the extra chaos power could prove to be enough of a boost.
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E. Albright

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #265 on: January 09, 2018, 01:01:42 pm »

This is the single most helpful link about all those things imo:

http://dom4.wikia.com/wiki/Turn_resolution_sequence

Page 80 of the Dom4 manual, FWIW. Don't know where it is in the Dom5 manual, but I still have the Dom4 page no. memorized...

It says magic battles are resolved in turn 11. Does that mean:
a) That summoned (through distant ritual, not the usual summoning in a lab)  units will fight before you get to reinforce them?
b) That should a squad survive this, they will still move away?

a) Yes.
b) Yes.
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a1s

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #266 on: January 09, 2018, 02:51:31 pm »

This is the single most helpful link about all those things imo:

http://dom4.wikia.com/wiki/Turn_resolution_sequence

Page 80 of the Dom4 manual, FWIW. Don't know where it is in the Dom5 manual
Page 64
http://www.illwinter.com/dom5/dom5manual.pdf
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ThtblovesDF

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #267 on: January 10, 2018, 07:36:01 am »

I should've really read that more early, things like

"In order to score a hit on a certain part of the body, however, the attacker must be able to reach it.  To score a head hit, attacker size + weapon length must be
equal to target size.  This requirement is one less to hit the torso and two less to hit the arms.  Thus a human (size 2) wielding a mace (length 1) could hit a size-6 creature only in the legs!"

Are quite intresting. So a bunch of dear tribe warriors with two daggers will maul mostly legs when fighting against a giant. Armor the lower half of your giants, boyz.
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etgfrog

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #268 on: January 10, 2018, 11:06:56 am »

Well...this is arguably the worst level 3 throne there is...oh well, I guess it fits my nation though.
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a1s

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #269 on: January 10, 2018, 11:11:27 am »

Armor the lower half of your giants, boyz.
Sadly the game does not feature iron wellingtons  :P
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.
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