Heh. I will admit, I'm more or less out of the game.
Therodos has a bit of an advantage over a few of my typical anti-rush strategies, and I didn't follow my own playbook in research order.
Recruitment points also threw me for a bit of a loop, as while Pale Ones still only cost 9 gold, they cost 18 recruitment points; twice as much as the average human. Even going for the even more hopeless Pale One Militia would still cost me 12 recruitment. (I'm guessing they didn't want to let Agartha just be able to shatter fort walls more than they already could?..) A few rough patches in expansion didn't help either.
All in all? Victory for Therodos, sorry Thtbloves, you assembled a fair few units, but Shamblers and Atlantians fare pretty badly against Olms (Size 3, expensive, and MR 10? Not a good combo against Mind Blasters. And the size 2 Atlantians only have base 8 defense, so Pale Ones can actually competently fight against them.); and Therodos was the one to shove the stack on my cap and strangle me. You did trash a fort literally on the turn before it finished though. What I'm saying, is if it was just you vs me, it'd still probably be a fairly intensive fight on both sides. If it was just me vs Therodos, I'd still probably be out of the game.
I don't fault you for dogpiling on me though, you lot remember what happened last time I was in the drivers seat of EA Agartha. Although you'll probably be glad to know that strategy was nerfed.
I do feel bad for not picking Rus, though. As such, with the Power invested in me by being the first one out, I call dibs on the new nation next Round. (Except Erytheia. Fuck Mystics/Mystic-like-casters) I'll see you guys next Round.