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Poll

This whole setup looks too damn balanced, and needs story events.

Yes, all of them!
- 15 (57.7%)
Yes, but only minor ones.
- 3 (11.5%)
Nope. Nooope.
- 2 (7.7%)
Will admin-sempai ever notice me?
- 6 (23.1%)

Total Members Voted: 23


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Author Topic: Dominions 5 - blind Round 501  (Read 50147 times)

chaoticag

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #60 on: November 30, 2017, 04:12:46 am »

Man, I really wish I had time for another dominions game but gonna be busy next year so won't be able to manage it until maybe late 2018. I'm gonna keep an eye on here though.
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ThtblovesDF

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #61 on: November 30, 2017, 04:29:08 am »

Pretender submited, if not without strong doubts. Some Nature-mage thingy.

Meaning I would play Oceania if it wasn't bugged really hard (no commander points turn 1, 1 turn 2, regular 2 turn 3), but setteld on pan for the time being.
« Last Edit: November 30, 2017, 04:49:46 am by ThtblovesDF »
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MCreeper

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #62 on: November 30, 2017, 04:32:11 am »

What a cheater  :P
Can't submit pretender yet because i don't have the game. I really hope to get it before tomorrow's evening.  ::)
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Rest of the sigs
The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

Il Palazzo

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #63 on: November 30, 2017, 08:51:12 am »

I thought Pan was OP, broken, and for weakest players only? ;)

Anyway, we do need another water nation, I think.
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etgfrog

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #64 on: November 30, 2017, 09:00:47 am »

Someone could take water breathing and become a pseudo water nation. But mentioning that would tip their hand. Either way, looking at the map, there is 3 areas that would have to be checked if the water nations was to try to clash Nevermind, they would just hop over the land strip to attack, but that would limit the water only troops of whatever other nation. I also just noticed...therodos has no national scouts and little to no death magic, its VERY weird.
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"How dare you get angry after being scammed."

ThtblovesDF

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #65 on: November 30, 2017, 09:28:20 am »

You are absolutly right, I kinda forgot not to be a hypocritical meany.

Switching to ... the not-bugged-water-nation. Atlantis.

Please kick out Pangaea

(If me switching is a issue, I can stick with Pan, its all good)
« Last Edit: November 30, 2017, 09:32:02 am by ThtblovesDF »
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Bluerobin

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #66 on: November 30, 2017, 11:37:36 am »

Hmm... the monster rancher didn't work out in test games, so he's been replaced by the shiniest pretender out there. Still Ur though, so hopefully no changes necessary on other people's parts.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Il Palazzo

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #67 on: November 30, 2017, 04:59:51 pm »

Who be Vanheim?
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bulborbish

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #68 on: December 01, 2017, 01:14:51 am »

Looks like no-one is claiming. Message the remaining unsigned people?

MCreeper

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #69 on: December 01, 2017, 03:10:12 am »

Finally got the game, sent pretender. Tien Chi(because there are no EA Marignon and Jomi was taken by first player >:( ). Now getting disgusted by main menu music.
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Rest of the sigs
The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

Il Palazzo

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #70 on: December 01, 2017, 09:28:42 am »

I've removed Vanheim since nobody's claimed it, even after a reminder sent via email. I'm assuming it was an outsider who does not read game messages.

USEC_OFFICER had to leave the game due to RL issues popping up.

This leaves us with 11 pretenders in, and 2 outstanding.

The game was supposed to start today at noon GMT, but I'll wait until midnight before forcing the game to start with however many players will be ready by then.
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a1s

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #71 on: December 01, 2017, 09:43:16 am »

Who be Vanheim?
Oh, yeah, that was me. Can you in-kick it? I'm not sure I will be home in time to resend.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Il Palazzo

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #72 on: December 01, 2017, 09:44:34 am »

Who be Vanheim?
Oh, yeah, that was me. Can you in-kick it? I'm not sure I will be home in time to resend.
No, I can't. I suppose we'll have to wait for you then.
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Berekän

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #73 on: December 01, 2017, 12:35:04 pm »

Sorry about the delay, submitted my Hinnom pretender.
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bulborbish

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Re: Dominions 5 - blind Round 501 - Bring out yer dead
« Reply #74 on: December 02, 2017, 12:07:10 pm »

Alright by the looks of things everyone's submitted and ready to go.

Pre-emptively wishing everyone a good game,
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