How make items for bone meal and cheese (plant) pile section?
Cheeses have [CHEESE_PLANT] or [CHEESE_CREATURE] in their material.
Here's a plant-based candy material that gets stored in the cheese pile:
[MATERIAL_TEMPLATE:CANDY_TEMPLATE]
[STATE_COLOR:ALL_SOLID:RED]
[STATE_NAME:ALL_SOLID:candy]
[STATE_ADJ:ALL_SOLID:candy]
[STATE_COLOR:LIQUID:BROWN]
[STATE_NAME:LIQUID:melted candy]
[STATE_ADJ:LIQUID:melted candy]
[STATE_COLOR:GAS:BROWN]
[STATE_NAME:GAS:candy smoke]
[STATE_ADJ:GAS:candy smoke]
[DISPLAY_COLOR:6:0:0]
[MATERIAL_VALUE:1]
[SPEC_HEAT:4181]
[IGNITE_POINT:10338]
[MELTING_POINT:10078]
[BOILING_POINT:NONE]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:1200]
[LIQUID_DENSITY:1200]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:50000]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:50000]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:50000]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:50000]
[SHEAR_YIELD:10000]
[SHEAR_FRACTURE:10000]
[SHEAR_STRAIN_AT_YIELD:50000]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:50000]
[MAX_EDGE:0]
[ABSORPTION:100]
[CHEESE_PLANT]
[EDIBLE_VERMIN]
[EDIBLE_RAW]
[EDIBLE_COOKED]
[ROTS]
and a modded sugarcane with candy material use:
[PLANT:sugarcane]
[NAME:sugarcane][NAME_PLURAL:sugarcane][ADJ:sugarcane]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[EDIBLE_VERMIN]
[MATERIAL_VALUE:3]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[PICKED_TILE:159][PICKED_COLOR:2:3:0]
[VALUE:3]
[USE_MATERIAL_TEMPLATE:CANDY:CANDY_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:sugarcane candy]
[MATERIAL_VALUE:20]
[PREFIX:NONE]
[USE_MATERIAL_TEMPLATE:DRINK:PLANT_ALCOHOL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen sweet liquor]
[STATE_NAME_ADJ:LIQUID:sweet liquor]
[STATE_NAME_ADJ:GAS:boiling sweet liquor]
[MATERIAL_VALUE:7]
[DISPLAY_COLOR:6:0:0]
[EDIBLE_RAW]
[PREFIX:NONE]
[DRINK:LOCAL_PLANT_MAT:DRINK]
[USE_MATERIAL_TEMPLATE:MILL:PLANT_POWDER_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:brown sugar]
[MATERIAL_VALUE:15][DISPLAY_COLOR:6:0:0][EDIBLE_VERMIN][EDIBLE_RAW][EDIBLE_COOKED][PREFIX:NONE]
[MATERIAL_REACTION_PRODUCT:CANDY_MAT:LOCAL_PLANT_MAT:CANDY]
[MILL:LOCAL_PLANT_MAT:MILL]
[USE_MATERIAL_TEMPLATE:EXTRACT:PLANT_EXTRACT_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen molasses][STATE_NAME_ADJ:LIQUID:molasses][STATE_NAME_ADJ:GAS:molasses]
[MATERIAL_VALUE:15][DISPLAY_COLOR:6:0:0][EDIBLE_RAW][EDIBLE_COOKED][EXTRACT_STORAGE:BARREL][PREFIX:NONE]
[EXTRACT_BARREL:LOCAL_PLANT_MAT:EXTRACT]
[USE_MATERIAL_TEMPLATE:SEED:SEED_TEMPLATE][MATERIAL_VALUE:1]
[SEED:sugarcane seed:sugarcane seeds:6:0:0:LOCAL_PLANT_MAT:SEED]
[SPRING][SUMMER]
[CLUSTERSIZE:5][FREQUENCY:39][GROWDUR:600]
[PREFSTRING:stalks]
[BIOME:ANY_TROPICAL]
[WET]
[SHRUB_TILE:13] ok ironhand
[DEAD_SHRUB_TILE:13]
[SHRUB_COLOR:2:3:0]
[DEAD_SHRUB_COLOR:0:8:1]
[MATERIAL_TEMPLATE:BONE_TEMPLATE] 's POWDER form is called bone meal and the bone-material has the [BONE] tag.
Very ancient 40d version of DF could have bone meal modded in, using [POWDER_MISC:NONE:BONE:(CREATURE)].
http://dwarffortresswiki.org/index.php/40d:Bone_mealI guess currently cannot make bone meal, according to the wiki.