how to freeze water by dropping the item into river,sea,lake,etc ? i forgot how to do it, so far my test not freeze the water, i remember it have to do with [SPEC_HEAT] number or maybe it must be in NONE to maintain the temperature of [MAT_FIXED_TEMP] to freeze the water or river, or maybe i understand it wrong.
heres mine maybe you guys can found what part thats is wrong.
also i remember i even freeze magma/lava or am i wrong ? and it actually impossible.
[MATERIAL_TEMPLATE:SCALE_DRAGON_WOOD]
[STATE_COLOR:ALL_SOLID:BLACK]
[STATE_NAME:ALL_SOLID:Dragon Wood]
[STATE_ADJ:ALL_SOLID:Dragon Wood]
[STATE_COLOR:LIQUID:GREEN]
[STATE_NAME:LIQUID:n/a]
[STATE_ADJ:LIQUID:n/a]
[STATE_COLOR:GAS:BLACK]
[STATE_NAME:GAS:n/a]
[STATE_ADJ:GAS:n/a]
[DISPLAY_COLOR:0:0:0]
[MATERIAL_VALUE:1]
[SPEC_HEAT:800]
[IGNITE_POINT:NONE]
[MELTING_POINT:NONE]
[BOILING_POINT:NONE]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[MAT_FIXED_TEMP:9500]
[SOLID_DENSITY:20000]
[LIQUID_DENSITY:3300]
[MOLAR_MASS:55845]
[IMPACT_YIELD:9000000]
[IMPACT_FRACTURE:5000000]
[IMPACT_STRAIN_AT_YIELD:0]
[COMPRESSIVE_YIELD:9000000]
[COMPRESSIVE_FRACTURE:5000000]
[COMPRESSIVE_STRAIN_AT_YIELD:0]
[TENSILE_YIELD:9000000]
[TENSILE_FRACTURE:5000000]
[TENSILE_STRAIN_AT_YIELD:0]
[TORSION_YIELD:9000000]
[TORSION_FRACTURE:5000000]
[TORSION_STRAIN_AT_YIELD:0]
[SHEAR_YIELD:9000000]
[SHEAR_FRACTURE:5000000]
[SHEAR_STRAIN_AT_YIELD:0]
[BENDING_YIELD:9000000]
[BENDING_FRACTURE:5000000]
[BENDING_STRAIN_AT_YIELD:0]
[MAX_EDGE:96100000]
[ABSORPTION:0]
[ITEMS_HARD]
[ITEMS_WEAPON]
[ITEMS_WEAPON_RANGED]
[ITEMS_AMMO]
[ITEMS_ARMOR]
[ITEMS_SIEGE_ENGINE]
[WOOD]
[REACTION_CLASS:WOOD]
[REACTION_CLASS:DRAGON]